I just wanna go to work! by Xatulu
So, after almost a year of absence, i submit a game again.
This time, it's a simple walking simulator.
Your goal is to get to your workplace and get home again. On the way you might encounter bullies.
To protect yourself, you call upon the mightiest of weapons - the Pocketsand!
Throw it at the bullies to make em go away and let you advance to your working place.
Some features:
- Basic UI that tracks your Health, Sand and Karma
- Multiple (textual) Endings based on your Karma
- 4 Action-Packed Levels filled with NPCs
- Day and Night Cycle
- Graphics like WatchDogs (What you expect vs. What you get)
- Emotiondriven Story of Love and Betrayal
- Pocket Sand!
- 8 Minutes of completly original Soundtrack
Some of the above features may be hilariously overhyped.
Basic Controls:
Movement - WASD / Arrows
Attack - F
Jump - Space
Start the game / Skip Cutscene - Enter
This time, it's a simple walking simulator.
Your goal is to get to your workplace and get home again. On the way you might encounter bullies.
To protect yourself, you call upon the mightiest of weapons - the Pocketsand!
Throw it at the bullies to make em go away and let you advance to your working place.
Some features:
- Basic UI that tracks your Health, Sand and Karma
- Multiple (textual) Endings based on your Karma
- 4 Action-Packed Levels filled with NPCs
- Day and Night Cycle
- Graphics like WatchDogs (What you expect vs. What you get)
- Emotiondriven Story of Love and Betrayal
- Pocket Sand!
- 8 Minutes of completly original Soundtrack
Some of the above features may be hilariously overhyped.
Basic Controls:
Movement - WASD / Arrows
Attack - F
Jump - Space
Start the game / Skip Cutscene - Enter
| Web | http://xatulu.org/ludumdare/32 |
| Source | https://github.com/Xatulu/LudumDare32/tree/LD32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=21938 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.49 | 1058 |
| Audio | 3.06 | 361 |
| Fun | 2.38 | 989 |
| Graphics | 2.35 | 943 |
| Humor | 2.78 | 504 |
| Innovation | 2.21 | 1035 |
| Mood | 2.69 | 755 |
| Theme | 3.08 | 769 |
BTW, it's funny how you can still jump and throw sand during the final texts =)
Had some real lag issues at the beginning when jumping but I was able to fix that by making the browser window very very small. The sand mechanic is a little bit weird to be honest but it's definitely an usual weapon. The music really stood out!
Controls felt sluggish and the camera could lead the player a little more.
Keep up the good work!
Despite the "shortcomings", I think I got the spirit of the game. The standout is easily the score, which possesses just the right kind of dramatic banality to go with every scene of sand throwing -based carnage this game has to offer.
Is the music from abundant-music ;) ?
@jhell: Well, you get different endings depending on how many of the green guys you kill ;) (3 different endings, Bad, Neutral and Good). And yes, Music was greated by abundant-music and then rendered with some high quality soundfont :P
@Bergara - Something similar happened recently in your life?
Like... you went to Sand Inc. and threw sand to get there?
I played the entire game. Not much to it but... I played through the whole thing!
Graphics+physics gives feeling that everybody using skateboards rather than walking, so i wouldn't call this walking sim.
Also games feels somewhat cruel with annihilating mere bullies and even occasionally innocent people :D