Escape from planet Earth! by Peni6
Escape from planet Earth!
Contains some profanity.
WASD to move.
Keys 1, 2, & 3 to switch weapons.
Mouse to aim & shoot.
* Programming by Ollie Armstrong
* Music by Phoenix Elleschild
* Art by Olly Smith
In lieu of ratings, please let us know what you think of our games mechanics, art, animation, and music, via a comment. Much appreciated.
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NB: The night of the deadline, our programmer was ill, and had to pop off to hospital to get himself checked. We lost about three hours, and made the decision to give ourselves three hours to work on it, post deadline. We timed it exactly, and we feel that it's both within the spirit of the LudumDare, and also not that important, as there are no ratings this time. Judge us as you wish.
Contains some profanity.
WASD to move.
Keys 1, 2, & 3 to switch weapons.
Mouse to aim & shoot.
* Programming by Ollie Armstrong
* Music by Phoenix Elleschild
* Art by Olly Smith
In lieu of ratings, please let us know what you think of our games mechanics, art, animation, and music, via a comment. Much appreciated.
---------------------------------
NB: The night of the deadline, our programmer was ill, and had to pop off to hospital to get himself checked. We lost about three hours, and made the decision to give ourselves three hours to work on it, post deadline. We timed it exactly, and we feel that it's both within the spirit of the LudumDare, and also not that important, as there are no ratings this time. Judge us as you wish.
| Web | https://peni6.ollie.io/ld36/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=29354 |
The mechanics appeirs a little to slow for me. It seems the character is still in space.
The game itself was a bit short and simple, and not too challenging. However, once you die things get fun, first I loved that you still can move and shoot once you are dead, not enough games allow you to do that ;)
Then, once I respawned I suddenly had a minus countdown (or rather "countup"), all the enemies I had previously killed were still dead and the "ancient technology" from the previous run was still there.
I also like that if you jump in the right moment you can jump on bullets in mid-air, I once made it off the top af the screen. The collision detection in general are a bit weird, once I was walking around in the bottom GUI.
I assume these are all bugs that you weren't able to get to due to your programmer's sickness, but actually they make the game quite entertaining. It turns it a bit into a glitch game, which is funny. :D
Graphics are really well done, together with the good music they give a nice atmosphere!
I was only able to make it to the end because enemies don't respawn on consequent plays. I noticed there are a lot of bugs, but these didn't bother me all ... had my character running over the bottom HUD :)
Short but sweet
Score: (because I like scores)
Overall 2/5
Innovation 1/5
Fun 2/5
Theme 4/5
Graphics 3/5
Audio 2/5
Humor 3/5
Mood 2/5
The graphics work stunningly well. Everything feels coherent, with a nice set of colors. The music is paced just right and works great with the atmosphere.
I don't know if the "drop dead and let your corpse escape" was intentional or a bug, but I am glad you kept it in! It made for a great, silly experience. I only played through the game once, and finished as a corpse, so I didn't try out the shooting that people are talking about. But just getting blasted over buildings by enemies and rushing panicked over cars and ruins was great fun.
Thanks for the experience.