{"author_link":"\/author\/mantis\/","author_name":"mantis","author_uid":"779","comments":[{"author_name":"NEGI_RUS","author_uid":"52649","time":"Apr 20, 2015 @ 2:50pm","epoch":1429541100,"text":"That's nice, but very similar to Super Meat Boy"},{"author_name":"JerryLeeLodbrok","author_uid":"52436","time":"Apr 20, 2015 @ 9:34pm","epoch":1429565340,"text":"I hit the door, go to the title screen, then it restarts. Not sure if I should be doing anything else?"},{"author_name":"mantis","author_uid":"779","time":"Apr 20, 2015 @ 9:56pm","epoch":1429566660,"text":"It's still work in progress, full version will be up when the deadline hits. I'm creating more and more levels now."},{"author_name":"mantis","author_uid":"779","time":"Apr 21, 2015 @ 2:24am","epoch":1429582740,"text":"Btw: full version is up"},{"author_name":"allanolivei","author_uid":"44203","time":"Apr 21, 2015 @ 2:27am","epoch":1429582920,"text":"Much like super meat boy, and this is perfect."},{"author_name":"siryakko","author_uid":"49920","time":"Apr 21, 2015 @ 5:42am","epoch":1429594620,"text":"Nice Super Meat Boy like. :)"},{"author_name":"Xaychru","author_uid":"16472","time":"Apr 21, 2015 @ 8:31am","epoch":1429604760,"text":"The controls are intuitive for anybody who has played SMB, the player is a bit too slippery and I would have preferred something else than a white square, but on the overall it plays nicely and still looks polished. :)"},{"author_name":"PanKamil","author_uid":"51362","time":"Apr 21, 2015 @ 10:27am","epoch":1429611720,"text":"So you have basically made a Super Meat Boy in less than three days. Impressive.\r<br\/>\r<br\/>Character physics is interesting. I had problems with controlling this high acceleration and inertia at the beginning, but it all makes sense now.\r<br\/>\r<br\/>Btw, doctor's pixel art and the whole intro are pitch perfect."},{"author_name":"ApocoNypse","author_uid":"52592","time":"Apr 21, 2015 @ 11:33am","epoch":1429615680,"text":"Quite difficult but great fun and very well done :) Nice job!"},{"author_name":"Perjoka","author_uid":"38892","time":"Apr 21, 2015 @ 11:35am","epoch":1429615800,"text":"Well done, maybe a bit hard but i had fun playing :) I loved the Squares as Characters in the intro!"},{"author_name":"Mouch","author_uid":"36699","time":"Apr 21, 2015 @ 12:17pm","epoch":1429618320,"text":"I didn't get the unconventional weapon theme in the game. Great game, but very slippery ground. (Are you playing a piece of soap? That would explain the color... almost)."},{"author_name":"louis.denizet","author_uid":"29406","time":"Apr 21, 2015 @ 3:55pm","epoch":1429631400,"text":"realy fun to play ! But gosh it is as hard as super meat boy ! Even harder with the controls acceleration.\r<br\/>Graphics is nice, FX are good. The only thing that could have add something more to the game is some music :)\r<br\/>However you did a great work in only two days ! Very impressive !"},{"author_name":"Yamzho","author_uid":"40804","time":"Apr 21, 2015 @ 3:58pm","epoch":1429631580,"text":"Very nice game, cool pixels, but... I didn't the how related to the theme it was... But still, cool game."},{"author_name":"Taldius","author_uid":"12650","time":"Apr 21, 2015 @ 3:58pm","epoch":1429631580,"text":"The game was fun, but the physic was hard to handle. It's also really similar to Meat Boy.\r<br\/>Good job!"},{"author_name":"The4thCircle","author_uid":"23240","time":"Apr 21, 2015 @ 4:13pm","epoch":1429632480,"text":"It's fun but ultimately it's super meat boy. No unconventional weapon and to be honest I didn't get a 'denial' feel about the first stages. It was JUST super meat boy. That's the only sense I get from the whole game. Never made it to the next stage of grief (assuming you did them all)."},{"author_name":"Techblogogy","author_uid":"25556","time":"Apr 21, 2015 @ 4:57pm","epoch":1429635120,"text":"Really nice game, absolutely enjoyed it!"},{"author_name":"Foofanoo42","author_uid":"50800","time":"Apr 21, 2015 @ 4:57pm","epoch":1429635120,"text":"Slickly tuned and playable. Good to have lots of levels, worth the playtesting to make sure.\r<br\/>\r<br\/>It is amazing how much the Super Meat Boy 'feel' came out. But this is fine, there were games much like this before SMB anyway. To me the innovation of SMB was the 'watch all your deaths' thing at the end of each level."},{"author_name":"OneTrueAaron","author_uid":"51147","time":"Apr 21, 2015 @ 4:58pm","epoch":1429635180,"text":"I think you know my opinion. Great game!"},{"author_name":"TheScragglyMan","author_uid":"46841","time":"Apr 21, 2015 @ 5:22pm","epoch":1429636620,"text":"Handles like a charm, Love this game, Not sure how the world being your weapon works towards the theme to be honest (sounds like loop hole logic to me :P) but i really enjoyed playing it,  i will complete it (got up to level 5) \r<br\/>\r<br\/>Great entry ^^"},{"author_name":"zakchaos","author_uid":"13273","time":"Apr 21, 2015 @ 5:22pm","epoch":1429636620,"text":"Did not scale properly in browser for me leaving scroll bars on the edges, but i still had a great time with it, beautiful graphics, great opening sequence!"},{"author_name":"jtpup0","author_uid":"36526","time":"Apr 21, 2015 @ 5:50pm","epoch":1429638300,"text":"Really fun, reminded me of SMB, Level 5 was hard"},{"author_name":"yuigoto","author_uid":"50909","time":"Apr 22, 2015 @ 6:50am","epoch":1429685100,"text":"Yes, it feels like SMB, but that's not bad. It's actually nice to see you made the mechanics and nailed it with some nice level designs in three days.\r<br\/>\r<br\/>The graphics are simple, but hold its charm, and it's always nice to see a story being told without dialogue, it makes the game universal, no need for translating for people to embrace it.\r<br\/>\r<br\/>More than a soundtrack, I'd like to see some ambient sounds in this game, it'd be a nice addition.\r<br\/>\r<br\/>Stage 7 is HARD, BTW."},{"author_name":"mantis","author_uid":"779","time":"Apr 22, 2015 @ 9:57am","epoch":1429696320,"text":"Hey all, thanks for comments, I really appreciate it. I know that my theme interpretation is lacking. When I was wrapping up the game and I was creating the levels, I realised that creating challenging levels (which in my opinion make or break this kind of platformer) meant I had to play through all of them to make sure that they're actually possible to beat. That cut into my making-more-levels time, which meant I had to make even more challenging levels to make up for that. \r<br\/>\r<br\/>I wanted to put more ways to kill your enemies with the world and more kinds of enemies to kill, (for example slow enemies that don't jump off cliffs but you can crush under pistons), but I just didn't have enough time to implement it. \r<br\/>\r<br\/>I'll do a more coherent writeup in Post Mortem, as soon as I finish working today."},{"author_name":"rzfmzn","author_uid":"4736","time":"Apr 22, 2015 @ 12:03pm","epoch":1429703880,"text":"hard to control :D\r<br\/>fun to play :D"},{"author_name":"flwns","author_uid":"39813","time":"Apr 22, 2015 @ 12:19pm","epoch":1429704840,"text":"I liked the clean graphics, the interpretable intro sequence, resemblance to meat boy, but the controls were very frustrating."},{"author_name":"Chris M","author_uid":"35889","time":"Apr 22, 2015 @ 4:38pm","epoch":1429720380,"text":"Nice homage to Super Meat Boy. Good polish with a nice game feel. Wish the levels were less punishing (I didn't finish) but know that a lot of players relish in this hard fun."},{"author_name":"rmc","author_uid":"45746","time":"Apr 22, 2015 @ 8:02pm","epoch":1429732620,"text":"Its just like super meat boy! Not that is a bad thing, but, I don't really see how it fits to the Theme Unconventional weapon!\r<br\/>\r<br\/>But the game is well done, the character is a bit too slippery, witch make things even harder!\r<br\/>\r<br\/>Even though i don't really see how it applies to the theme, very well done!"},{"author_name":"cbear_wallis","author_uid":"27018","time":"Apr 22, 2015 @ 11:17pm","epoch":1429744320,"text":"It's pretty tight ^_^ I liked it a bunch! &lt;3"},{"author_name":"ChronusZ","author_uid":"10652","time":"Apr 22, 2015 @ 11:26pm","epoch":1429744860,"text":"Interesting storytelling! The gameplay reminded me of SMB so much that I found myself pressing shift to try to move faster :-)"},{"author_name":"xbcw","author_uid":"28725","time":"Apr 22, 2015 @ 11:27pm","epoch":1429744920,"text":"Controls are appropriate and tight.  Good challenge."},{"author_name":"Split82","author_uid":"15279","time":"Apr 22, 2015 @ 11:33pm","epoch":1429745280,"text":"Hard but fun. Great job."},{"author_name":"sputnik","author_uid":"38770","time":"Apr 23, 2015 @ 12:16am","epoch":1429747860,"text":"Really meatboyesque! Superb tweening!"},{"author_name":"hbocao","author_uid":"25980","time":"Apr 23, 2015 @ 12:59am","epoch":1429750440,"text":"Very SMB-esque indeed. Which is good and impressive, but bad for me because I suck at it hehe. Awesome job!"},{"author_name":"iSamurai","author_uid":"24851","time":"Apr 23, 2015 @ 1:20am","epoch":1429751700,"text":"Super square boy, nice! Good execution for a jam entry! Control feels very fluid."},{"author_name":"ianburnette","author_uid":"44075","time":"Apr 23, 2015 @ 1:51am","epoch":1429753560,"text":"Nice recreation of Meat Boy playability. Did NOT like the fridging at the beginning - I almost stopped playing before I got to the gameplay. But the gameplay was fun! So, I guess I'd suggest a different story if you continue developing it. :P"},{"author_name":"asobi tech","author_uid":"11959","time":"Apr 23, 2015 @ 12:47pm","epoch":1429792920,"text":"Really like the intro you put in explaining the back story.\r<br\/>As most people have said, this is ver much Super Meat Boy, which isn't a bad thing.\r<br\/>I really like the squashing and shape changing of the squares to give them character.\r<br\/>Movement feels too heavy at times, it's hard to change direction and sometimes you don't feel in control."},{"author_name":"SledKnight","author_uid":"52123","time":"Apr 24, 2015 @ 5:16am","epoch":1429852260,"text":"Difficult, but very nice entry!"},{"author_name":"runvs","author_uid":"29172","time":"Apr 24, 2015 @ 4:14pm","epoch":1429891740,"text":"This is hard! At first the controls felt very indirect and wobbly, but i got kind of used to it. \r<br\/>Super fun as well as great intro and story! Esp. for 48 hours."},{"author_name":"CarlsonAndPeeters","author_uid":"28902","time":"Apr 24, 2015 @ 5:30pm","epoch":1429896300,"text":"I wish the player felt less slippery; I had a hard time controlling him. But really nice and polished design."},{"author_name":"nguyenmv2","author_uid":"51262","time":"Apr 28, 2015 @ 2:34pm","epoch":1430231340,"text":"Excellent game!  If you were able to make a super meat boy copy in 3 days, that's quite a feat.  Didn't find the unconventional weapon to actually be a weapon though."}],"images":["ld32\/779-078f12fd3b1b4576dcfecc74106d5a94.jpg","ld32\/779-897a8fc5b2c7f1e47f8c02a63546fbca.jpg","ld32\/779-0c3c332ba5b696d3823dd44723bb7903.jpg","ld32\/779-e5c855f15863895ef3d3db0ea52c7177.jpg"],"links":[{"url":"http:\/\/manapebbles.com\/ld32\/LD32Web\/LD32Web.html","text":"Web"},{"url":"http:\/\/manapebbles.com\/ld32\/win.zip","text":"Windows"},{"url":"http:\/\/manapebbles.com\/ld32\/osx.zip","text":"OS\/X"}],"metadata":{"g_key":"12851","g_author":"779","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12881","g_title":"Grief","g_status":"UCHK1","g_place":"684","g_commentcount":"40","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/779-shot0-1429493932.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/779-shot1-1429493932.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/779-shot2-1429581402.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/779-shot3-1429581402.png-eq-900-500.jpg"],"text":"It's a game about a roaring rampage of revenge. One sad square avenging a tragedy that happened to his family. He may not have guns, but he won't let that stop him. His wits will be his weapon to wield against his opponents.\r\n\r\n-----------\r\n\r\nPOST MORTEM IS HERE:\r\nhttp:\/\/ludumdare.com\/compo\/2015\/04\/22\/ld32-entry-grief-post-mortem\/\r\n\r\nThe game is possible to be completed. At times it may feell like it's not, but it actually is. I wasted tons of valuable devtime trying to complete the levels to make sure it can be done ;)\r\n\r\n-----------\r\n\r\nGame info:\r\n\r\nControls: \r\n-Arrows\/Joystick tilt to move, \r\n-Space\/Up\/Joystick button 3 to jump\r\n\r\nTo walljump, slide against a wall and press jump button.\r\n\r\nDon't die!","title":"Grief"}