Game Over [MY DEAD BODY] by frogcheese

[raw]
made by frogcheese for LD32 (COMPO)
I regret to inform you that the hero of this game has expired. The details on that are a bit fuzzy. Either way our brave hero isn't about to let a thing like death stand in the way.

His enemies never expected this kind of poltergeist.

This is a game where you throw around your bodily remains and try to bounce off of all of the enemies in a level in one go. It's very simple as games go... not much difficulty here, one playthrough takes just a few minutes. I didn't spend a lot of time on level design, so it should be a breeze. Would've liked to add and change many things in retrospect!

HOWTO:
* Use mouse to grab and aim your corpse. Release to launch.
* Bounce against an enemy to destroy them.
* Destroy all enemies to proceed.
* Press "R" for quick retries.

Game was made with LibGDX, sound with Bfxr.net and music with GarageBand.

Tested on OS X and Windows.

---

*Version 1.01 - Fixed a few minor bugs, reduced file size

Ratings

Coolness 44% 1566
Overall 3.58 208
Audio 3.25 242
Fun 3.68 134
Graphics 3.08 537
Humor 2.96 422
Innovation 3.13 538
Mood 3.48 172
Theme 3.54 382

Feedback

SuperPokeunicorn
20. Apr 2015 路 03:26 UTC
Very solid. Nice and simple concept, very well executed. Had a little trouble on one level but managed to make it to the end. That file size is MASSIVE though. I opened it up with 7Zip to see what's going on and MAN that's a lot of uncompressed audio. I'd recommend using MP3.
馃帳 frogcheese
20. Apr 2015 路 18:38 UTC
@SuperPokeunicorn Thanks for the heads up. I didn't even realize it was big. :)

I'm using .ogg in this case because MP3s due to their nature have built-in delay at the start and end of a song. From my experience LibGDX can't handle this well when looping music, producing a noticeable gap - at least with the MP3 encoder I use. It's true that the .ogg file is much larger than it needs to be though, so I've compressed it to less than half its size.
saturdaymorning
24. Apr 2015 路 20:53 UTC
Played it through to the end. The solutions are a bit straightforward, but the concept is great and the mechanics are taught well. Would make a great mobile game.
Tijn
26. Apr 2015 路 13:01 UTC
Well done, it's pretty fun :)
Steven Colling
26. Apr 2015 路 13:28 UTC
Very solid and straight forward. I had a lot of fun while playing through the levels and I wish there were more levels and more complex setups. Physics felt nice, too. Anyway, good work! ;D
Kaijuu
26. Apr 2015 路 14:27 UTC
Nice game, up my mood
Somnium
26. Apr 2015 路 15:16 UTC
Solid mechanics - an enjoyable puzzle game :-)
badlydrawnrod
26. Apr 2015 路 16:42 UTC
This is a good idea with a solid implementation. I like it. It's challenging without being unfair.

Very pleased with myself for having won!
Bardikus
01. May 2015 路 08:50 UTC
Very nice and satisfying gameplay. Also like the music :)
Kasmilus
01. May 2015 路 09:47 UTC
A little bit too easy but it's really neat game. Awesome idea, there should be more levels! :)
goerp
02. May 2015 路 16:49 UTC
Nice game. The music really sticks in your head, but in a good way.
I like the looks of the enemies, not sure what they are, but that doesn't matter.

It's a good thing that you can keep the mouse pointer ate the same place between tries so you can improve on previous tries.
The feeling of progress kept me going. For a Ludum Dare it was the right level of difficulty and number of levels.
You made the game with libgdx for OSX? I thought that suppport for OSX was a bit lacking? Anyway I played on Windows, and it worked fine.
uber
10. May 2015 路 13:44 UTC
Great job on controls, it doesn't feel like it's just a matter of luck to win.
MonoS
10. May 2015 路 15:32 UTC
The game have potential, but for now, as you pointed out, the level design is very simplistic, it almost looks like a tutorial.

As a whole good game, fun use of the theme and graphics and sounds are ok.
kirbytails7
11. May 2015 路 02:15 UTC
Fun! The physics feel odd, but in a good way. Nice music, too.
01101101
11. May 2015 路 17:14 UTC
Cool idea and fun to play. I liked the music and art, especially the enemies :) Nice work!