Taggit! by jfraser

[raw]
made by jfraser for LD32 (JAM)
Run around, tag up your school, cost the most damage.

Controls: Main character will follow the mouse, get close to visible walls and click and you will tag the wall with your spraycan.

Tag as much as you can before getting caught by the police!

The more tagging, the more damage done to the school.

Credit:

Art, Coding - Justin Fraser
Music - Desperate Measurez (https://www.youtube.com/user/DesperateMeasurez)

Ratings

Coolness 50% 3
Overall(Jam) 3.15 574
Fun(Jam) 3.00 543
Graphics(Jam) 3.19 561
Humor(Jam) 2.92 488
Innovation(Jam) 3.11 506
Mood(Jam) 2.92 620
Theme(Jam) 2.96 774

Feedback

Matt Tuttle
21. Apr 2015 · 03:23 UTC
Fun but I'm terrible at it. The cops were hard to lose once they started to come after you.
wg_phancock
21. Apr 2015 · 03:25 UTC
Haha, I had a lot of fun with this. I like how you made the cops kinda continue on your path when you make a quick turn. Made it fun to pull off little moves to evade them and sneak in a few clicks on the wall.
SinclairStrange
21. Apr 2015 · 03:26 UTC
I like the idea behind this game, nice little time waster but there is just a couple of things that let it down for me. One is that you can't really lose the enemies, which means it makes tagging extremely difficult to do. Secondly, the collision on the walls seems weird, so I feel like I get stuck when I shouldn't.

Other than that it's pretty good game! :)
dydx
21. Apr 2015 · 03:27 UTC
Man, the police chase you down even before you start tagging. They're just haters man.

Nice game :) I like the art, it's simple and clean.
xplicitone
21. Apr 2015 · 03:46 UTC
Pretty fun but I can only get about 200. I wish the game were in the middle because I clicked on my Bookmarks a couple of times haha. I love the music after you get going!
Team MAC
21. Apr 2015 · 15:53 UTC
This was fun once I figured out how to play. Found it really hard to stay away from the police.
Clavus
21. Apr 2015 · 16:12 UTC
Would've been nice if the cops moved based on vision instead of trying to reach you wherever you are. Neat concept though, good work.
ETHproductions
21. Apr 2015 · 21:34 UTC
Cute little game! It feels well-rounded, although a little difficult. I love the concept and the graphics.
TheCams
24. Apr 2015 · 12:12 UTC
Simple and efficient concept, but I agree, the cops are hard to loose!
jmborden
03. May 2015 · 02:07 UTC
Thought the idea was good, but I think it would have been much better with a WASD/Space control scheme than a follow-the-mouse click. I thought the music went with it really well though. I also think it should have had a larger screen size.