Don't die, Red! by goglmogl
Hello, little red.
[w,a,s,d] - Move\
arrows - axe\
space[jump]
[w,a,s,d] - Move\
arrows - axe\
space[jump]
| Windows(x64) | https://www.dropbox.com/s/78ue8nxpfl6vyo4/Game%20build.zip?dl=0 |
| Post_jam Win_86 | https://www.dropbox.com/s/rndypn9afx9qt8o/red_post_jam_x86.zip?dl=0 |
| html(download ver) | https://www.dropbox.com/s/qvmzgvod8d98xdr/new.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50448 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.21 | 524 |
| Audio(Jam) | 3.55 | 168 |
| Fun(Jam) | 2.75 | 724 |
| Graphics(Jam) | 3.37 | 475 |
| Humor(Jam) | 2.74 | 569 |
| Innovation(Jam) | 3.29 | 382 |
| Mood(Jam) | 3.27 | 375 |
| Theme(Jam) | 2.77 | 856 |
Great graphical style, and a very compelling intro - you've got the start of something really good here.
I really like what you did with the story being written as the player moves, and I feel like this had a lot of potential that may have gone unrealised.
Interesting idea :)
-Hando
arrows - throw Axe
space - jump
???
It gets kind of creepy but still staying simple. The idea of the letters forming the little red riding hood story was one of the best things.
Good job!
The story mechanic is cool, but doesn't really work when you start actually "playing" the game as I was moving too fast to keep pace with it.