{"author_link":"\/author\/bitdecaygames\/","author_name":"bitdecaygames","author_uid":"52796","comments":[{"author_name":"Jack Zackowitz","author_uid":"22419","time":"Apr 20, 2015 @ 4:41pm","epoch":1429547760,"text":"I uzipped and ran &quot;run&quot;.  but nothing happened"},{"author_name":"pythong","author_uid":"717","time":"Apr 20, 2015 @ 4:46pm","epoch":1429548060,"text":"I can't control the player. I can move (AWSD?), but SPACE\/Enter resets the game, and the mouse automatically moves to the top of the screen and I cannot click\r<br\/>\r<br\/>MacOS, newest Mavericks"},{"author_name":"Sri Harsha Chilakapati","author_uid":"22490","time":"Apr 20, 2015 @ 5:08pm","epoch":1429549380,"text":"Full of bugs, I can't click on the enemies, the pointer keeps on moving to the top of the window. I do like the sounds however."},{"author_name":"jhell","author_uid":"50845","time":"Apr 21, 2015 @ 8:20am","epoch":1429604100,"text":"So, despite the lack of Azerty support, I managed to play but didn't figure out how to kill the knight :). I like the ghost art very much, and also the idea on how to kill them. For the rest, I didn't see much, is there a way to progress without killing the big knight?\r<br\/>\r<br\/>To answer your comment on MagDef: Thanks for your feedback, actually I didn't put a hard cap on population growth but there is on asteroids damage so it's very good input on your part."},{"author_name":"morazor","author_uid":"37576","time":"Apr 21, 2015 @ 3:17pm","epoch":1429629120,"text":"Collisions seem a bit off, the knight got sucked in the fence and went off screen... I've played Java8 version on Windows 8.1\r<br\/>Besides that, I really like the style and the insane amount of cuteness :D"},{"author_name":"boateye","author_uid":"49785","time":"Apr 21, 2015 @ 5:19pm","epoch":1429636440,"text":"The game worked for me, FWIW.\r<br\/>\r<br\/>Once i figured out ow to defeat each enemy, the game was quite fun! The only wierdness i experienced is that the cursor stays in the same x, y position on the map instead of with the camera. If this was intentional, i think it should not be this way. it makes the cursor feel buggy and unresponsive because it's not how I expected the cursor to move when i moved the camera. \r<br\/>\r<br\/>Other than that, the game was really good!"},{"author_name":"andrewjoy","author_uid":"44467","time":"Apr 22, 2015 @ 3:05am","epoch":1429671600,"text":"Cool mechanics once I figured them out, it was pretty frustrating until then! The Knight fight especially was a fun idea."},{"author_name":"asobi tech","author_uid":"11959","time":"Apr 22, 2015 @ 9:10am","epoch":1429693500,"text":"At little confusing to start with, but was pretty fun once I got the hang of it. Nice clean art style."},{"author_name":"phi6","author_uid":"29305","time":"Apr 22, 2015 @ 3:32pm","epoch":1429716420,"text":"Thanks for trying out Nuclear Autumn, I've fixed the clipping\/collision bugs now so I hope you will pick it up again! Seems a shame not to be able to experience the ending as we're really proud of that :)\r<br\/>\r<br\/>I had a few goes on your game - that Knight fight!"},{"author_name":"pvwradtke","author_uid":"3728","time":"Apr 24, 2015 @ 3:15am","epoch":1429845000,"text":"The game failed to run on a POSIX system, it's encoded to look for &quot;Level1.tmx&quot;, but the file is &quot;level1.tmx&quot;. Had to change it to be able to run."},{"author_name":"TeamQuadratic","author_uid":"18547","time":"Apr 28, 2015 @ 12:33am","epoch":1430180880,"text":"Cool concept with the different uses of the mouse to attack. I didn't really have any bugs besides collision being slightly off at points. Good work!"},{"author_name":"ndebruyn","author_uid":"32655","time":"Apr 29, 2015 @ 5:58am","epoch":1430286780,"text":"It worked for me.\r<br\/>It is not bad, for me this game is okay."}],"images":["ld32\/52796-c3b2447575aa258ea51a43d3793e8b84.jpg","ld32\/52796-ba8e3f5fde794e72bb86fe34bf4cfbd4.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/72202838\/Gician.zip","text":"Java 8 (Recommended)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/72202838\/GicianLD32_java6.zip","text":"Java 6 (Port)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/72202838\/GicianLD32_mac.zip","text":"Mac (Port)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/72202838\/GicianSource.zip","text":"Source Code"}],"metadata":{"g_key":"12925","g_author":"52796","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12955","g_title":"Gician","g_status":"UCHK1","g_place":"1028","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52796-shot0-1429500258.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/52796-shot1-1429500258.png-eq-900-500.jpg"],"text":"You, the player, help a young self-proclaimed wizard on adventures through medieval times. The only problem is that our young wizard is not wizard at all... Do what you can to keep the kid safe in any way you can.\r\n\r\nControls:\r\nWASD (movement)\r\nMouse (different actions, experiment with clicking, dragging, moving the mouse fast at an enemy [the knight... wink wink])\r\nEnter to restart\r\nEscape to quit\r\n\r\n\r\nEach level contains a teddy bear, this is the portal to the next level.  In some levels you have to kill all the enemies for the bear to appear.  Other levels, the bear is always visible.\r\n\r\n\r\nNote: This game requires Java to Play\r\n\r\nFix:\r\n- Uploaded Java 6 version for those that don't have \/ want Java 8 installed.\r\n- Uploaded Mac version, should fix the issue with the mouse climbing up the screen.","title":"Gician"}