Ultimate Booter by Druid
Game info:
Game from ancient times, when floppy disks were capable of destroing world!
This one is my firs game which is not just interactive story based on creepypasta :D I was inspired in megaman and dead pixels game. (as you can see on screens).
Controls - AD move SPACE interaction and mouse buttons. (Controls are more explained in gamr tutorial.
Game from ancient times, when floppy disks were capable of destroing world!
This one is my firs game which is not just interactive story based on creepypasta :D I was inspired in megaman and dead pixels game. (as you can see on screens).
Controls - AD move SPACE interaction and mouse buttons. (Controls are more explained in gamr tutorial.
| Windows - Direct | http://www.games.drujduv.net/Ultimate%20Booter.zip |
| Web | http://gamejolt.com/games/arcade/ultimate-booter/61704/ |
| Source (game maker) | http://www.games.drujduv.net/Ultimate_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=31662 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.41 | 346 |
| Audio(Jam) | 3.67 | 127 |
| Fun(Jam) | 3.27 | 355 |
| Graphics(Jam) | 3.95 | 194 |
| Humor(Jam) | 3.07 | 418 |
| Innovation(Jam) | 2.84 | 666 |
| Mood(Jam) | 3.24 | 387 |
| Theme(Jam) | 3.16 | 654 |
The graphics are magnificent, the music is perfect, the ambiance is so "i-don't-know-what". Well, it's a 5/5 for me.
Really really good job. Keep doing this !
ps: lol sticky hands....
Overall, this was a pretty good entry.
Also, there's this minor bug that I found: playing on fullscreen at a widescreen resolution, the detection area for the floppies was offset, so you had to hover around the second floppy to select the first one, and so on.
Despite this, the entry is very solid. Great job!
Gameplay wise, I think it would have been nice to have more safe spaces to pause and get your bearings between jumps and plan what to do next to deal with turrets or spikes, (again, particularly the blind drops into spikes or point-blank turret fire at the start of the second level) and maybe some passive puzzles using specific disk powerups like the block-breaking one. Also, I'm not as fond of the blind leaps onto spike pits when I have no ability to see what I'm jumping toward until I do; it's unfair to the player, who doesn't know the level layout like you do. As bus go, the CRT effect seems to have distorted the hitbox on the disk-selection menu, since in order to click on the 4th and 5th slots I was clicking on empty space.
All that said, nice work on your entry, and thanks for the fun! Good luck carrying this idea forward too.
10/10
Keep it up mate!
-Neith
+ stylish music
+ retro art
- activating help with jump
- for me jump is to high
Very, well done!! congraz!!
One thing that I didn't like was that the character itself felt too much like Mega-Man. I think (personally) you should have made a character that feels 100% yours. Of course I'm taking into account that this was the desired effect.
I'm not gonna nitpick any further because the graphics are great, the game is polished, challenging, the controls feel right and there are a lot of floppy disks to try out !
Oh yeah liked that retro feel :)
Just one annoyance: spacebar to activate the helper system. Sometimes had to jump near the helper, but when over it, the same key activate it, so I tried to jump, but already had read the message... so maybe using E for activate these things, and using spacebar only for jumping could be cool!
Want to see more games from you, see ya!
But there are two problems with this game that really suck given the genre: your physics are kind of weird, and your level design is kind of bad. You have a lot of leaps of faith where you have to die a million times before you can progress because you have no idea where the platforms are.
Still, I'd like to see this turned into a full game.
Apart from that it's a great Game, nice art, sound, funny idea! Also it made a lot of fun. It has a lot potential if you do some fine tuning
BTW the fullscreen button is not activating the Fullscreen.
I did have some issues with the last line of text being lost while playing windowed, but that is a minor complaint.
Also, if you are looking to exchange votes:
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=8424