Yalg'th, the Meta-Demon by Jezzamon
The evil meta-demon Yalg'th has been terrorising the galaxy. Countless warriors have tried to defeat it, but it can only be slain using a weapon even more meta than itself. Equipping your somewhat meta sword of transparency, you race out to defeat it...
Arrow Keys to Move!
Space to Swing your Sword!
Space also to Start!
Bonus control: M to mute the game. But don't do that :)
*Hint: You might have you think outside the box to defeat this enemy*
There's now a post-compo version. Here are the changes:
- You can die
- The music loops
- Lets you know when you win
- Cool little intro effect
- Has my name in it
- Has the game title in it
- No typos!
Arrow Keys to Move!
Space to Swing your Sword!
Space also to Start!
Bonus control: M to mute the game. But don't do that :)
*Hint: You might have you think outside the box to defeat this enemy*
There's now a post-compo version. Here are the changes:
- You can die
- The music loops
- Lets you know when you win
- Cool little intro effect
- Has my name in it
- Has the game title in it
- No typos!
| Windows | http://bit.ly/VsYalgthExe |
| All OS's (requires Adobe Air) | http://bit.ly/VsYalgthAir |
| Post-Compo Windows | http://bit.ly/VsYalgthPostCompoExe |
| Post-Compo Adobe Air | http://bit.ly/VsYalgthPostCompoAir |
| Source | http://bit.ly/VsYalgthSource |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10217 |
Ratings
| Coolness | 47% | 1383 |
| Overall | 3.18 | 548 |
| Audio | 3.68 | 94 |
| Fun | 3.11 | 505 |
| Graphics | 3.21 | 445 |
| Humor | 3.86 | 68 |
| Innovation | 3.89 | 90 |
| Mood | 2.73 | 714 |
| Theme | 4.14 | 52 |
Lock it down man.
At first I was thinking why isn't there any feedback for when I hit Yalg'th, looks like he's missed that.
Great charming graphics and exceelent music driving the action.
The post compo changes are really nice icing on the cake and bring it together.
I think with such a small scope, the graphics could have been much better, but The audio was rad and reflected exactly the right amount of polish I would expect.
Nice idea. Nice music.
(About my game, I've never been able to replicate that crash on my computer, so it's gonna be near impossible to fix.)
Nice one.
Oh, also music was really catchy and cool.
Really like the novel approach to the theme. Music was great, just wish it looped.
Started it up and started jumping around and swinging. At first I was really frustrated that the platforms were so random, but I was determined to get up to the eye and slash him to death. Got up to the eye and tried to hit him and I just bounced back like nothing. I must have done something wrong. Tried for a while to no avail. Then I wondered why this sword was an unconventional weapon at all, and noticed that it was transparent, which was really surprising (I also didn't really read the text at the beginning). That got me thinking about the meta stuff, so I tried moving the window around, but it didn't move, which make me realize that the border of the window wasn't an actual window border. Clicked the X and saw the highly satisfying animation. Good stuff.
Improvements (other than graphics) would be to add more layers of meta - like you close the window and something happens, but then you have to close the process in the task manager or something to REALLY kill it.
The sound effects were really nice!