Space Burger Defender by Raimonds
Space, burgers, cats? What can be better than this? Don't let mouse get to the burger, and see how many can you catch.
Controls: arrow keys.
Built using http://meta2d.com engine.
Made in couple of hours by 2 awesome people:
Art: Riki (:
Programming: Raimonds
Controls: arrow keys.
Built using http://meta2d.com engine.
Made in couple of hours by 2 awesome people:
Art: Riki (:
Programming: Raimonds
Feedback
insane66
20. Apr 2015 · 20:24 UTC
goood
insane66
20. Apr 2015 · 20:24 UTC
good
jacobturn
21. Apr 2015 · 11:56 UTC
the longer I played the funnier it seemed
BlindSkyStudios
22. Apr 2015 · 14:00 UTC
Took me awhile to release I was controlling the cat and not the burger.
Garris
24. Apr 2015 · 00:30 UTC
It was pretty hard to stop the mice because they were going to fast, and it seemed like the cat was just spinning too slowly. The power-up I managed to get made my cat spin like the blazes, but when it wore off I was back to losing my burger. I did like the art though, and it was a good use of theme!
Noah Ratcliff
04. May 2015 · 21:41 UTC
Great art, fun little game. I'm a sucker for fixed/forced movement. However, I feel the game was made extremely difficult by the small viewport, and speed of the mice.
jshaffer94247
10. May 2015 · 18:26 UTC
Interesting concept. I think I'm only controlling whether I go clock-wise or counter-clockwise, right? I suggest trying some options for larger viewport so I can plan for the mice, or perhaps larger or smaller radius around the burger (up/down arrows). I found myself just going around in the same direction as it seemed just as likely to get a random mouse as reversing direction. This caused me to burn out on the game too quickly. I think it has potential if you want to keep working on it.