Bubble Trubble by Jon Reid

[raw]
made by Jon Reid for LD32 (COMPO)
NOTE: AS OF CHROME 42, UNITY WEBGL EXPORTS DONT WORK, THEY WILL BE FIXED COME TUESDAY ​21st APRIL: http://forum.unity3d.com/threads/uncaught-abort-at-error-only-in-chrome-42.319121/

Bubble Trubble is a puzzle platformer create for Ludum Dare 32 - An Unconventional Weapon, created with Unity 5. As its been exported with the preview WebGL exporter, sometimes things may be not work, like the controls in some browsers. If this is the case, please try one of the downloadable versions linked below.

Your unconventional weapon here is the ability to capture creatures inside bubbles, rendering them helpless and floaty. You can use them as platforms, move them around or just get them out of the way.

Controls:
Move with A and D, jump with Space.
R to restart the level.
Draw bubbles using your mouse.

Ratings

Coolness 100% 1
Overall 3.47 281
Audio 3.64 105
Fun 3.35 317
Graphics 3.21 445
Humor 3.18 316
Innovation 3.69 188
Mood 3.20 329
Theme 3.49 429

Feedback

generic_ghost
20. Apr 2015 · 03:01 UTC
I love the sound! The confetti is also amazing. I wasn't able to get past the second level though. I drew a bubble around myself but couldn't get to the star.
madhoe
20. Apr 2015 · 03:05 UTC
Extremely well polished! Very juicy, love all the tweening and effects. That confetti is fabulous.
Pretty okay puzzles, but like many physics-based puzzle-platformers, can feel unfair and frustrating sometimes.
One particular nitpick: I wish jumping was easier. When you jump near some stairs holding a l/r direction, you'd hit the sides which would reduce your vertical velocity and thus be unable to jump onto the next step. Pretty frustrating.

Overall, great work!
madhoe
20. Apr 2015 · 03:06 UTC
Also, as above comment mentioned: I was also stuck on second level! It's hard to figure out that you can step on bubbles.
bazld
20. Apr 2015 · 08:13 UTC
Very clever puzzler, cute style too.
Bitterdeath
20. Apr 2015 · 08:16 UTC
I got past the second level.. but that third.
bvanschooten
20. Apr 2015 · 08:20 UTC
Original idea, polished game. Well presented too, though I would like to see different color schemes.
georgebatch
20. Apr 2015 · 09:14 UTC
I find myself in a world of blue and pink, soaring on the back of a bubble; made by my own hand. I am a white circle. I am a Great Game.
rallebauz
20. Apr 2015 · 18:14 UTC
Very pleasant and funny
Tselmek
20. Apr 2015 · 18:21 UTC
Probably and by far one of the best games I played during this Ludum Dare, the juiciness is great and it just felt amazing to go through the levels. The jump was a bit tough but didn't get too much in the way of playing.

Awesome work, good luck!
smbe19
20. Apr 2015 · 18:25 UTC
Yeahhh!!! Shhhh :D
furriKira
20. Apr 2015 · 18:33 UTC
This is really really fun~
Actually, I also broke the game!
I bubbled myself then bubbled the star, with the line touching the wall, then suddenly the character popped out of existence and it wont restart or draw bubbles anymore!
Something worth I would play through~ More on android!
DKoding
20. Apr 2015 · 19:43 UTC
Liked the concept. Liked the sounds and the simple graphics. Great theme interpretation. But it was waaaay too hard to jump over those boxes, I got stuck on the corners all the time. Controls felt a little awkward that way.
Rulrite
20. Apr 2015 · 20:23 UTC
A fantastic and very original idea. I managed to complete the whole thing, even though some levels seemed impossible at first... Some of the wins seemed a little fluke-y (throwing yourself off a ledge and catching yourself in a bubble can get you far), but I think that's part of the fun! You did a great job of exploring the concept.
ohai1
20. Apr 2015 · 20:44 UTC
Well done! I love the sound effects. Graphics are nice too.
thumbgarden
20. Apr 2015 · 20:46 UTC
cool game like the sound and puzzle elements.
CarlsonAndPeeters
20. Apr 2015 · 20:49 UTC
Really great stuff! Love the bubble mechanics and the strong visual style. Physics could use work though; the jumping is very sticky and it can be hard to control overall. But a very good entry! Congrats
Robinerd
20. Apr 2015 · 20:54 UTC
Nice one! Really polished and I like the smooth and soft candy-like feeling in the graphics. Game mechanics were pretty unique and worked well except for being a bit too easy when I realized that I can just jump between bubbles and catch myself. Overall great work!
ehtd
20. Apr 2015 · 23:40 UTC
Cool game, just didn't liked the jump, felt sloppy
Havacore
21. Apr 2015 · 01:15 UTC
Music was awesome, and the bubble mechanic really fit the theme well. Jumping could've been refined a bit, but it worked. The puzzles were challenging, though not impossible. Overall pretty fun game!
popcorn897
21. Apr 2015 · 01:31 UTC
I've got to say, this was a great concept!

Bubble Trouble? A pun? Im on board. The sound effects were great, I laughed a lot and it was awesome. Cute simple style as well and it fit the mood and music.

Jumping was finicky. when jumping against a rigid object, like the wall, it felt stiff. It broke, er popped, the illusion I was a graceful bubble. The difficulty level was also extremely steep. Not that it being difficult was bad, but maybe one or two more levels in between to lead up.

All in all, its a delight to play, just needs more work. And please do work on it more, I love puzzle games.
scumbly
21. Apr 2015 · 04:02 UTC
Quite nice! Loved the visual style and sounds, just needs a bit of fine tuning on the platforming.
leondryaso
21. Apr 2015 · 05:00 UTC
Great work, the mechanics are amazing! Only the jumping could be a bit better :)
Mase
21. Apr 2015 · 18:38 UTC
It seems that the jump triggers after space is released; it should perhaps trigger when space is pressed.

Capturing the star in a bubble broke the game for me (no more bubbles could be created, lines could be drawn infinitely). In a different case, I think I drew a new bubble on the white cube as I exited a bubble... this permanently removed the cube, even after pressing R to reload.
Fanttum
21. Apr 2015 · 19:37 UTC
Overall really cool idea. I got stuck in the second level when I made myself a bubble and floated off the screen, and when I came back I got stuck in a wall :/
JacksGamesSucks
21. Apr 2015 · 19:52 UTC
little buggy, but i love the idea
ElectroYak
21. Apr 2015 · 19:58 UTC
The SFXs are great, style is great, and theme is great. My only criticism is that its pretty tricky to control the character.
Yoon
21. Apr 2015 · 20:01 UTC
My sister and I just finished the game ! For a long time we didn't know we could just circle ourselves to float up. Once you know about it the game is less challenging however.

The sounds got us laughing (especially when you beat a level) and the background music fits in nicely.
It was a good experience playing this, and it is very inspiring too.
goblin
21. Apr 2015 · 20:14 UTC
Great game. Music fits really well with the gameplay, very relaxing. Love this puzzle games where you need to draw things
Check ours too if you want http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=44367
Jordan
21. Apr 2015 · 21:42 UTC
First level is a little hard, but other than that, it's amazing and very well polished for a compo game. Great job.
Ossi
21. Apr 2015 · 22:23 UTC
The sound effects are really great! I like the circling mechanic although it was sometimes hard to draw and then jump at the same time since the bubbles move up really fast. Great use of the theme, good job!
cbear_wallis
21. Apr 2015 · 22:34 UTC
this was really pleasant and fun ^_^ I really really liked it!
Dining Philosopher
22. Apr 2015 · 00:31 UTC
Interesting game mechanics! At first the controls were a bit frustrating (the stair case + a very tiny jump on space release), but after I got the hang of it, it was quite fun! I managed to complete it. Well done. :)
tigerbyte
22. Apr 2015 · 00:43 UTC
the level with the wide gap and 5 enemies had me stuck. good execution on a cute concept. nice style, nice audio, nice bubble physics. great entry.
sP0CkEr2
22. Apr 2015 · 02:47 UTC
great music, love the concept of drawing the bubble around things, very cool - but not sure where the unconventional weapon was? nice job
wearehomebound
22. Apr 2015 · 05:26 UTC
I played this one like 3 times in a row. Really love these kind of games, and it's really relaxing. Great job!
Hammer Games
22. Apr 2015 · 06:07 UTC
Great job guys!

Theme: Well done!
Graphics: Nice!
Audio: GOOD!
Gameplay: GREAT!
Mechanic: PERFECT!

Nice puzzles. I found some bugs but it's okay for a game jam. Sometimes when we use the bubble on the the player and it passes the screen, the ball doesn't return.

Congratulations!
ChronoDK
22. Apr 2015 · 06:41 UTC
Very nice idea! Would be much better if the controls were more precise, but still enjoyed it.
kabutakogames
22. Apr 2015 · 07:46 UTC
Really great communicative and simple art - I felt like the pace could've helped things along alot though
GhostBomb
22. Apr 2015 · 10:34 UTC
Such a feel good game.
fixitteam
22. Apr 2015 · 11:42 UTC
Great job! The graphics and the audio are awesome, the gameplay is very inovative and overall enjoyable.

It's kind of hard to draw the circle if the ball is falling, so it may be better for mobile.
SpringCabal
22. Apr 2015 · 13:57 UTC
Great game. The controls could be better though, it kinda makes the game harder than it aughta be (or I'm really bad at drawing).
The audio also fit well in, and it was pretty innovative for this theme.
BermudaCake
22. Apr 2015 · 14:02 UTC
Cool concept, done really well! One bug: if I bubble an enemy and rise them above me, then bubble myself and have the enemy fall onto my bubble, it pushes me through the floor downwards.
Bensonance
22. Apr 2015 · 17:25 UTC
An excellent and very challenging submission, well done. This is by far the best sound design I have seen in this Ludum Dare, reminding me a bit of Tear Away. My only suggestion is more confetti. Best of luck to you.
TheBigShot
22. Apr 2015 · 21:11 UTC
Good Game overall
jprogman
22. Apr 2015 · 22:44 UTC
The platform engine needs improving as the jumping is too awkward and sluggish. Hope it isn't too difficult to fix. Nice game though.
chikun Dev Team
23. Apr 2015 · 01:11 UTC
Very good entry! Lots of fun, can get difficult though.
tininsteelian
23. Apr 2015 · 01:39 UTC
Great game! Pretty challenging, too!
hbocao
23. Apr 2015 · 02:09 UTC
YEAH!
I was very happy while progressing through the game. Very cool concept, nice puzzles, simple and beautiful. Spot on!
lebrokholic
23. Apr 2015 · 04:54 UTC
I think it is a good representative of a good game! Moreover, you've tried to make a game for almost all the popular platforms. Hope, you'll not ignore mobile ones ;D
crazyninjamofo
23. Apr 2015 · 05:29 UTC
Good job. Nice idea and implementation of it. The jumping was a little uncomfortable, but everything else worked really well. I'm always a fan of mouth-made sound effects.
tripleVisionGames
23. Apr 2015 · 09:45 UTC
Great concept and awesome audio but it was really difficult to control, would be totally amazing I think with a little tweaking
maunovaha
23. Apr 2015 · 17:28 UTC
Nice puzzler and rather innovative game mechanic. good job! :)
Dege
23. Apr 2015 · 20:03 UTC
Great graphics! The music and sounds were also really fun and good... great job!
daredevildave
23. Apr 2015 · 21:59 UTC
Very nice. Great minimalist style. Good audio. Well polished. I had a few problems with being knocked out of the world. But good fun overall.
Nikteddy92
24. Apr 2015 · 00:16 UTC
I find this game funny!
Well done! :D
Octopus Melange
25. Apr 2015 · 06:10 UTC
Loving the sound it makes when you jump or make a bubble! really cool game, would love to see the controls made a bit more controllable for the player, otherwise it is super fun to play.
dos
26. Apr 2015 · 16:28 UTC
Completed it! Very enjoyable, interesting mechanic, nicely looking design and adorable sound effects, I dig it! :D
jukimv1986
28. Apr 2015 · 17:22 UTC
love the aesthetics! as others I couldn't get past level 2, as it was not easy to control the protagonist. good work for a ludum dare!
Zeriver
29. Apr 2015 · 11:37 UTC
I really like music (plus sound effects) and art style. Concept is interesting and well executed. Sometimes i run into bugs like getting outside of level or inside walls but it's a still solid game overall.
Geckoo1337
29. Apr 2015 · 22:10 UTC
Interesting concept. I dislike controls, especially the mechanic which you have chosen so as to jump. All works well. I think that this project can be improved by adding some features, but it's good enough. Well done ++
MrShoestore
01. May 2015 · 13:20 UTC
i think this looks good, sounds good and is a pretty great puzzler idea. physics and controls can use some work. I would frequently get stuck on the steps, because the force to jump was being dampened by the side wall. also you can get too much velocity. I think it was when I created a bubble on an enemy, he floated to the top. I was underneath and created a bubble around me, and the speed of his fall pushed me through the floor. Also some levels have no ceiling, so you can float forever. which does sounds peaceful actually.
Crowbeak
04. May 2015 · 07:58 UTC
That music is awesomesauce. I sat on the start screen dancing for a couple minutes before I played. :D I love the bubble mechanic and the whole aesthetic is very fun. Movement controls need work, though.
freeholdgames
07. May 2015 · 01:03 UTC
This is a beautifully done game. Excellent premise and really solid execution. The physics felt like it could use some tuning, but I'm sure with a couple weeks of fiddling you could get it razor sharp!
SledKnight
07. May 2015 · 01:05 UTC
Excellent entry! WebGL locked up on me, but, it is new for Unity. Look forward to see the full version. Negative: Fix the jump. Not being able to jump as high when rubbing against walls was annoying. :) That's my only negative. Good start!
Interface
07. May 2015 · 01:46 UTC
Great puzzle game, not easy though. Jumping is a little hard to master. Well polished with the animations including the menu. I did manage to get stuck in the walls a few times =)
CamRFWhite
07. May 2015 · 19:51 UTC
Loved the concept, great job! Art was minimal but colours fit haha. I would love to see this concept continued :)
dcRfj15
08. May 2015 · 02:09 UTC
Super creative, fun to play. I really liked the audio, and the mood created by the game. The concept was interesting and accompanied the theme well :)

I experienced a crash at one point in the game, where everything stopped moving, and all the enemies started to change sizes when I caught them in a bubble. I am not sure why that happened, but refreshing the game fixed the problem for me.
NAL
10. May 2015 · 10:59 UTC
Loved the concept, and very nice level design! Seemed a tad glitchy though. If I was in a bubble an enemy landing on me could push me through the floor. I couldn't jump up a one-high block if I was too close to it/moving towards it. I also got a bit of drawing artifact stuck permanently on the screen.
xandy
10. May 2015 · 15:49 UTC
interesting and fun concept. it's a bit hard because enemies sometimes move if you bubble them but all in all its fun and the sound&music are nice too.