Poacher Monkeys by IgIzzy
Rhino poaching is out of control. Take control of a troop of primates, and sling some poo at these poachers as they try to get to the rhino!
I only got to work about 8 hours over the course of the weekend, so only one level was built with no sound or art beyond the placeholder meshes. The intention if I continue would be to keep the voxel art style. As you play and leave feedback, please post your best scores. Thanks for checking out my project.
How to play:
Typical tower defense with two base units.
Chimps cost 5 resources
Monkeys cost 75 resources
Hope yall enjoy the prototype.
I only got to work about 8 hours over the course of the weekend, so only one level was built with no sound or art beyond the placeholder meshes. The intention if I continue would be to keep the voxel art style. As you play and leave feedback, please post your best scores. Thanks for checking out my project.
How to play:
Typical tower defense with two base units.
Chimps cost 5 resources
Monkeys cost 75 resources
Hope yall enjoy the prototype.
Thanks for sharing :)
el_kloklo the player loses a life after 5 poachers attack the rhino. This is working on my end, which build is causing trouble?
jhell, the health of each poacher increases. Then after every 15 waves the health increase doubles.
What type of high scores are everyone getting?
Solid offering for 8 hours, would like to see some more experimentation beyond the theme as well.