antKiller by d3garcia

[raw]
made by d3garcia for LD32 (JAM)
Avoid and Kill every Ant possible!!!

Use the player's giant magnifying glass to redirect sunlight and kill all the ants from the cave, you can only redirect sunlight by jumping.

Move: arrow keys
Jump: space key

Sorry for the bugs I did this the last 2 hours of the jam. Thanks for playing!!!

Ratings

Coolness 36% 1811
Overall(Jam) 2.67 929
Fun(Jam) 2.24 1000
Graphics(Jam) 3.14 594
Humor(Jam) 2.25 801
Innovation(Jam) 2.43 853
Mood(Jam) 2.11 979
Theme(Jam) 3.00 751

Feedback

Nikteddy92
23. Apr 2015 · 14:41 UTC
This game is quite hard! ^^'
BTW nice graphic, well done!
TheMeorch
23. Apr 2015 · 22:11 UTC
This was really fun! The artwork is great, too. Is there no way to restart when you die, without quitting the game?
FeniX
23. Apr 2015 · 22:15 UTC
The idea of using sunlight and magnifing glass as a weapon is nice. That's a pitty that it doesn't really behave like sunlight. I hope you will continue the concept, as it might turn to a nice game in the end.
Octopus Melange
23. Apr 2015 · 22:18 UTC
Wish you had spent more time. It is def a great start.
Feyd_Rautha
23. Apr 2015 · 22:22 UTC
This game was definitely a bit hard right out of the gate I hadn't looked at the instructions and died in about 2 seconds. Restarting required re running the game. I think if the ants spawned in waves to ramp up the difficulty this would be a lot of fun. I like the graphics and I had fun killing lots of ants!
Chaoslab
23. Apr 2015 · 23:22 UTC
Good start, having to run the game over and over is a bit annoying.
srakowski
23. Apr 2015 · 23:27 UTC
Quite fun jumping around. I like the artwork! And you shouldn't apologize for the 'bugs' they are a vital part of the game :)
sorlok
23. Apr 2015 · 23:35 UTC
Fun! Interesting! Cool idea for an unconventional weapon! Also pretty challenging.
hexdie
24. Apr 2015 · 00:55 UTC
It's a very neat idea and there is some potential to make this a really cool game. There were some things that could be improved: 1) It was very easy to die right away before getting a hang of the controls. Perhaps give the player a little time to adjust to the game. 2) Give the player a button to restart the game instead of having to quit out and reopen the game. 3) There could be other things in the game to vary the gameplay a bit. Still, like I said, this is a cool idea with some potential! I also enjoyed the artwork quite a bit!
benmcnelly
24. Apr 2015 · 01:02 UTC
Wow it starts quick! I think you have a neat mechanic here but a menu and play again button would have been nice. Good job!
Miziziziz
24. Apr 2015 · 01:17 UTC
The idea is great, but i think it could have been executed better.
Also, a restart button would be helpful