NO AMMO NO ARMOUR NO SIGNAL by Farfin

[raw]
made by Farfin for LD31 (JAM)
CONTROL INSTRUCTIONS AT WEB LINK

Trapped in the cyber tank all alone with limited supplies. But you have a plan. A phone plan that allows unlimited calls to the ammo and shield store. Sure when you signed up for it you thought it was stupid and that the salesman was putting you on but it's all good now. Buy that ammo and shoot your enemies then buy that armour and survive the brunt of their attacks. Unfortunately the signal isn't very good and you'll have to set up the boosters yourself. But I'm sure it will all be worth it.

Ratings

Coolness 93% 2
Overall(Jam) 3.58 219
Audio(Jam) 3.71 104
Fun(Jam) 3.57 149
Graphics(Jam) 3.61 344
Humor(Jam) 2.45 574
Innovation(Jam) 2.95 559
Mood(Jam) 3.25 353
Theme(Jam) 3.28 730

Feedback

wer2chosen
09. Dec 2014 · 09:32 UTC
It fit on one screen, seemed to be a take on pacman.
Blue Thumbs Gaming
09. Dec 2014 · 10:18 UTC
Fun little game and challenging.
Ben.
WatercressStudios
10. Dec 2014 · 06:49 UTC
The first time I made a phone call I actually choked laughing. I think it'd help if enemies felt a little more threatening-- it'd make phone calls really stressful and hectic.
TheMeorch
10. Dec 2014 · 06:52 UTC
Really stylish graphics and music. A fun twist on Pac-Man.

One tiny detail with the controls -- it seems that up/down always supercedes left/right. It might allow for smoother control if the most recently pressed arrow always took priority.
BroCade
10. Dec 2014 · 07:00 UTC
A loose interpretation on the theme, that said this is a very fun game with some interesting re-imagining of traditional mechanics. Also i love the look! One of my favorite games i played so far. Great job
goodbadokay
10. Dec 2014 · 07:17 UTC
Понравился стиль
Wusakko
10. Dec 2014 · 07:18 UTC
Nice upgraded pacman
rzuf
10. Dec 2014 · 07:37 UTC
Pac-man with bullets and upgrades! I dig your art style and the phone signal concept. :3
OttersDen
10. Dec 2014 · 07:53 UTC
This was pretty cool! Super fun to play. I liked the secret tip at the end. The one thing I want to critique is the difficulty. At least for me, it seemed somewhat easy. I had saved up over 200 bits because I didn't need to use ammo or replenish my shield. Most enemies you could simply evade. Maybe add a smart, pathfinding enemy? The last fight with the other tanks was a good challenge though.

Great job! You had me playing till the end, and some. Keep up the good work!
Frump
10. Dec 2014 · 08:44 UTC
I enjoyed everything about it. Very solid. Cool Game.
Rnd
10. Dec 2014 · 09:16 UTC
Interesting idea. i think its better than pacman. but you change the scene. its not entire game in one screen :P
xgeovanni
10. Dec 2014 · 10:20 UTC
The art was very nice, especially on the two saleswomen's sprites. The phone added some urgency to it. "Dammit would you ever pick up, lives are on the line!".
Instant Noodles
10. Dec 2014 · 10:39 UTC
tank man! funny littel game :)
SecondDimension
11. Dec 2014 · 21:46 UTC
Nice twist on Pacman, a very polished game.
cabezotta
12. Dec 2014 · 04:54 UTC
Pretty cool! i really like it! the system to ask for ammo or shield in the same screen, while you are playing on the background, is nice, and fits perfectly with the theme.

I really enjoyed it, great job!
tinykidtoo
16. Dec 2014 · 00:43 UTC
I like how the snakes try to follow you. Although they don't find paths all the time.
maybeimelias
16. Dec 2014 · 00:56 UTC
Awesome pacman-like. great sound and graphics! I like that there were different types of enemies too.
Xanjos
16. Dec 2014 · 00:57 UTC
Fun and interesting concept. I really liked how you have to increase your phone signal first before you can call for upgrades.
6DownStudios
16. Dec 2014 · 02:53 UTC
Really awesome! Great layered gameplay, cohesive art style and fantastic music!
Sharky
16. Dec 2014 · 03:04 UTC
Wow Awesome game, tons of time spent on the multible path finding AI's, fun game, unique phone call for equipment aspect. Could use a up in graphic's, audio, and more stuff to buy at the shops, more levels and such on a post LD verison.
yosh
16. Dec 2014 · 06:39 UTC
That game is really addictive! The concept is simple and make the gameplay hard & interesting.
Bonus point for the music too :)
schnerble
16. Dec 2014 · 06:41 UTC
I initially expected a Pac-Man sort of thing because of the maze, and got a bit confused when the red things didn't let me eat the monsters... just shows what assumptions get you though : ) Good fun, and I like the style. Nice work!
jachepe
17. Dec 2014 · 18:41 UTC
perfect game in all sections
Hellequin
17. Dec 2014 · 20:00 UTC
I enjoyed playing this game! I like the concept and the graphics! Well done!
calavera
18. Dec 2014 · 01:31 UTC
really liked this, probably the most fun I've played yet. I don't normally like pac-man-likes.
Canyon
18. Dec 2014 · 04:46 UTC
Great art style, and phoning in for supplies was an interesting twist. Overall very polished too!
pht59x
19. Dec 2014 · 03:22 UTC
Pacman and as such funny.
CMWeissMedia
19. Dec 2014 · 03:30 UTC
Fun game, I enjoyed the twist on the standard PacMan mechanic. I wish there was a method to get more shield or ammo however.
cxsquared
19. Dec 2014 · 03:37 UTC
Nice polished game. I really liked it. Good work!
dunin
24. Dec 2014 · 06:14 UTC
pacman with missile, funny!
really nice graphics!
Steven Colling
24. Dec 2014 · 13:28 UTC
That's one of my favorites so far. Simple and addicting, very fitting style and very polished. Good job!
klianc09
24. Dec 2014 · 15:24 UTC
I like the style of it, but it made it hard to see what was going on during a phone call.
At first I tried to kill all enemies and quickly went out of bits. But when you only kill enemies when absolutely necessary it's really well balanced.