The Hyperbeam by pk
Solve puzzles with beam emitters to gather stars.
Stars increase the range of the hyperbeam and allows you to destroy the dark lord.
Music loop by frankum(freesound.org).
To make it enjoyable to all of you(me included) without 4K screens I added a zoom option, because gameplay>theme ;)
osx and linux versions untested.
Stars increase the range of the hyperbeam and allows you to destroy the dark lord.
Music loop by frankum(freesound.org).
To make it enjoyable to all of you(me included) without 4K screens I added a zoom option, because gameplay>theme ;)
osx and linux versions untested.
Ratings
| Coolness | 40% | 1695 |
| Overall(Jam) | 3.68 | 157 |
| Audio(Jam) | 3.34 | 241 |
| Fun(Jam) | 3.41 | 232 |
| Graphics(Jam) | 3.68 | 300 |
| Humor(Jam) | 2.10 | 739 |
| Innovation(Jam) | 3.91 | 69 |
| Mood(Jam) | 3.61 | 154 |
| Theme(Jam) | 3.91 | 185 |
It took me 10 minutes to realize that I have to leave the laser for a while for something to happen! Should tell us about that beforehand, mate. :p Kinda fun after I figured that out, sweet puzzles!
But seriously, really good job there.
The core at the room 1 didn't work some time (few seconds) for some strange reason.
Great game.
(judging from player reactions, while making them I thought they'd all be too easy)
Room 4 also have an alternate solution I didn't intentionally design.
- Daniele
Glad to see you put in the tutorial, makes things much easier to understand and get quicker into the game.
The sound effects are also well suited, such a relaxed game.
I think it's great that you let us adjust the level of bloom with a slider.
Getting the last star is just impossible (for me), I would really be interested in a walkthrough (screenshot)^^
Please for a next version, it will be nice if we can choose the arrows for playing.
As a option or something :)