Lone by BlueTheLemon

[raw]
made by BlueTheLemon for LD31 (JAM)
A Game about finding love into the maze of life.
Play with the Arrow keys. Restart with R. F to fullscreen.

Made by Thibaut Mereu (@BlueTheLemon) & Gaylor Morestin (@cortembloutre) in 48h.

It was our first Ludum Dare and Gaylor's first attempt to make graphics for a video game.

Ratings

Coolness 69% 3
Overall(Jam) 3.51 251
Audio(Jam) 4.04 33
Fun(Jam) 2.90 615
Graphics(Jam) 3.63 336
Humor(Jam) 2.28 658
Innovation(Jam) 3.66 165
Mood(Jam) 3.92 49
Theme(Jam) 3.67 387

Feedback

ishimilated
08. Dec 2014 · 22:54 UTC
Love the atmosphere and music!
p1x3lruckus
09. Dec 2014 · 04:33 UTC
Smooth looking game, lacks gameplay elements though, plus I think the difficulty is to high for the amount of gratification, it just makes it frustrating, if you made the character faster and the hearts hang around longer I think it would be much more enjoyable.
nicotuason
09. Dec 2014 · 04:34 UTC
This game feel very serene to play... Great concept and I love the minimalist art. The gameplay is quite unique and interesting!
caryoscelus
09. Dec 2014 · 17:16 UTC
Nice minimalistic atmosphere!
nuno
09. Dec 2014 · 17:36 UTC
fantastic work with the whole mood and music. love the minimalist style too :)
Asaratha
09. Dec 2014 · 17:37 UTC
The music is absurdly loud. Other than that it's interesting?
Sh1rogane
09. Dec 2014 · 17:39 UTC
Good minimalistic game. Has good mood and the gameplay is quite interesting.
BoxedMeatRevolution
09. Dec 2014 · 18:57 UTC
I think you achieved the experience you wanted to make perfectly! The sound and graphics fit together very well :)
jhrrsn
09. Dec 2014 · 19:36 UTC
Lovely artstyle, very chill gameplay. Was a little confused exactly what was going on at first, but I think I figured it out...
mpath
09. Dec 2014 · 19:37 UTC
Interesting with shades of the pacmac mechanic. Bravo!
Raiyumi
09. Dec 2014 · 19:40 UTC
Great atmosphere and lovely music!
raincole
09. Dec 2014 · 19:42 UTC
A nice peaceful game. The music is so great.
BoaHeck_ArtGent
09. Dec 2014 · 20:32 UTC
A fun game. It made me think about life. Thanks for the experience.
danielilett
09. Dec 2014 · 21:46 UTC
It has a nice atmosphere to it, but I'm not entirely sure what I'm doing. There doesn't seem to be much 'game' in this game, because it's not clear what the mechanics are entirely, but it's very calming. The minimalist audio and graphics work well with the general tone of the game, so it's not a bad entry by any means. Good work achieving this look and feel.
DiegoHenriquez
09. Dec 2014 · 21:47 UTC
Love the music!
ianh
10. Dec 2014 · 10:08 UTC
It's hard to get around without running into anything. Maybe that's the point!
bitserum
10. Dec 2014 · 10:20 UTC
Really nice game. A bit too hard but fits the theme, creates really nice atmosphere, well polished, no bugs.
Great job.
hundredhundred
10. Dec 2014 · 10:24 UTC
unable to open web :(
hundredhundred
10. Dec 2014 · 10:27 UTC
All good just realised you have it on this site ahaha :D, I'm glad I clicked on this game. The audio makes the game very peaceful! along with the game colour palett sweet job on the game!
GAFBlizzard
10. Dec 2014 · 10:34 UTC
This is very creative, but has several annoying aspects which I hope you will forgive me for making suggestions about:

1. It is very easy to get stuck on walls, especially jutting ends.

2. It can be very easy to miss red circles, especially if they spawn inside walls. I saw one spawn outside the level once.

3. I did not really understand why some circles were small bumps, and others were huge stuns that apparently reset hearts all around the level. Why do the hearts reset sometimes and not others? Why are the hearts so far away, or so few, or so many, other times? The randomness makes it frustrating, but I suppose one can say that sort of thing about love too. :P

For positives:

1. Nice music, though a mute toggle would always be nice.

2. Great art! Fancy visual design.

3. Unique mechanic ideas.
🎤 BlueTheLemon
10. Dec 2014 · 11:01 UTC
@GafBlizzard I totally forgive you for those suggestion.
I'm aware of the first point you brought. The second seems weird. Exept for the one that spawned outside, i didn't really encoutered any difficulties catching a Red circle.

Regarding the last point, that's the thing we should have spend more time one. In fact, every 5 seconds, you see the hearts that are far away from you. Some may be close but you jsut don't see them.

Small bumps and huge bumps was a way to encourage player to not run in the crowd without hvaing them penalised to much or to often. The goal was to make the player fear Red dots, while most of the time encoutering Yellow one
goodbadokay
10. Dec 2014 · 17:49 UTC
красивая музыка и графика!
KeeperofBee
10. Dec 2014 · 19:35 UTC
I love the music!
akhilnivarthi
10. Dec 2014 · 20:38 UTC
Lovely Game.The art and music was pretty cool. I loved the whole game
karol
11. Dec 2014 · 01:38 UTC
A great game. Beautiful background music.
TriSquare
11. Dec 2014 · 02:28 UTC
The Music. . . Holy Shit!!!!! Awesome game. i wish i could build up an atmosphere as well as you guys did!
Samm
11. Dec 2014 · 05:04 UTC
Couldn't play in web either. It just sat on the main screen no matter what I did. Great music, though :)
karlipoppins
11. Dec 2014 · 05:22 UTC
Really tough game but the beautiful music builds the atmosphere and makes you want to find those hearts! The only downside I could see is that I would often get stuck while trying to fit through small corridors. A bit frustrating when you're running after your one true love lol! Great game though!
Team Flashlight
11. Dec 2014 · 07:07 UTC
Like the graphics and audio! The game play is kind of traditional but you give it a very beautiful background setting. Nice job! It would be better if the maze can be randomly generated.
Spilim
11. Dec 2014 · 17:36 UTC
Great atmosphere and game, we need more of these kind of games out there. I enjoyed the most the fact that you've to be patient with your lover, or it will get lost and wont be able to follow you through the walls, not sure if that one was on purpose, but you could explore more on that maybe, there's more possibilities inside there if you guys tweak a little more I think =)
Crosstales
11. Dec 2014 · 20:35 UTC
Like the music! Good concept, a bit too hard in the beginning though :)
ryguydavis
11. Dec 2014 · 22:28 UTC
This touched me. Thank you for sharing your heart in this way. You've hit a rare chord in the video game space and I applaud you for it.

"The goal was to make the player fear Red dots, while most of the time encoutering Yellow one"

I totally got that. Most people you run into in life sort of bump into you. But occasionally someone can really hurt you. I thought it was brilliant.

Thanks.
farwyler
11. Dec 2014 · 22:31 UTC
What a beautiful game. I love it!
janovbyrnisson
12. Dec 2014 · 07:33 UTC
It's a fun maze game, and that single idea that you have to evade all those green buddies, makes it really fun. Great job!
Franklin's Ghost
14. Dec 2014 · 12:43 UTC
Beautiful, clean minimalist design which work nicely with the gameplay and music. Did find the navigation a bit difficult though in reaching the hearts.
Dans17
15. Dec 2014 · 07:11 UTC
I enjoyed this, it was a very unique and interesting game. My only complaint is that it was hard to see the white maze against the similarly colored background. The music also fit well, did you write it yourself?
🎤 BlueTheLemon
15. Dec 2014 · 11:39 UTC
@Dans17 The first one is written by Gaylor and the second one was generated by wikipedia on this site : http://listen.hatnote.com/
UntitledQ
21. Dec 2014 · 19:08 UTC
The gameplay may not be innovative or exciting, but I really like the way it conveys a feeling. The quiet music and the masses of visually bland people moving about without a sound (unless you touch them) underline this very well.

Excellent job!
Lynx
27. Dec 2014 · 21:50 UTC
Interesting concept in order to love people you must avoid people. Very weird concept to make a race against the time maze game where you must move slowly and precisely with the crowd. Great conceptual idea!
pht59x
29. Dec 2014 · 18:09 UTC
The music is fabulous.