Skyfarms by GagaPete
Welcome to your farm in dizzy heights. Live your live on your skyfarm and protect it from aproaching bad souls with your powerful fireballs.
*Controls*
A - Walk Left
D - Walk Right
Space - Join/Jump
Use mouse to aim and click to shoot
*Don't this game have a ending?*
Sorry, not this time. I dug myself way too deep into the details without creating the basics. May I can solve it the next days.
*A post compo?*
Yeah, I fixed an annoying mistake that prevented me from including the door animation as I couldn't fix that in time.
*Controls*
A - Walk Left
D - Walk Right
Space - Join/Jump
Use mouse to aim and click to shoot
*Don't this game have a ending?*
Sorry, not this time. I dug myself way too deep into the details without creating the basics. May I can solve it the next days.
*A post compo?*
Yeah, I fixed an annoying mistake that prevented me from including the door animation as I couldn't fix that in time.
| Web (HTML5) | http://sebastian-joseph.de/ld48-31/ |
| Post Compo Web | http://sebastian-joseph.de/ld48-31-post/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=16147 |
Ratings
| Coolness | 50% | 3 |
| Overall | 2.44 | 1135 |
| Fun | 2.21 | 1131 |
| Graphics | 2.71 | 799 |
| Humor | 1.92 | 867 |
| Innovation | 1.85 | 1182 |
| Mood | 2.27 | 1028 |
| Theme | 3.58 | 592 |
Ben.
But overall its quite nice for such a small time frame :)
Simple concept however a little repetative and the sound when the enemies get hit hurt my ears after a while.
It would have been nice if it got increasily harder or include limited bullets.
Some enemy type variety would have also been good.
I liked how the sounds of shooting bolts and hitting enemies turned into a pretty neat music beat :D
i would like to see some feedback of the first shot i put into enemies.
Also I miss some kind of score or a winning condition.
I actually enjoyed killing the souls for a while!
In the sky.
B...:-)
B..:-)
B.:-)
B:-)
B-)
YEEEEAAAAYEAHHHHHHH!
Thanks for your feedback. I'm going to implement some of the features in the next days (I hope).
I think it may be possible to implement some kind of trader for upgrades and a score counter. I hope I can bring in some kind of meta-game, so that the name skyfarms makes any sense.
@Elemental Zeal Games Studios
True, I meant D. Fixed the description accordingly.
A score system would be nice, and yeah, something that makes it fit more with the name - maybe between waves of enemies you plant some sky crops and harvest them for power ups?