{"author_link":"\/author\/akirassasin\/","author_name":"AkirAssasin","author_uid":"38616","comments":[{"author_name":"Soron","author_uid":"46840","time":"Dec 8, 2014 @ 8:35am","epoch":1418027400,"text":"Seemed kinda basic, could do with some better graphics, and didn't *quite* fit on my screen :P."},{"author_name":"MrPhil","author_uid":"165","time":"Dec 8, 2014 @ 8:43am","epoch":1418027880,"text":"I had fun, good strategy game.  After one play through I played again thinking about what to do different!  I think I died, because I ran out of people but game didn't end?"},{"author_name":"Anikki","author_uid":"46696","time":"Dec 8, 2014 @ 10:03am","epoch":1418032680,"text":"I feel there is a nice idea in there somewhere. Could be developed into a great text based game."},{"author_name":"lemmily","author_uid":"30548","time":"Dec 9, 2014 @ 12:07pm","epoch":1418126520,"text":"I think it would benefit from some balancing. I had a lot of money fairly quickly. Also - a pause would have been lovely :) \r<br\/>\r<br\/>Nice idea though, could definitely be expanded upon to really see the idea flourish!"},{"author_name":"AinaSG","author_uid":"45390","time":"Dec 9, 2014 @ 12:07pm","epoch":1418126520,"text":"Nice Idea. Maybe a litle more graphical would help to make it more understainable."},{"author_name":"Paperscraps","author_uid":"43555","time":"Dec 9, 2014 @ 12:11pm","epoch":1418126760,"text":"I liked the idea behind the core mechanics. Decent take on the theme."},{"author_name":"MonoS","author_uid":"24702","time":"Dec 9, 2014 @ 5:09pm","epoch":1418144640,"text":"With some more time this could be a really good title, but as is is not so good, sorry [also it make my browser crash]"},{"author_name":"TriSquare","author_uid":"45249","time":"Dec 11, 2014 @ 12:37am","epoch":1418257920,"text":"This game needed more feed back than just a sound and a number going up after some text popping up. Its a cool concept and id definitely like to see a more fleshed out version of this game!"},{"author_name":"qristofer","author_uid":"40112","time":"Dec 11, 2014 @ 10:20am","epoch":1418292900,"text":"The is the first time I play anything like this. I've never been big on text adventures. This somehow felt involving to play, and triggered my imagination (I played the first round without reading the description). A truly great way to move beyond the screen. Great. \r<br\/>\r<br\/>The canvas was too big for my screen too, but a zoom out did the trick."},{"author_name":"Frenchie","author_uid":"43979","time":"Dec 11, 2014 @ 10:30am","epoch":1418293500,"text":"There's a cool idea in here - but it really needs a better way to communicate with the user what's going on. Even just some minimalist graphics (moving squares) would have gone a long way."},{"author_name":"rottenmage","author_uid":"30457","time":"Dec 11, 2014 @ 11:15am","epoch":1418296200,"text":"Cool idea there. I like the simple text-based interface. With a bit more polish and some variation this could be a great game."},{"author_name":"CodeNMore","author_uid":"33942","time":"Dec 13, 2014 @ 2:02am","epoch":1418435820,"text":"Very simple, but interesting! More polishing and more things to do could make this something..."},{"author_name":"calavera","author_uid":"45053","time":"Dec 13, 2014 @ 10:42am","epoch":1418467020,"text":"A little too barebones for me."},{"author_name":"pjimmy","author_uid":"40339","time":"Dec 13, 2014 @ 3:49pm","epoch":1418485440,"text":"it's an interesting strategy game, but visually confusing. Nice effort."},{"author_name":"snickersnacks","author_uid":"36844","time":"Dec 15, 2014 @ 5:21pm","epoch":1418663760,"text":"I've always been interested in games that avoid the direct action and instead let you manage the behind-the-scenes stuff. I want graphics! :) Good job."},{"author_name":"Crosstales","author_uid":"32967","time":"Dec 21, 2014 @ 3:08am","epoch":1419130980,"text":"Interesting concept - some (more) graphics would probably improve the overall experience.\r<br\/>\r<br\/>Well done!"},{"author_name":"BlackBulletIV","author_uid":"3915","time":"Dec 26, 2014 @ 12:26pm","epoch":1419596460,"text":"Some interesting semi-strategy mechanics in there. A little too minimalistic in presentation, but it has a solid foundation."},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 9:05pm","epoch":1419886800,"text":"nice work"},{"author_name":"Piscythe","author_uid":"29376","time":"Dec 30, 2014 @ 1:29am","epoch":1419902640,"text":"Huh. I liked the style, and it was refreshing to play as the raiders instead of having them be cannon fodder villans. I had to zoom out to view to full interface. I quickly accumulated more money than I could really spend, and found myself wanting to be able to upgrade storage. It was cool hearing the sounds of battle."}],"images":["ld31\/38616-edf58ecddb3257730aea2936f2890e8e.jpg","ld31\/38616-9288ac2f45a8c5382ab58e71e6384957.jpg"],"links":[{"url":"http:\/\/akirassasin.github.io\/entire-game-on-one-screen-ld-31\/","text":"Web"},{"url":"http:\/\/akirassasin.github.io\/faction-master\/","text":"Post-compo!"},{"url":"https:\/\/github.com\/AkirAssasin\/entire-game-on-one-screen-ld-31","text":"Source (GitHub)"}],"metadata":{"g_key":"13053","g_author":"38616","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13083","g_title":"Faction Master","g_status":"UCHK1","g_place":"1033","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/38616-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/38616-shot1.png-eq-900-500.jpg"],"text":"No, you are not a member of some faction trying to become the leader.\r\n\r\nYou are the Control Panel, the Faction Master, the God, Chief, whatever.\r\nGuide your faction, organize raids, defend against sieges, level up and survive the harsh world!\r\nExperiment with the game; starve them, make them reach level 99999, become a failure and equip your raiders with only fists.\r\n\r\nNote: You will not lose in this game, try to find some glitches to save your failure or refresh the page to start anew.\r\n\r\nThis was made with Javascript, together with Howler.js and Processing.js within..... probably 24 hours. I slept a lot. Whew! I might expand it though...\r\n\r\nGotta add some cool features like radio transmission, better interface and feeder factions!","title":"Faction Master"}