Cheesy Trap by se1by
Easy game: Get the cheese and avoid the boxes!
URL is fixed by now.
Controls:
Click where you want the mouse to go.
Press F for fullscreen.
URL is fixed by now.
Controls:
Click where you want the mouse to go.
Press F for fullscreen.
| All OS | http://files.bitbyterstudios.com/CheesyTrap.jar |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=15608 |
Ratings
| Coolness | 26% | 2075 |
| Overall(Jam) | 2.56 | 948 |
| Audio(Jam) | 3.06 | 377 |
| Fun(Jam) | 2.44 | 896 |
| Graphics(Jam) | 2.83 | 697 |
| Innovation(Jam) | 2.28 | 907 |
| Mood(Jam) | 2.47 | 855 |
| Theme(Jam) | 3.11 | 834 |
I think it's missing some "game over" screen so I can retry easily.
I actually plan to port it to android, as I used libGDX it should be pretty simple :)
I was about to add the game over screen, took a look at the time - 2:50 am (which is, as I'm german, 10 minutes before LD ends). I tried to squeeze in a restart key (at R), but it's horribly bugged. Let's see if I can fix that in a post compo version :)
I think the hit detection was a little off. There were a lot of times I wasn't close to one of the boxes and I would get stuck. I wasn't really sure how to restart. Sometimes there were lulls of no boxes and then other times there were a ton.
Fun idea, I love how he'd run faster if the cursor was further away!