Not on my watch!! by Shiskatchegg

[raw]
made by Shiskatchegg for LD31 (JAM)
You are the guard in a post-apocaliptyc lab. Your job is to prevent zombies from getting in!

Push the "kill" button in the left corner to drop the incoming boxed anvils over your guests.

Your boss values efficiency, you just have 70 seconds to do your job!

Press escape to exit during the game.

We are two computer science students, interested in videogame development, this is our first game ever (at least, the first completed)

Ratings

Coolness 26% 2075
Overall(Jam) 2.32 1000
Fun(Jam) 2.39 917
Graphics(Jam) 2.26 906
Humor(Jam) 2.20 702
Innovation(Jam) 2.56 786
Mood(Jam) 2.24 929
Theme(Jam) 2.42 977

Feedback

minimumentropy
08. Dec 2014 路 15:38 UTC
I could not figure out how to do anything! What's the "kill" button?
馃帳 Shiskatchegg
08. Dec 2014 路 16:05 UTC
You have to push the "kill" button on the corner in the left in order to drop the anvils.
callum.thepro
09. Dec 2014 路 15:03 UTC
It's very addictive, it took me a few seconds to realise the boxes dropped the anvil, but after that, it was really fun to play.
crazyrems
09. Dec 2014 路 21:32 UTC
Hm... Why all the room moves with the crate. I makes me sick.
Anvils can only kill one zombie at a time, even when in groups, it was so frustrating.
Maybe I missed something ?
MrShoestore
11. Dec 2014 路 02:39 UTC
What resolution does this need to be set to? i tried a couple, but the kill button only shows a small sliver of it on the screen, and its real hard to click. and the spinning room makes everything very confusing. ludum dare is a great way to learn game development though. its how i learned pretty much. nothing like a short deadline
MiniBobbo
11. Dec 2014 路 04:04 UTC
This game suffers from some resolution problems. It looks like you hard coded in some values and it gets all messed up whenever you play it at resolutions different than what you wrote it at. The default resolution doesn't show the kill button and if you play it at a higher resolution you lose the game when the zombies are about 2/3 of the way across the screen.

This is a good first attempt. Fighting with multiple resolutions is a challenge for any game developer, but this shows real potential. The fact that you were able to put this together is great. Just keep making games and you'll get better!
MMOOxy
14. Dec 2014 路 12:15 UTC
Resolution problems, a bit boring (add more stuff to do), and imo too punishing if you miss.
billrizer
14. Dec 2014 路 12:22 UTC
Couldn't find the kill button :(
maxmetallica
28. Dec 2014 路 05:14 UTC
nice game
mohammad
30. Dec 2014 路 00:28 UTC
Its hard to play, but it makes sense and is kinda entertaining.