Perceptions by dgjames222
Explore the perspectives of multiple people (all on one screen ;) ) and solve the issue each has.
----- Game Details ------
Make in Unity 3D (Pro)
Used Bledner for 3D modeling
Paint.Net for Textures
----- Art / graphics ------
Approached it from a minimalist perspective, lots of block like 3D models got the style across quite nicely.
The people are kinda scary. It's one of those things we were gonna redo but never had the time.
----- Programming -----
The multiple perspectives and camera were a bit difficult to work with, that was really it. Most of the time was spent towards getting those features to work correctly.
----- Overall Story -----
Originally we were gonna have a very complicated story with over 20 different characters. That turned into three once we realized we would not have time.
----- Theme ------
Everything in the game is happen on that one screen in the very beginning. You are limited to that once screen. Thus the entire game is on one screen.
---- Problems ----
There were some character controller glitches.
The water could just be watched into and seem like it wasn't there.
The water looked weird.
No sound.
Some camera issues.
---- Overall ----
Could have been a lot better but there just wasn't enough time. All assets were created within the 72 hours.
----- Game Details ------
Make in Unity 3D (Pro)
Used Bledner for 3D modeling
Paint.Net for Textures
----- Art / graphics ------
Approached it from a minimalist perspective, lots of block like 3D models got the style across quite nicely.
The people are kinda scary. It's one of those things we were gonna redo but never had the time.
----- Programming -----
The multiple perspectives and camera were a bit difficult to work with, that was really it. Most of the time was spent towards getting those features to work correctly.
----- Overall Story -----
Originally we were gonna have a very complicated story with over 20 different characters. That turned into three once we realized we would not have time.
----- Theme ------
Everything in the game is happen on that one screen in the very beginning. You are limited to that once screen. Thus the entire game is on one screen.
---- Problems ----
There were some character controller glitches.
The water could just be watched into and seem like it wasn't there.
The water looked weird.
No sound.
Some camera issues.
---- Overall ----
Could have been a lot better but there just wasn't enough time. All assets were created within the 72 hours.
| Windows | http://dmitry222.itch.io/perceptions |
| OS/X | http://dmitry222.itch.io/perceptions |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44597 |
Ratings
| Coolness | 77% | 2 |
| Overall(Jam) | 2.80 | 824 |
| Fun(Jam) | 2.57 | 843 |
| Graphics(Jam) | 2.71 | 755 |
| Humor(Jam) | 2.46 | 567 |
| Innovation(Jam) | 3.32 | 319 |
| Mood(Jam) | 2.52 | 838 |
| Theme(Jam) | 2.65 | 950 |
Text messages kept drawing on top of eachother though, took me a while to realize it wanted me to press 'F' and not 'E'.
-Nice idea for a game :D
-Very easy game :(
-No sound :(
-Keep it up!