Antimatter by Andynonomous
Inside the reaction chamber, the antimatter is resonating. Don't let the bits of loose matter collide with the antimatter! You control a shield and a wall, and there is a backup shield, but even so, can you defend the antimatter long enough to win?
Programmed in Lua using Love2d
Coded in SublimeText2
Graphics made with GIMP and Blender
Audio made with BFXR and AudioSauna.com
Optimally visible at resolutions at or exceeding 1420x960.
'Left and 'Right' Move your shield.
'Up' places your barrier
'Down' removes your barrier
'Esc' to quit any time
This is my first dare, be gentle!
Programmed in Lua using Love2d
Coded in SublimeText2
Graphics made with GIMP and Blender
Audio made with BFXR and AudioSauna.com
Optimally visible at resolutions at or exceeding 1420x960.
'Left and 'Right' Move your shield.
'Up' places your barrier
'Down' removes your barrier
'Esc' to quit any time
This is my first dare, be gentle!
Ratings
| Coolness | 59% | 3 |
| Overall | 3.03 | 733 |
| Audio | 2.68 | 567 |
| Fun | 2.94 | 699 |
| Graphics | 2.94 | 655 |
| Humor | 1.81 | 895 |
| Innovation | 2.82 | 777 |
| Mood | 2.85 | 641 |
| Theme | 3.38 | 830 |
Nice game! I´ve found some sounds somewhat annoying, maybe put some variety to avoid this.
On the whole though, it's a pretty fun game. The art is nice, it fits the theme, well done.
Felt a bit unfair when a ball landed "under" the shield or when balls collided near the antimatter and changed their direction towards the antimatter.
Got a nearly broken game at some point when the first ball went from one corner to the other and back and back...
Very good entry for your first time.
The music is perfect for this type of game, and I like it. Short perhaps, but it's a jam duh, and if you listen to Bubble Bobble and other arcade songs, they're not much longer. xD
The core game idea is cool. Like many other games here it's very slow first then super hectic. Still a great game.
Maybe if you make the pad go around in a circle it will be better? I don't like that the different pad states is differently sized. It makes it very hard to tell where to be, like playing with a bent club or tennis racket.
I think it could be a great game with some polish. Good Job!
The difficulty increase too quickly in the end, and I quickly died :)
One way to compensate would have been to have to keep the up key to keep the barrier and removing the need to use the down key.
Good base idea.