Clickity Click by broknecho

[raw]
made by broknecho for LD31 (JAM)
Clickity Click!

Objective:
========================
In the land of Clickity Click, your ruling power is in the clickination of all things valuable. Use your devine power to raise TREES from the ground, collect STONE from trembling quarries and amass GOLD riches by....ummm....clicking the MINE.

Ruling this land ain't easy. Critters from far and wide are attracted to your mighty clicking and are coming to take over your kingdom.

Try to fend off these pests for as long as you can.


Controls:
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Left-click: click


Interface:
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Speaker Icon: Toggle all sounds
Music icon: Toggle Music


Tools Used
===============
- Construct 2
- Paint.net
- Audacity
- Freesound.org
- Art by Kenney -> http://opengameart.org/users/kenney

Ratings

Coolness 63% 3
Overall(Jam) 3.84 85
Fun(Jam) 3.76 84
Humor(Jam) 2.84 369
Innovation(Jam) 3.14 432
Mood(Jam) 3.34 292
Theme(Jam) 3.88 209

Feedback

error031
09. Dec 2014 · 03:20 UTC
great game!
Bevilacqua
09. Dec 2014 · 03:22 UTC
One of the best games i have played so far. Very fun. Very addicting :)
digibody
09. Dec 2014 · 03:23 UTC
Needs polish, even though I did not know what I was clicking and how it relates to the items I can purchase, I was just clicking everything, and going around. Very nice, just needs to clean it up to make things clear what is getting affected when you click and what you can upgrade. Overall still enjoyed it.
Caspila
09. Dec 2014 · 03:26 UTC
Nice cookie clicker. Art style is very pretty and awesome music too! I don't know why u removed those 2 categories for your entry. With some more polishing in the game balance I could spend some time clickin!
rmc
09. Dec 2014 · 03:26 UTC
Good Game.
cdwaddell
09. Dec 2014 · 03:27 UTC
Good solid mechanics and gameplay. Seems like a very successful proof of concept to me. If you would decide to spend more time with it you could find a very deep game. Has a simple concept, that is easy to understand and play. Is kind of a twist on all the games where you send out waves of dudes to destroy your opponents fort, but it has a nice system built in for how your get your resources. I would love to see how you build on it story wise. Why and who is attacking you?
panda
09. Dec 2014 · 03:38 UTC
I made it to wave 17! This is very fun, and the graphics are great! I wasn't quite sure what was going on with the soldiers, though.
Muush
09. Dec 2014 · 04:59 UTC
I love games like these, very complete, overall coherent presentation. I would recommend you tweak the balance a little bit, since it was very ease for me to earn enough resources to have a sizeable army from the first few seconds.
SirRicecake
09. Dec 2014 · 05:36 UTC
Is fun to play. I like the brightness of the graphics. Also, the music is very nice.
thopis
09. Dec 2014 · 05:39 UTC
It's been fun!nice voices!good work overall :)
Jacksendary
09. Dec 2014 · 06:19 UTC
My new Cookie Clicker! XD
🎤 broknecho
10. Dec 2014 · 01:51 UTC
Thanks everyone!

@digibody For sure! Feedback will improve. Thanks for your comments!

@Caspila Unfortunately I didn't make the audio or graphics so that's why those categories were removed :(

@Muush Definitely agree! Balancing will probably go on for awhile with this one!

@cdwaddell I could definitely see this going a little further with a possible stage by stage mechanic where I could put a little story in. Thanks for the thoughts!
rockford
10. Dec 2014 · 12:45 UTC
Good game, in the mood of the click games you can find recently (which I'm not a fan).
Waschtl
10. Dec 2014 · 12:46 UTC
Not a fan of those cookie clicker type games. Interesting combination with tower defense though.
dummyme
10. Dec 2014 · 18:15 UTC
was a lot of fun. Want to see some pvp !!
Pierce_Z
11. Dec 2014 · 01:00 UTC
Very well done game. Only issue I had was that it was too easy. I had over 60 of all the resource producers and the soldiers which made it trivial and the game was able to beat every wave on its own. Maybe if the difficulty could scale up a bit.
thiaguera
11. Dec 2014 · 02:19 UTC
I liked it! But I would change the layout a little bit. Maybe keep the resources on the top of the screen and those buttons to right.
Coconut Mage
11. Dec 2014 · 02:39 UTC
Great game loved it in every way. Only criticism is that it got to easy later on
karlipoppins
11. Dec 2014 · 04:03 UTC
I think I broke my mouse buttons :)
Nice idea, lacks a bit of balance after a few minutes into the game where it becomes really easy to overpower the AI. Fun game!
eonarheim
11. Dec 2014 · 04:33 UTC
I really like this idea, definitely caused some finger cramping :) I feel this could be an interesting mobile experience since tapping (clicking) is a primary method of interaction. Well done!
Evergreen Games
11. Dec 2014 · 05:37 UTC
addicting but easy. i like the art style
tcarter
11. Dec 2014 · 07:16 UTC
Liked the ambient music a lot! My fingers hurt.
🎤 broknecho
11. Dec 2014 · 08:24 UTC
The balance definitely needs some tweaking. I put up a new HARD mode for anyone in the "Web (post-compo - hard mode)" link. :)
Threstle
11. Dec 2014 · 11:15 UTC
Really fun game ! Love it ! =) Quite addictive and nice way to manage and gain resources.
oskardevelopment
11. Dec 2014 · 17:49 UTC
I love strategy, I love tower defense and I love Clickity click. Kudos for using (and mentioning) Kenney! A bug seems to be that the game lags out if you get more than 1600 units. Merry Christmas!
Shivur
11. Dec 2014 · 17:58 UTC
Pretty little game. I wish I could judge graphics they were good.
Night
11. Dec 2014 · 20:56 UTC
I like game, but it was too easy to play it, so it was really interesting only at first time. But idea is good - clicking + tower defence! I played in Chrome browser, and sometimes music disappeared.
janovbyrnisson
11. Dec 2014 · 22:46 UTC
Nice and simple graphics, good strategic game, barely could stop playing it :D
Congratulations!

---
Come and see us: http://goo.gl/d1gAZl
Kuality Games
14. Dec 2014 · 14:28 UTC
Hah, I had quite some fun getting the hang of this! Well done.
Xanjos
17. Dec 2014 · 15:02 UTC
So much clicking! Still a pretty good timewaster though.
SecondDimension
22. Dec 2014 · 13:29 UTC
I got my army size to 1200, I was an unstoppable killing machine! I'm not usually a fan of clicker games, but adding the tower defence and units along with the resource balancing worked well and I enjoyed playing
Scam
22. Dec 2014 · 14:06 UTC
This was simple and fun, but too easy. I haven't tried the post-jam version yet.
Kabukky
25. Dec 2014 · 06:02 UTC
Hah, this is fun :) Good job on making it so addictive. You should port a polished version to mobile - it would fit well.
pht59x
25. Dec 2014 · 06:46 UTC
Click, click, click, click, click, click, click, click,... What happpened to the soldiers? Good music.
ArcturusDeluxe
28. Dec 2014 · 22:57 UTC
Oddly compelling stuff. I like the tower defense element to it, so that there's a point to it other than a number going up. Cool game.
extremeblueness
18. Jan 2015 · 01:06 UTC
Fun at first, but the learning curve is just too shallow. Ended up having the game crash at wave 52, 747 soldiers.