Legend of Feleria by Dietrich Epp

[raw]
made by Dietrich Epp for LD31 (JAM)
Finally, Windows and OS X binaries are available.

WASD or Arrow keys move, and Space / X / . interact with the world. Yes, it's a short game.

This game was made in 72 hours, but using the stricter 48-hour rules. For tech, it includes novelties like a terrain generation tool and a 16-bit virtual machine. It wasn't the most efficient use of my time, but it was fun.

Ratings

Coolness 79% 2
Overall(Jam) 3.03 658
Audio(Jam) 3.18 319
Fun(Jam) 2.55 854
Graphics(Jam) 3.38 448
Humor(Jam) 2.61 492
Innovation(Jam) 2.80 654
Mood(Jam) 3.18 398
Theme(Jam) 3.21 776

Feedback

asobitech
09. Dec 2014 · 17:21 UTC
What happened to the Binaries?
Germanunkol
10. Dec 2014 · 14:29 UTC
Linux binaries would be welcome as well, the screenshot looks gorgeous... :)
Germanunkol
10. Dec 2014 · 14:29 UTC
... or build instructions, of course.
Pulsartronic
10. Dec 2014 · 15:19 UTC
I Agree with Germanunkol :D
matthewdpace
10. Dec 2014 · 17:57 UTC
Looks cool, would love to try it if you get a linux binary up!
gene-z
10. Dec 2014 · 21:17 UTC
Can´t play
stevekratos
11. Dec 2014 · 09:04 UTC
Good work...
FergusonTV
11. Dec 2014 · 09:12 UTC
The game crashed at launch :( (Windows)
loopinlouie
11. Dec 2014 · 10:32 UTC
"Stupid things in the dirt", haha. I tried to offer flowers 2nd time, and "You've already picked the good ones." I like how that stuff changed, and the things that were said were always clever and funny. I would never have imagined a mini RPG like this possible, but those reactions somehow make it feel a lot bigger and they had just as much wit and charm as the classic FF games. Music was pretty good, but I think there was one piano part later, in the background, that was off on its own in lala land, haha. The animation of the walking was also well done, despite simple sprites, and it was important to the overall feel and vibe.
Sharky
11. Dec 2014 · 15:53 UTC
Windows verison link says This webpage has a redirect loop
Wilou1428
11. Dec 2014 · 20:36 UTC
Somehow It won't even play at my end, but it looks pretty :)
goodbadokay
11. Dec 2014 · 22:24 UTC
Awesome visual style!
headchant
11. Dec 2014 · 22:38 UTC
sadly it crashes on osx shortly after start
naufr4g0
12. Dec 2014 · 17:43 UTC
I like how the game looks. The walking animations reminds me a lot of King Quest series games.
Nice work, but I'm stuck at second screen! (after first change)
Wampus
13. Dec 2014 · 00:39 UTC
Very short but well crafted. Music overlapped with other sound later. Shame because the music was great.
trenchgames
13. Dec 2014 · 01:18 UTC
Nice work! I like the art style.
Grindstorm
13. Dec 2014 · 18:10 UTC
Nice graphics and interesting approach to the theme. However, you should stick with just one audio file or fix that transition. The two BGM files didn't mix well and the transition felt quite awkward.
OctoTeam
13. Dec 2014 · 20:04 UTC
Great feel, nice graphics and music, and cool to see dialogs change after you advance in the story :)
redoxkun
14. Dec 2014 · 10:46 UTC
I had a problem trying to compile it for Linux: I didn't find the package libjpeg62-turbo-dev in my distro so installed libjpeg62-dev instead. While was compilling gave me this error:
sglib/src/pixbuf/libjpeg.c: In function ‘sg_image_jpeg’:
sglib/src/pixbuf/libjpeg.c:136:33: error: ‘JCS_EXT_RGBA’ undeclared (first use in this function)
im->cinfo.out_color_space = JCS_EXT_RGBA;
^
I don't know if I can do anything about it
kirbytails7
14. Dec 2014 · 19:03 UTC
Looks nice. For some reason, both audio tracks started playing simultaneously after I picked the flowers.
🎤 Dietrich Epp
15. Dec 2014 · 00:58 UTC
redoxkun: You should be able to configure with `--disable-jpeg`, since there are no JPEG files in the assets.
redoxkun
15. Dec 2014 · 10:36 UTC
Thank you, that worked fine for compilation, but get a segmentation fault after 2 seconds when I'm running it :(
strong99
15. Dec 2014 · 19:42 UTC
They should add a story part to the scoring. Nice little story with puzzles
Mechatodzilla
18. Dec 2014 · 22:54 UTC
I think I'd say Mood was my favorite category here. I'd love to play a version of this that was built out further. Cool stuff.
lxd1
18. Dec 2014 · 23:46 UTC
Fun
CMWeissMedia
19. Dec 2014 · 03:16 UTC
Very interesting game. I liked the art quite a bit! I think with some polishing this could make for a great experience.
johnbrynte
19. Dec 2014 · 22:39 UTC
Nice music! The end music started playing over the other music track, then I couldn't proceed, not sure if I won though.
sorlok
20. Dec 2014 · 00:25 UTC
Really cool; love the terrain. The interaction is fun too; would love to see this concept in a full game.