ShapeQuest by Penthaquill
This game contains a bit of my soul and sick Ai!
Play as our hero:
The cube of honor!
The circle of hope!
The mighty triangle of somewhat good courage!
-How to play-
WASD to move!
Fit the shapes in their respective hole!
Try not to get shot by the not-so-evil RED cube!
Play as our hero:
The cube of honor!
The circle of hope!
The mighty triangle of somewhat good courage!
-How to play-
WASD to move!
Fit the shapes in their respective hole!
Try not to get shot by the not-so-evil RED cube!
| Windows | http://www.mediafire.com/download/fz2bhytjigp8fq5/Shapeshifting.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=62795 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.21 | 1172 |
| Audio(Jam) | 2.68 | 586 |
| Fun(Jam) | 2.39 | 1038 |
| Graphics(Jam) | 1.85 | 1076 |
| Humor(Jam) | 2.65 | 431 |
| Innovation(Jam) | 2.18 | 1071 |
| Mood(Jam) | 2.18 | 992 |
| Theme(Jam) | 2.70 | 930 |
Is it normal that the game does not restart with the square when you get killed by the not-so-evil red cube? :)
I'm not entirely sure how you structured your AI, since it was very easy for me to force the red square in a position where it had a clear view of me but didn't fire (it was stuck against a wall and unable to move towards me, but I was next to it).
Death is insubstantial. It doesn't reset your progress or move you back.
With some fundamental pathfinding ('if player_pos is in a given rectangle of the screen, move to set position that can aim into that rect'), about a dozen more enemies, and randomly spawning objectives this might have been a bit more fun.
More levels would've been nice
I think the gameplay could be developed further
Also a bit confusing how your entry is called ShapeQuest but the file is Shapeshifting.
I enjoyed the light hearted experience
It can become something good with some other mechanics.
Not bad for a start :)
Cheers
-Morco (Banana Hammers team)
Nice job Pentakill... ops, Penthaquill! :D