Reversi by Rupert
My first Ludum Dare game!
-About the game
It is a platform pussel game with som inspiration from the board game Reversi or Othello.
A block can be placed on one side of a wall and if there is a block of the same type on the other side of the wall the blocks inbetween will be transformed.
-Controls
Arrow keys to move.
R to restart the current level.
Hold down control to place a block.
While holding down control press the arrow keys to place a block "up", "right" or "left".
Press "down" to switch between diffrent types of blockes.
If the block is red it will not be placed. Only a valid Reversi moves will work.
-Game goal
Get to the flag!
-Note
My friend had problems with the sound when playing the game so here is a version without sound:
https://drive.google.com/file/d/0ByU-18LJmqKdUG80cl83WjJDZTQ/view?usp=sharing
-About the game
It is a platform pussel game with som inspiration from the board game Reversi or Othello.
A block can be placed on one side of a wall and if there is a block of the same type on the other side of the wall the blocks inbetween will be transformed.
-Controls
Arrow keys to move.
R to restart the current level.
Hold down control to place a block.
While holding down control press the arrow keys to place a block "up", "right" or "left".
Press "down" to switch between diffrent types of blockes.
If the block is red it will not be placed. Only a valid Reversi moves will work.
-Game goal
Get to the flag!
-Note
My friend had problems with the sound when playing the game so here is a version without sound:
https://drive.google.com/file/d/0ByU-18LJmqKdUG80cl83WjJDZTQ/view?usp=sharing
Ratings
| Coolness | 32% | 1934 |
| Overall | 3.25 | 500 |
| Fun | 3.20 | 439 |
| Graphics | 2.38 | 1003 |
| Humor | 2.42 | 606 |
| Innovation | 3.40 | 357 |
| Mood | 2.58 | 857 |
| Theme | 3.20 | 975 |
-Puzzle mechanic has good potential :)
-Difficulty was well balanced :)
-Colliders are too sensitive :(
-SFX a little annoying :(
-Not really a one screen game :(
I love the level design very much.
It'd be great to see it extended with more types of blocks, but it still provided a good challenge as it is.
While playing i thought there should have been a penalty for making an invalid move to prevent guesswork, but maybe it's fine without.