Paleo Yum by zzapp
Play as a cave man hunting deer in this very barely fleshed out LD game!
There was a billion things we run out of time to do;
such as add audio,
more animals to hunt,
different weapons (Any weapons!)
animations for attacks,
AI for animals so they don't just stand there waiting to become mincemeat.
-- HOW TO PLAY --
WSAD to move, MOUSE to click on buttons
-- GOAL --
Collect TEN food from deer to win.
You can only hold four food at a time so return to the campfire to drop it off!
-- TIPS --
You can run away from combat to heal and recharge stamina at the campfire.
There was a billion things we run out of time to do;
such as add audio,
more animals to hunt,
different weapons (Any weapons!)
animations for attacks,
AI for animals so they don't just stand there waiting to become mincemeat.
-- HOW TO PLAY --
WSAD to move, MOUSE to click on buttons
-- GOAL --
Collect TEN food from deer to win.
You can only hold four food at a time so return to the campfire to drop it off!
-- TIPS --
You can run away from combat to heal and recharge stamina at the campfire.
| Web (HTML5) | https://spacesedge.github.io/LD36WebGL/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=55441 |
Summary: game lacks of survival and battle strategies and environment design. However I believe it was fun to learn more about 3D so keep going. =)
- Decrease slowly stamina over-time. Food will increase stamina. So, by doing nothing, you'll essentially starve to death.
- Show the health / stamina on main screen (the 3D view).
- Do an opportunity attack when fleeing (one hit from the deer to the player). Fleeing should be risky.
Also, take a look at the following game, that are using the same gameplay tropes than yours:
- Don't starve (PC, Steam)
- Lost in blue (DS)
Still, keep up the good work, I would not be able to achieve a 3D game in such a short time period!
Great job!!