Symphony of the night by FoxFiesta
This game takes place in a room.
That's how I dealt with the "theme". I was quite limited by RPG Maker. I should learn to code.
You'll need sound, arrow keys, and a spacebar. You don't need to be able to read. Also, if you prefer when things are fast, you can use shift.
My primary goal was to set an atmosphere, and to try some color combinations I never used.
That's how I dealt with the "theme". I was quite limited by RPG Maker. I should learn to code.
You'll need sound, arrow keys, and a spacebar. You don't need to be able to read. Also, if you prefer when things are fast, you can use shift.
My primary goal was to set an atmosphere, and to try some color combinations I never used.
Ratings
| Coolness | 44% | 1605 |
| Overall | 3.38 | 366 |
| Audio | 3.38 | 177 |
| Fun | 2.88 | 752 |
| Graphics | 3.41 | 345 |
| Innovation | 3.42 | 345 |
| Mood | 3.81 | 48 |
| Theme | 3.88 | 237 |
Atmosphere is calm and very enjoyable.
Some minor issues I had, some of the sounds are really close, so perhaps designing puzzles that are clearer mathematically (ie. uses notes that are clearly either above or below the previous notes) could help people with a bad ear for tone matching. Also, the path for guiding the bird from the bed becomes really hard to see where it crosses over the pannel of sky. Perhaps using a higher contrast colour for the path could have helped avoid some ambiguity (I thought the bird was going to fly out through the floor the first time).
Apart from those, I had a great time with this game!
Smart thinking to name files as the directions! I may use this idea for any distributions I make :D
Sorry for the inconvenience!
The concept is cool (but a little bit difficult), but the atmosphere is really nice, I liked it !