{"author_link":"\/author\/matthewholland\/","author_name":"MatthewHolland","author_uid":"46988","comments":[{"author_name":"tomdeal","author_uid":"35919","time":"Dec 8, 2014 @ 8:04pm","epoch":1418068740,"text":"the game could use some more graphics. I like the smiley faces, they provide good feedback."},{"author_name":"ViliX64","author_uid":"29167","time":"Dec 8, 2014 @ 8:06pm","epoch":1418068860,"text":"That's one well made game. I could see this become a bigger game. You've got 5\/5 from me :)"},{"author_name":"qleonetti","author_uid":"29545","time":"Dec 8, 2014 @ 8:08pm","epoch":1418068980,"text":"Promising ! A bit hard to guess what they want, but the concept is interesting"},{"author_name":"PTSnoop","author_uid":"11718","time":"Dec 8, 2014 @ 8:11pm","epoch":1418069160,"text":"Intriguing game idea! I'd have liked a longer game, though, so you have more of a chance to get to the smiley faces and learn to predict what they'll like and what they won't."},{"author_name":"Ulydev","author_uid":"43753","time":"Dec 8, 2014 @ 8:12pm","epoch":1418069220,"text":"Interesting concept !"},{"author_name":"Spacemyname","author_uid":"31852","time":"Dec 8, 2014 @ 9:14pm","epoch":1418072940,"text":"graphics could be better, other than that not bad"},{"author_name":"mogwai","author_uid":"33818","time":"Dec 8, 2014 @ 9:21pm","epoch":1418073360,"text":"Really enjoyed this, good job.\r<br\/>Also scarily familiar since I'm from Sweden and the governments budget didn't pass here recently :)"},{"author_name":"bobombe","author_uid":"39569","time":"Dec 8, 2014 @ 9:26pm","epoch":1418073660,"text":"I played 3 times ^^, it's interesting ..."},{"author_name":"psychomonster","author_uid":"17723","time":"Dec 8, 2014 @ 9:28pm","epoch":1418073780,"text":"Nice Idea. Tricky questions :D Love this creative idea... maybe with a little more graphics and some sounds (speech) it would be much better."},{"author_name":"Catwheel","author_uid":"46337","time":"Dec 8, 2014 @ 9:58pm","epoch":1418075580,"text":"I enjoyed it. Could do with some graphics and audio that help set the mood of the game."},{"author_name":"LethalyGuy","author_uid":"43901","time":"Dec 9, 2014 @ 12:35am","epoch":1418085000,"text":"Very interesting idea. But really hard to understand what they want for me."},{"author_name":"caryoscelus","author_uid":"17960","time":"Dec 10, 2014 @ 2:04pm","epoch":1418219940,"text":"Well done!\r<br\/>\r<br\/>\/\/ caryoscelus"},{"author_name":"BoxedMeatRevolution","author_uid":"47669","time":"Dec 11, 2014 @ 6:33am","epoch":1418279280,"text":"Smooth execution, but it felt a bit sparse."},{"author_name":"gene-z","author_uid":"26095","time":"Dec 11, 2014 @ 8:58pm","epoch":1418331180,"text":"Poor, but cool"},{"author_name":"rfgpfeiffer","author_uid":"7968","time":"Dec 12, 2014 @ 4:57pm","epoch":1418403120,"text":"Interesting idea, and I like the simple represenation with smilies. If work on this continues there should, in my opinion, be more feedback about smily opinion, for example some interesting ways to question the smilies what they want, etc., so if feels more like negotiation\/player has more control. - Tilman (from compo account)"},{"author_name":"edve98","author_uid":"45010","time":"Dec 12, 2014 @ 5:43pm","epoch":1418405880,"text":"Very interesting game!"},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 16, 2014 @ 4:11pm","epoch":1418745960,"text":"nice dude"},{"author_name":"rjhelms","author_uid":"39055","time":"Dec 28, 2014 @ 8:46pm","epoch":1419799260,"text":"Cool idea. I don't think I've ever seen a government sim done as a Ludum Dare game before - good job!"}],"images":["ld31\/46988-902004bd48b8d70959b34ba92b7ecaa5.jpg","ld31\/46988-577dca06a68586a5bcebaffb99270b0b.jpg"],"links":[{"url":"http:\/\/www.quixoticevil.com\/ldjam\/smilies-1.0-win.zip","text":"Windows"},{"url":"http:\/\/www.quixoticevil.com\/ldjam\/smilies-1.0-mac.zip","text":"OS\/X"},{"url":"http:\/\/www.quixoticevil.com\/ldjam\/smilies-1.0-linux.tar.bz2","text":"Linux"},{"url":"http:\/\/www.quixoticevil.com\/ldjam\/smilies-source.zip","text":"Source"}],"metadata":{"g_key":"13267","g_author":"46988","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13297","g_title":"Council of Smiles","g_status":"UCHK1","g_place":"436","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/46988-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/46988-shot1.PNG-eq-900-500.jpg"],"text":"It's a sort of visual novel government sim, set in a nation of smiley faces.\r\n\r\nThe game plays in a few minutes; playthroughs are slightly randomised so please have a second go if you could tolerate the first.\r\n(It's quicker if you want to click through the 'animations' or use Ren'Py's fast forward feature, which I'm assured will only skip text you've already seen.)\r\n\r\nIf you're interested in the source you'll find the game logic in script.rpy and events.rpy, in a curious mixture of Ren'Py and Python proper.\r\n\r\nFull disclosure: I'm employed as a designer (and previously a sort of programmer). If you want to take that into account you can.","title":"Council of Smiles"}