INTERSECTION by OfficialDingbat

[raw]
made by OfficialDingbat for LD31 (COMPO)
Hello :)
This is my second ludum dare entry so have at it

Controls :
Pan Camera - WASD or Arrows
Change Lights - Left Click
Change Camera - Left Click or Number Keys
Camera Light On/Off - F
Pause - Escape / P

Goal :
Crash as many cars as possible while keeping them within the intersection!! More cars in intersection = more points!

Made with :
Unity
Audacity
Blender
Photoshop

Thanks for stopping bye ;D

Ratings

Coolness 14% 2251
Overall 3.33 409
Audio 2.93 422
Fun 3.47 230
Graphics 3.33 400
Innovation 4.00 75
Mood 3.00 472
Theme 3.33 877

Feedback

Von Hunt
08. Dec 2014 · 04:12 UTC
This game is a strange one, I didn't care about the score and I didn't feel like I was achieving anything, being challenged or progressing in anyway. But I reloaded it about 2-3 times just to play about with it. It's just fun, simple as that. Brings back memories of the crash modes in Burnout and how amusing it was to just sit back and watch the carnage unfold. Well done dude, great entry.
KedumeBits
08. Dec 2014 · 17:20 UTC
I think is hard to coordinate the crash changing the cameras view, but I like the phisics.
Larzan
12. Dec 2014 · 08:57 UTC
Awesome idea, good implementation of the theme (one screen diff camera angles. Surreal idea somehow, i like it although i didn't get the point collection.
Anyhow, very creative concept, well done.
OFF
12. Dec 2014 · 10:17 UTC
Remind Burnout with the mode "Destruction", but the purpose is not as clear. It's a lot random so maybe the game could to create at least a crash, and an other version would be to make the most crash but in this case, it required a time limit, or a finite number of try/cars, because it's endless.
The physics is fun but it lack of spectacular, maybe some particules or simple explosion.
But fun to play wih.
Mechatodzilla
13. Dec 2014 · 06:08 UTC
I sure had fun playing with this one. Nice entry.
pjimmy
13. Dec 2014 · 11:36 UTC
lol, very funny, but the environment could be less dark. Very creative, well done.
regisRquoi
13. Dec 2014 · 18:09 UTC
I aint sure about your objective too. It's weird because there's no time limit, so no final score, and anyway do we care about the vehicules being in the middle?
But anyway I took it as it was a sandbox kind of game, I just played with the tool basically.
And it's fun I have to say.

I feel super weird about how you took the game.
I've seen this kind of game with a fix 2D screen a lot of time, but here you made it in 3D.
So.. The thing is, instead of taking a multi screen kind of game and make it one screen, you more or less did the opposite. (well it depends on what you call "one screen" but I don't feel like your game is on "one screen", it's on one scene, but it's not a fixed camera, like in for exemple. Maybe it should have been a fixed camera angle to be more coherent with the theme?)

Nice experimentation here. I like it.
janovbyrnisson
16. Dec 2014 · 05:57 UTC
Nice idea, good looking game. What's the point of the score? I don't get it. :P
Diet Chugg
17. Dec 2014 · 03:29 UTC
I got 11! Also I agree with KedumeBits on the camera bit.
mrexcessive
18. Dec 2014 · 14:06 UTC
Hi there. Love this game... Really good source of malevolent fun. Nice interface and sounds, great lighting. Good job!