Ludum Clicker by RedPanda

[raw]
made by RedPanda for LD31 (COMPO)
Ludum Clicker is an Idle Game where you make games to make money, basically EA Simulator...
I made this mess in about less then 30 hours of actual work. It was relaxing, though.

Warning:
It's unbalanced!
Code is utterly bad!

Instructions:
- Click on computer to make game!
- Hire personnel to make games for you!
- Upgrade personnel to make them more efficient!
- Upgrade game cost to make games worth more!
- Upgrade tick so it will take less time, remember your personnel makes Games per Tick!

The Vision:
I wanted to make an Idle Game similar to Cookie Clicker, but with making games as a theme. It's on one screen so, it's fits the theme perfectly. Even though it's not that unique, or unexpected twist to theme, I find it nice and fitting.
I procrastinated A LOT during this Ludum Dare, but I think I did well, this is the most relaxed one I ever did, so that's nice. On the other hand, I wrote the sh*tiest code I ever wrote, apart from 1st code ever. I feel a bit bad because of that.
Now, back to vision, the game turned simpler than what I wanted it to be. Here are design docs and ideas: (http://goo.gl/Pmi2H1) if anyone is interested.
Basically, it was supposed to have multiple resources, nice industry jokes as upgrades and dynamic background depending on upgrades and hires, oh and special hires like: Botch, Jack Carmake, Johnathan Punch, Jaben Oldell, etc.

Tools used:
- Game Engine: Unity Free 4.6
- Language: C#
- IDE: Visual Studio 2013
- Art: Paint.NET
- Sound FX: SFXR, Reality (Clicky pen, coins and my keyboard)
- Music: FL Studio
- Procrastination Tool: Google Chrome

Ratings

Coolness 76% 2
Overall 2.89 877
Audio 2.86 472
Fun 2.93 706
Graphics 2.59 880
Humor 2.90 304
Innovation 2.20 1093
Mood 2.69 760
Theme 3.80 311

Feedback

Axelman
08. Dec 2014 · 04:32 UTC
I've never seen a Game Dev clicker so it was kind of fresh but clicker games aren't innovative anymore.

It still is a nice, fresh, way to kill some time.

Good Job man!!!
mactinite
08. Dec 2014 · 06:17 UTC
Needs an x100 button haha, nice clicker. would have been cool to have some more unfolding features to spend my army of developers on. haha
coppyhop
08. Dec 2014 · 14:11 UTC
Was goofy, but a little bit unbalanced, once you clicked the Game developer, and lowered the tick a bit, you were golden.
Absor
08. Dec 2014 · 15:24 UTC
Clicker core gaming is so simple that it needs a lot more than just the clicking. This is more like the first clicking games ever. Good job otherwise.
wer2chosen
08. Dec 2014 · 15:24 UTC
It was fun for a clicker game, maybe if random things came up I needed to click? I had a Heads or tails game I made and sold that was a guess then click game. It did real well until I sold it. Than can become addictive if you stretch them a little bit and make t seem like there is some skill or chance of failure involved, even if it is just randomness.
OccamsRazor
08. Dec 2014 · 15:25 UTC
Probably one of the more unique takes I've seen on the 'clicker' genre, enjoyed the tie in with LD, found that entertaining :)

Though ya, it was a little unbalanced. You hit this point in the middle where the floodgates of money just open.
dix
08. Dec 2014 · 15:25 UTC
Nice game but there's no chance to get it wrong is there? If only making money was so easy :c
Kim
08. Dec 2014 · 15:27 UTC
I smiled while playing this :P super goofy. Obviously a bit flawed like you stated but still a nice little game!
TKF15H
08. Dec 2014 · 15:38 UTC
I'd never seen these clicker games before, so I'm not sure if I really get it. It makes me wish I could over-flow a 64-bit int with cash in real life. XD
KedumeBits
08. Dec 2014 · 16:47 UTC
I love the clicker games. Good job.
SumGato
08. Dec 2014 · 16:49 UTC
Not bad but very unbalanced. I ended up with dozens of "AI Developer Crusters" after less than 5 minutes of playing.
ben_pxlplz
08. Dec 2014 · 16:52 UTC
Haha, really unbalanced! It's funny though, and all on one screen! Wish it were this easy to make games!
FloatingGhost
08. Dec 2014 · 17:15 UTC
Maybe a little easy, currently on 78 quadrillion a tick :P

Otherwise a nice little clicker game, click/10
madlee
08. Dec 2014 · 17:26 UTC
Hah, I enjoyed this quite a bit despite its simplicity. Pretty unbalanced but thats probably why I liked it so much :) Pretty quickly got to the point where I couldn't click fast enough to keep hiring more of the top-tier developers. Nice work!
Domicuc
08. Dec 2014 · 18:28 UTC
GOOD WORK,This game is fun for me ! :)

you can also check our little tower defense psycho project xD if you have time :)
LegacyCrono
08. Dec 2014 · 18:32 UTC
If only making games were this lucrative in real life :P
Liam :D
08. Dec 2014 · 18:34 UTC
Hmm... So I just came from another clicker game, hence I don't know how to rate this properly. It's technically a clicker game, however it didn't grab me as much as some other clicker games. I think the reason might be in the lack of visual feedback. If you had floading +n labels emanate from the TV every time I clicked, or perhaps technobabble terms like "hack", "hello works", "print", "debug", "compile" etc. These could also emanate every time the various developer types added value. That way you could see the developers actually "working", past just the number at the top increasing. Additionally, you could make different types of developer emanate different types of text, or different colour, or different size, so you could tell those apart. Anyway, just some feedback and possible solutions. The audio is neat, btw. I like looks that don't get repetitive.
ElectricSeagull
08. Dec 2014 · 18:43 UTC
Every single person on earth is buying 17,000 of my games per second!
paps
08. Dec 2014 · 20:48 UTC
nice clicker game, but those number are hilarious. I first I was like ok I can relate, and then I was like this is ridiculous. To sum up, I smiled a lot
Stechas
08. Dec 2014 · 23:42 UTC
it's so easy to become rich when you are game developer (only in this game), I wonder what would I do with 8 Quintillions dollars :D
AtomicVikings
09. Dec 2014 · 02:28 UTC
Really nice game and really funny. I like the math a lot to calculate the numbers. Give me more Money! xD :-)
srakowski
09. Dec 2014 · 03:42 UTC
Yeah I though clicker games were done! Nice job :)
LukeZaz
09. Dec 2014 · 04:17 UTC
Fun, but though I like faster-paced incremental games, this one was very unbalanced.
hadesfury
09. Dec 2014 · 12:22 UTC
I love clicker … try to make a post compo version !
HappyTransportGames
09. Dec 2014 · 16:56 UTC
NIce idea. But you should really improve your income algorithm ( more money pls! )
UrbanLogicGames
09. Dec 2014 · 17:05 UTC
Interesting take on the 'clicker' genre, could probably use more audio/visual feedback but making that number go up is weirdly addictive... :)
aaronjbaptiste
09. Dec 2014 · 22:02 UTC
Awesome take on the clicker game. Would definitely like to play a more polished / balanced game! If you ever release a post comp send me the link bro!
floorman
09. Dec 2014 · 22:14 UTC
Was a really nice game, looks nice and has a good soundtrack. However the game was incredibly easy. Giving a good rating though!
Murchurl
10. Dec 2014 · 09:12 UTC
Always love a good clicker game! nice entry!
mrexcessive
10. Dec 2014 · 17:18 UTC
Hi there. Nice idea, but seems to need nowhere near enough clicks, after starting part you just get enough money for next upgrade basically instantly you upgrade anything... That music is nice, but gets annoying - glad you put a mute option! Good job but rebalance...
Anshul Goyal
10. Dec 2014 · 18:39 UTC
The cost to hire an AI developer is ridiculous :D
xhunterko
11. Dec 2014 · 05:26 UTC
A bit pie in the sky for the game prices. ;)

Still, not a bad clicker!
EvanEGibbs
11. Dec 2014 · 07:17 UTC
Haha I love how ridiculously high the numbers got! XD The game could use some challenge to it but... I kept playing it for awhile. :P
Raxsus
11. Dec 2014 · 23:58 UTC
Pretty fun. But in the end, I was just playing to see what the name of the next illion was.
lycrashampoo
15. Dec 2014 · 09:11 UTC
Nice concept, but the amount of money you make as a game developer was unrealistically low.
dcolgan
19. Dec 2014 · 01:25 UTC
If only I could make 111 trillion new original video games every second. Then I too would have several quintillion dollars. Nicely done!