Memory Link by lurumdurum
Memory Link - Team Durum
Memory Link is a 2D puzzle platformer.
After activating all four generators you are able to link different levels together in order to create new paths.
Navigate between levels by moving either from one level to another, or by using the main menu.
There are multiple memory fragments scattered around all levels. Can you collect them all and unravel the mystery?
It's a pc-game, but does support a Xbox 360 controller.
Because of time limitations we don't have it for different resolutions. Unfortunately 1920:1080 is required!
Team Durum
We are 3 students (2 first year Game development, 1 Computer Science). This was our first game jam ever.
We used C# with XNA to develop our game. For sounds we used http://www.bfxr.net/ which is an awesome way to create short sound effects.
We had nothing prepared and all work was done during the jam.
EDIT (09-12-14 17:45):
We have added the download link to an installer which will automatically download the needed dependencies! For whoever still wants our release build without installer, you are still able to, but you might need to install the dependencies manually. Links for the dependencies are below.
EDIT (09-12-14 11:02):
There seems to be an issue starting up for people, installing these should resolve the issue. These are just some Microsoft frameworks!
http://www.microsoft.com/en-us/download/details.aspx?id=17718
http://www.microsoft.com/en-us/download/details.aspx?id=20914
http://www.microsoft.com/en-us/download/details.aspx?id=27598
Memory Link is a 2D puzzle platformer.
After activating all four generators you are able to link different levels together in order to create new paths.
Navigate between levels by moving either from one level to another, or by using the main menu.
There are multiple memory fragments scattered around all levels. Can you collect them all and unravel the mystery?
It's a pc-game, but does support a Xbox 360 controller.
Because of time limitations we don't have it for different resolutions. Unfortunately 1920:1080 is required!
Team Durum
We are 3 students (2 first year Game development, 1 Computer Science). This was our first game jam ever.
We used C# with XNA to develop our game. For sounds we used http://www.bfxr.net/ which is an awesome way to create short sound effects.
We had nothing prepared and all work was done during the jam.
EDIT (09-12-14 17:45):
We have added the download link to an installer which will automatically download the needed dependencies! For whoever still wants our release build without installer, you are still able to, but you might need to install the dependencies manually. Links for the dependencies are below.
EDIT (09-12-14 11:02):
There seems to be an issue starting up for people, installing these should resolve the issue. These are just some Microsoft frameworks!
http://www.microsoft.com/en-us/download/details.aspx?id=17718
http://www.microsoft.com/en-us/download/details.aspx?id=20914
http://www.microsoft.com/en-us/download/details.aspx?id=27598
Ratings
| Coolness | 73% | 3 |
| Overall(Jam) | 3.23 | 485 |
| Fun(Jam) | 2.82 | 682 |
| Graphics(Jam) | 2.58 | 808 |
| Humor(Jam) | 2.38 | 604 |
| Innovation(Jam) | 3.03 | 509 |
| Mood(Jam) | 3.15 | 424 |
| Theme(Jam) | 3.34 | 687 |
It was a bit frustrating sometimes when you're getting a memory and he's just saying things like: "What am I doing here?" - sentences like "Why is dirt on my hands?" were more interesting and worth fighting for :P
Overall an interesting entry. I liked the idea very much.
(For me it worked without problems, win7 user, no controller)
Faults:
Game started on my secondary monitor.
Collision is too mean.
Controls are a bit whacky at times, very easy to overshoot things.
Really Cool idea and nicely presented :)
Looks interesting but I can't play it sadly, no windows machine nearby.
Please ask for confirmation to exit. I hit the back button on my controller two times and lost all my progress. Yes, I'm the stupid, but yoy know... better make stupid safe hahaha. The worst is that I was going for the last memory :( Now I'm pissed, so I'll try it later.