Apocalyptastic, you kill zombies by Trixton

[raw]
made by Trixton for LD31 (COMPO)
Apocalyptastic, you kill zombies (no sound)

[leftclick] for shot
[rightclick] for grenade
hold [leftShift] for power shot
[WASD] or [arrow keys] to move

Created with Unity2D 4.6, C#, GIMP, and caffeine

Ratings

Coolness 69% 3
Overall 2.90 860
Fun 3.17 468
Graphics 2.39 996
Humor 2.25 731
Innovation 2.20 1093
Mood 2.58 857
Theme 3.38 830

Feedback

daviosmash
08. Dec 2014 · 17:43 UTC
I really enjoyed this one. The graphics were simple, but you gave a lot of information, with the health bars - something a lot of games miss out on. It would have been nice to know how long some of the attack-based upgrades lasted, and the time in which I got overwhelmed felt a little rushed, but it was fun. Had I been a bit more intelligent each time with my aiming, I would have done better. Good pace, otherwise.
Eponesh
08. Dec 2014 · 17:46 UTC
4600 score. Nice game, later - hard game.
ainokaisa
08. Dec 2014 · 17:47 UTC
Ok shooter. Maybe it would be more intense if enemies would take a bit less hits and be faster.
FerraWare
08. Dec 2014 · 23:55 UTC
Cool little game, would've loved some animations though!
harley77
09. Dec 2014 · 03:26 UTC
Endless bullets and endless zombies, can't beat that!
error031
09. Dec 2014 · 03:27 UTC
cool little game
internetspaulicy
09. Dec 2014 · 03:30 UTC
This is fun. The hand drawn art is pretty entertaining. I barely noticed the transition from 4 to 60 guys on the screen but I wasn't worried because I kept finding grenades. I wish there was a high score.
Divitos
09. Dec 2014 · 04:02 UTC
Very hard game, but it's oddly addicting.
I couldn't kill the big guy. x.x
Team Flashlight
09. Dec 2014 · 04:43 UTC
An exciting game experience, easy and clear mechanism; the difficulty curve is a bit weird, it seems the game suddenly become very difficult, and I dont feel my hero enhanced a lot accordingly. When I finally got killed, I did not see a score screen or game over screen, is that intended or a bug?
spacedoubt
09. Dec 2014 · 04:47 UTC
Nice. I like the powerups.
ElBatanony
09. Dec 2014 · 05:28 UTC
It is a nice game, maybe a bit of sound fx or variation in enemies would have helped, I also liked the textures as they looked hand drawn and I like that kind of stuff. Goodjob!
cmdr
09. Dec 2014 · 07:06 UTC
I really like the mood of this game. Good job! :D
madmaw
09. Dec 2014 · 07:38 UTC
That giant zombie is ridiculous!
mtanton
09. Dec 2014 · 22:36 UTC
It got really difficult at my end. Really fun. Cool power ups too.
floorman
09. Dec 2014 · 22:37 UTC
Nice and simple game, enjoyed it!
kaa
10. Dec 2014 · 00:41 UTC
I like gameplay. Powerups help, headhandfeet-off snowmen are in place . Nice work
mrexcessive
10. Dec 2014 · 16:03 UTC
Hi there. Very competent, nice balance of powerups, felt generous without being easy. Really, really missed sound though.
TehSkull
11. Dec 2014 · 05:35 UTC
I love the art for the big fat dude.
goodbadokay
12. Dec 2014 · 04:24 UTC
haha, nice graphics! :D
However the gameplay is really fun! I like how it eventually throws insane amount of enemies on me)
Shivur
12. Dec 2014 · 15:41 UTC
Nothing is like shooting zombies to have fun.
BoxedMeatRevolution
13. Dec 2014 · 18:56 UTC
Oof, the difficulty curve is bananas in this game. Went from being an easy little shooter to a flood of dancing enemy sprites in seconds. I had fun playing though, and tried my best to grenade the big guy when he came on screen (I was eaten by the horde when he had a sliver of health left D:)
loopinlouie
14. Dec 2014 · 14:19 UTC
I like the different weapons and powerups, like the bigger bullet that explodes and spread shot especially. I also like that there is a progression to the monsters, although they move a bit slow. It seems more about learning to deal with a large number though, rather than their speed. I also like their health meters, and the feedback that the game gives you overall is pretty good. Everything made sense intuitively.
Poupi
26. Dec 2014 · 01:58 UTC
Good Job! ;)