Augmented Collector by ghostonline

[raw]
made by ghostonline for LD31 (COMPO)
Collect all three virtual keys and reach the end node as fast as possible. Be careful where you walk though. The virtual game world might be free of obstacles, the real world is not! Navigate the maze in the real world while playing the game on your phone's screen. How fast can you reach the exit?

Ratings

Coolness 47% 1461
Overall 3.09 673
Audio 1.85 897
Fun 2.75 864
Graphics 2.60 876
Humor 1.76 901
Innovation 3.78 152
Mood 2.42 964
Theme 3.91 210

Feedback

Ysty
08. Dec 2014 · 11:18 UTC
Really neat concept and use of the theme.
Fortyseven
09. Dec 2014 · 01:25 UTC
At first, I frowned, but then I realized what was going on and, hey, I gotta give it to you: it's a clever idea. :) The mouselook could use some work, though.
recursor
09. Dec 2014 · 01:44 UTC
Probably the most innovative use of the theme I've seen so far.
karlipoppins
09. Dec 2014 · 08:24 UTC
I love what you did with the theme. It was a long walk before I could get all the gems, wish there would have been a bit of music as well! :) Good entry!
TMKCodes
09. Dec 2014 · 12:33 UTC
Quite nice idea, though very hard to play with high mouse sensitivity.
Leaghorn
09. Dec 2014 · 15:29 UTC
Nice idea. Is maze generated on random?
JoshuaBurr
09. Dec 2014 · 19:07 UTC
Very nice concept. I enjoyed playing it. Didn't go for all of the green cubes though.
AmyDee
09. Dec 2014 · 23:37 UTC
Virtual augmented reality. Meta meta meta meta meta meta meta
🎤 ghostonline
10. Dec 2014 · 08:07 UTC
@Leaghorn: the maze is generated using a random number generator, but I locked in the seed for a maze I thought was interesting enough. With a fixed maze, players are able to compare their completion times in a more sensible fashion.
Groydis
10. Dec 2014 · 11:06 UTC
Wow Great game, My only criticism is that it could of use more atmosphere. But the game is great, its an awesome concept and an awesome use of the theme.
nov1kk
10. Dec 2014 · 14:11 UTC
Very nice use of the theme! Really well thought
Tipyx
11. Dec 2014 · 18:56 UTC
Nice concept, but a little bit repetitive :/
Divitos
11. Dec 2014 · 19:02 UTC
I really like what you did with the theme!
The game could use some ambient sounds, though.
The maze also felt a little bit linear, which isn't at all a bad thing. I think it would actually get quite tedious if it was more, mazey.
Crosstales
12. Dec 2014 · 20:56 UTC
Cool game concept - if you could add some challenges for the player (enemies, traps) it could be great ;-)

Well done!
DesignerNap
12. Dec 2014 · 21:06 UTC
I love this. Excellent use of the theme, I Played till the end and got all 25 items, 3 keys and the red box! :D

I think the implementation is perfect. You have kept to the basics to convey your key mechanic and it has worked. The best part is, the xray phone view allows for more complex maze design as it acts as a compass of sorts so that you don't get too lost. outstanding work!
madahin
13. Dec 2014 · 12:15 UTC
Really good use of the theme, loved playing this game.
whilefun
13. Dec 2014 · 19:26 UTC
Pretty cool idea! I found there were some clipping issues with the little screen. I imagine some camera culling filter fixes would help here. I like the concept a lot. I beat the game in about 4 minutes, fun!
Renaldo
13. Dec 2014 · 20:30 UTC
Nice and very challenging! I found it difficult to keep track of where I was going and find the blocks at the same time.
Elrobo
14. Dec 2014 · 22:21 UTC
Neat concept. I wish I could invert the mouse control/change sensitivity.
fullmontis
14. Dec 2014 · 23:34 UTC
I love the concept. Maybe needs a little beefing up but that's normal from a LD game!
tmpxyz
15. Dec 2014 · 11:20 UTC
Well, I can imagine how it feel if AR game is in boom in reality.
DonovanWu
21. Dec 2014 · 01:01 UTC
The game mechanics reminds me of a horror game where you can only see the ghost through your cellphone camera. (I forget the name but it's not Fatal Frame...)
Sometimes I just focus too much on the cellphone screen and didn't see that there is a wall in front of me, which is actually very interesting. I like this game mechanics a lot!
AnaglyphCoding
21. Dec 2014 · 16:31 UTC
Nice concept and implementation of the theme. The graphics speak for themselves- but the gameplay makes up for it. It's a clever idea and kept me going for a solid 8 minutes of gameplay. Pretty fun game, keep it up :)
PapyPilgrim
29. Dec 2014 · 13:05 UTC
Really clever take on the theme, but I see one major issue with this: navigating a maze is not fun. Especially when it's a big maze.

Sure you can see your next goal, and have to figure how to reach it, but I think it would have worked waaaay better if you had a multitude of smaller levels, like a puzzle game.

In the current state, after collecting a key you quickly get a feeling of "uhhg... I still have to go through all this?"