{"author_link":"\/author\/tielbyrd\/","author_name":"tielbyrd","author_uid":"44342","comments":[{"author_name":"D.B.O.NStudios","author_uid":"45506","time":"Dec 8, 2014 @ 10:42pm","epoch":1418078220,"text":"Great game tielbyrd! Thoroughly enjoyed it!"},{"author_name":"apiotrw","author_uid":"30650","time":"Dec 8, 2014 @ 11:11pm","epoch":1418079960,"text":"Pretty solid although I think that it would be great if the gameplay was more original. Felt very much like a template for me."},{"author_name":"Budi","author_uid":"17932","time":"Dec 8, 2014 @ 11:17pm","epoch":1418080320,"text":"Physics is really awesome. It's great mixture of real collisions and gravity with object unrealistically warping through each other. :) Maybe adding more well-designed objects and few levels and this game would make this game REALLY great."},{"author_name":"Digital Night Studio","author_uid":"40149","time":"Dec 9, 2014 @ 2:02am","epoch":1418090220,"text":"Super cute graphics :D I love you for giveing me a great dream in the upcoming night."},{"author_name":"frenzyasii","author_uid":"45770","time":"Dec 9, 2014 @ 2:24am","epoch":1418091540,"text":"Great!"},{"author_name":"NickMakesGames","author_uid":"29805","time":"Dec 9, 2014 @ 3:16am","epoch":1418094660,"text":"a little bit discouraging at first, but very satisfying once you get the hang of it."},{"author_name":"March","author_uid":"45445","time":"Dec 9, 2014 @ 4:14am","epoch":1418098140,"text":"That is sweet and cute and really originall.\r<br\/>I haeven't seen something like that.\r<br\/>However it needs some more levels."},{"author_name":"Alendro","author_uid":"39494","time":"Dec 9, 2014 @ 7:11am","epoch":1418108760,"text":"This is an interesting idea.  Great for mobile."},{"author_name":"gre","author_uid":"18803","time":"Dec 12, 2014 @ 2:06pm","epoch":1418392860,"text":"oh noooo, look this bird is stuck in the debris :'( =D\r<br\/>\r<br\/>very cool mood. Nice work done on the character (gfx and audio)."},{"author_name":"Elemental Zeal Games Studios","author_uid":"12839","time":"Dec 12, 2014 @ 8:19pm","epoch":1418415240,"text":"Cute and quick, nice job!"},{"author_name":"MrShoestore","author_uid":"20984","time":"Dec 18, 2014 @ 4:39am","epoch":1418877240,"text":"Really enjoyed the physics. I like how people are saying &quot;quick little game.&quot; I guess was too OCD for this to be quick for me. I had to have everything stacked nicely. haha. I expected the character to not be able to jump as high as it does. I think I would've enjoyed the the challenge of a shorter leap."},{"author_name":"pjchardt","author_uid":"13158","time":"Dec 22, 2014 @ 4:22am","epoch":1419221820,"text":"Kudos on learning an engine during a jam! I did notice that I could drag objects so that most of their sprite was outside the wall on the edge of the screen, when I let go the collision resolved the objects out of the screen, which made me able to clear objects out of the level. Just a heads up. Nice work on the game :)"},{"author_name":"maxmetallica","author_uid":"47374","time":"Dec 29, 2014 @ 10:34pm","epoch":1419892140,"text":"nice game"}],"images":["ld31\/44342-685f619d4662b4c0af99a2dbf034d247.jpg","ld31\/44342-2e3bc9bbddcd8463ddb665fcbebc5964.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/puzzle\/cave-in\/41368\/","text":"Web (GameJolt)"},{"url":"http:\/\/tielbyrd.com\/ludum\/ludumdare.html","text":"Web (Personal Site)"},{"url":"http:\/\/tielbyrd.com\/ludum\/cavein.exe","text":"Windows"},{"url":"http:\/\/tielbyrd.com\/ludum\/cavein.x86","text":"Linux"}],"metadata":{"g_key":"13391","g_author":"44342","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"13421","g_title":"Cave In","g_status":"UCHK1","g_place":"485","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44342-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44342-shot1.png-eq-900-500.jpg"],"text":"A short little game created for the Jam. Dig your way out!\r\n\r\nEnded up a lot different than I planned, but that's alright! This was my first LD and I'd barely touched Unity before now.\r\n\r\nEverything in the game excluding a few snippets of code were created by me!\r\n\r\n(Notably, I used a slightly altered version of prime31's 2D character controller.)","title":"Cave In"}