Dungeon Discord by Bezza

[raw]
made by Bezza for LD31 (COMPO)
Dungeon Discord is a game where you fight against endless waves of enemies to see how long you can last.

Controls:
WASD - Move
Left Mouse - Slash
Right Mouse - Shield

I had big plans for this game and unfortunately couldn't meet most of them.

The combination of learning Unity2D and having never made a game like this before made it very difficult to get all the features I wanted in, I learned a lot however and enjoyed participating.

Please let me know any of your criticisms!

Ratings

Coolness 30% 1987
Overall 2.81 943
Fun 2.57 970
Innovation 2.42 1002
Theme 3.55 626

Feedback

howieV (binarygirl)
08. Dec 2014 · 14:40 UTC
quite good man.. i keep meaning to try and learn unity ..just seems abit daunting especially learning it while trying to code for ludum.. the arial view of the guy reminds me of alien bread for the amiga :)
wer2chosen
08. Dec 2014 · 14:56 UTC
Enjoyed game very much, felt very classic to me and in a great way
Ossi
10. Dec 2014 · 22:16 UTC
This is a pretty good result for your first time making this kind of game! I like the animations on the slimes and the way the level spawns in enemies from the doors rather than just instantly appearing. Perhaps some hit effects on the skeletons for example would make give it a better feel and feedback. Good job!
freaknarf
13. Dec 2014 · 14:59 UTC
:/ player controls are ok but nothing happens... Right click stops the game BTW
ramonparaiba
13. Dec 2014 · 15:01 UTC
I guess you could improve controls. Use the arrow keys and the mouse can be a problem for lefties.
L0N3 W0LF
13. Dec 2014 · 15:09 UTC
Died on wave 10. The gameplay is awesome, the movement and attack are very fun :D Great work :D
klianc09
13. Dec 2014 · 17:38 UTC
Not bad, but I also would have liked more feedback, to know when I get hit, or when I hit enemies. The combat sadly wasn't verv engaging, the slimes and skeletons are defeated really easy, and then the difficulty suddenly spikes when giant eyeballs appear. Do their shots ever go away, or do they just keep bouncing forever?

Would wish for some alternative key for the shield, like shift, because right mouse button opens the context-menu in the web-player.
mrexcessive
13. Dec 2014 · 19:30 UTC
Hi there. Like the slash animation. Nice animations and movement. Found the instant death from white spiky alien on lv 6 a bit upsetting ;( Nice sounds too! Good job!