Claustrophobia by OldPeculier
Claustrophobia puts you, your wife, and your three kids into the depths of a hostile dungeon. How you got there...is a story best left for another night. But now your fate is sealed. Monsters crave each member of your family, and will take them away if you let them. Build walls, setup traps, and use a crossbow to keep the monsters at bay as long as possible. It all happens before your eyes, ALL ON A SINGLE SCREEN.
I used my own engine, Fresh, for this, including a custom 2d lighting engine. Light is important in this game as it defines what you know about the monsters. Position torches carefully to give yourself warning. Crossbows fire even when left on the ground, so position them carefully to guard the entrances to your home.
Ratings
| Coolness |
94% |
2 |
| Overall |
3.68 |
146 |
| Fun |
3.17 |
468 |
| Graphics |
3.81 |
153 |
| Humor |
2.33 |
677 |
| Innovation |
3.56 |
263 |
| Mood |
3.47 |
152 |
| Theme |
3.81 |
297 |
Feedback
The graphics are good, and the lighting system does a great job setting the mood, there just isn't enough here to keep me engaged.
The whole fort defense construction mechanic is really simple yet effective (took me a while to understand I could put doors there, though) and the game starts really slow.
But I love it!
I survived 10 minutes, but lost Claire. Poor Claire.
It's great how the writing at the bottom really makes you "dive into" the scene - some texts make you hurry to the outer rooms, others take you back to the center.
Naming the children was a great idea.
I wouldn't had minded if the pace was a little higher though.
Your game would be more fun with more dynamism, a machinegun maybe ;-)
Looks Great! controls are on. The gameplay draws you in some.
Tip about different item are not always good visible. And they appear only once or each item.
Propably because once I found out, that when you place crossbows, they shoot automatically, I was in a "PLACE TRAPS EVERYWHERE" frenzy.
But it's rather easy to simply block every path except one or two with all the walls you have, and then set up the crossbows along the unfortified hallways, as the monsters seem to always go the path of least resistance.
Some music and sound effects would have made the mood perfect.
If there was some incentive for the player to venture into the darkness and take some risk, then it would be really awesome. But like this it's just too easy to bunker yourself up. Still, Great job!
The lightning is fantastic, the whole graphic style is really great. The gameplay is awesome two, I love how you continue playing for the other character when the previous dies
Still, as a homebrewed compo game this is quite accomplished!