Temple Swapper by rayman1900

[raw]
made by rayman1900 for LD31 (JAM)
Temple Swapper ! Made by the Eggz !

The goal is to kill as many spiders as possible by teleporting objects right on their face!

Edit: minor typo's bugs fix that was messing with objects colliders when swapping.

Controls:
WASD/Arrows to move
Mouse to aim
Left-click to use your swapper!

To swap position with an object :
Hold Down the mouse button to charge up on objets to swap position with them ! If you time your swap correctly, you should be able to squash the spider! Too bad spider blood tends to attract more of them...

Note: If you restart the game, you will need to warp one object first in order to spawn the first spider: we tried to prevent that but time has run short on us !

Note 2: If you're stuck in the Game Over screen, try to aim and swap, the game over screen will disappear !

Music by Coffee-Break. Free of rights found on NewGrounds.

The Eggz Team:
Carl Beaumier
Philippe Bouchard
Anne-Li Porlier


Please play our Post-LD entry, it has epics improvements !!!

What's new :
-Bug fix for spiders turning 180 degrees and not following you when they spawn.
- Bug fix for getting stuck in the Game Over screen.
-Added a tutorial for those who don’t want to read the entry description.
-Added a few visuals and visual effects for more understanding and juiciness !
-Objects have been replaced at their original position at each restarts.
-The spider will now react and attack if you get to close to her.
-(*new*) Charging a swap is now quicker !
-Finally : A target will be displayed on the ground when starting the swapping action . This is where the object will swap.

Ratings

Coolness 63% 3
Overall(Jam) 3.04 650
Audio(Jam) 3.41 203
Fun(Jam) 2.90 615
Graphics(Jam) 3.27 503
Humor(Jam) 2.34 632
Innovation(Jam) 3.71 128
Mood(Jam) 3.02 511
Theme(Jam) 3.65 410

Feedback

samfreeman05
09. Dec 2014 · 03:54 UTC
Very interesting but hard in a good way. Good Job
WiErD0
09. Dec 2014 · 03:59 UTC
Pretty cool game, but I found it pretty hard to get more than 3 as a score... Didn't really like the idea, but it was well executed and is a cool end product
huggabugga
09. Dec 2014 · 04:02 UTC
This is a toughie! That spider is so fast, by the time I tempt it it's already eating me.
Interface
09. Dec 2014 · 04:08 UTC
Nicely done. Music sets the mood well. Pretty difficult though. Well done.
MiniBobbo
09. Dec 2014 · 04:18 UTC
That big boulder is a spider killin' machine!
el-pepi
09. Dec 2014 · 04:36 UTC
I like the idea. But it is too hard.
Nice music and sound!
RougeRogue
09. Dec 2014 · 15:03 UTC
I just really have to point out how awesome the soundtrack is. I just love it! The game is a little hard to get used to at first, but it gradually becomes more and more fun! Graphics were pretty mediocre for player and enemies but the objects looked good. I like how this is a completely original idea that I doubt has been used by anyone else at all. Overall, it's a fun game once you get used to it but requires a better hook. Of course I understand how you may not have been able to implement this due to time constraints but it's just something to keep in mind for future games or even this one if you plan to continue working on it!
sputnik
09. Dec 2014 · 17:11 UTC
Super cool musique! Le concept est effectivement super intéressant, mais très difficile à exécuter. Good jam!
the-arrival
09. Dec 2014 · 18:36 UTC
nice idea, but in the end the mechanic is not working very well... at least in this state
JJEvil
09. Dec 2014 · 19:19 UTC
Neat concept. I like it.
Tommyno222
09. Dec 2014 · 19:29 UTC
Very hard game... it took me ages until I get one point of score :D But it looks very good and the music is also great!
brombatti
09. Dec 2014 · 21:31 UTC
I liked to teleport things ^^ Only took me a while to figure out what I had to do. I really liked the concept of the game ^^
aidinviper
10. Dec 2014 · 15:19 UTC
nice game guys .
AdventureIslands
10. Dec 2014 · 17:42 UTC
That's pretty creative idea and well executed. maybe some collisions could be improved, but nice and solid entry.
sputnik
10. Dec 2014 · 17:56 UTC
Good job! DESS pour toujours!
Drtizzle
10. Dec 2014 · 18:19 UTC
Very nice concept! Good music and graphics.

Gameplay is good but hard. Maybe next time make the rocks bigger than the guy(3x3 squares?), so you can keep a bit more distance when you swap.

Very well done!!!
🎤 rayman1900
10. Dec 2014 · 18:34 UTC
Thanks all for the feedbacks ! It's very appreciated since it's our first LD ever !
zeal
10. Dec 2014 · 20:00 UTC
Haven't ever played a game with an idea like this. It's so cool. Really fun.
InHelli
10. Dec 2014 · 21:14 UTC
Nice concept, really fun )
Cool game )
kaa
11. Dec 2014 · 03:13 UTC
Nice game! I love the moment when I want to tp smth but bug turn me into a bloody puddle
TeamQuadratic
11. Dec 2014 · 05:10 UTC
Pretty tricky game. I'd love to see this expanded to a full adventure game and not just squashing spiders!
lase
11. Dec 2014 · 05:12 UTC
Interesting concept! It would be cool if there was a bit more perspective in the Z direction. Opening cinematic was cool as well.
nokusu
11. Dec 2014 · 08:38 UTC
Really original concept gameplay wise, the graphics are quite nice too ^^ and the music is just pure NES goodness.

Great job guys, if it weren't for this LD's theme it has good potential to be more than a one screen game :)
Kuupu
11. Dec 2014 · 20:27 UTC
I really like the idea, but the way it is, is not working.
Maybe if the object swap to the position where I started the swapping action

Great work anyway! =D
renatopp
11. Dec 2014 · 20:54 UTC
Nice concept, pretty hard in practice. I think it could be improved in a platformer with physics. Good job.
🎤 rayman1900
11. Dec 2014 · 21:30 UTC
@Kuppu Very good suggestion actually ^^ I might try to implement it in a post-LD version ;) Thanks !
camlang
12. Dec 2014 · 14:19 UTC
I love teleporting and this simple concept. Nice job.
Grindstorm
14. Dec 2014 · 18:27 UTC
Mechanic is quite complex at an entry level, but love the graphics and audio!
tmpxyz
15. Dec 2014 · 10:15 UTC
The mechanics is great, like it.
Nikteddy92
15. Dec 2014 · 10:59 UTC
Woaaah nice game!
The pixel art is nice and the music perfectly fit in the theme!
Well done!
RyanNielson
15. Dec 2014 · 16:04 UTC
Nice game, I really like the art style and the music. The swapping mechanic is pretty interesting, but I would love to see the charge sped up a bit to make the game a bit more frantic. Maybe evening switching items with other items instead of just switching the player with items. Well done.
MrBadIvan
15. Dec 2014 · 17:36 UTC
I like this innovative mechanics, and graphics are cute too =)
voxel
16. Dec 2014 · 06:44 UTC
hah, nicely original idea, never played anything like it
hundredhundred
16. Dec 2014 · 23:51 UTC
Awesome, i really love the concept of the game. The first version of the game the mechanics were a bit hard because you had to get right near the spider to kill it. It was a very tricky task to achieve. However i see that you've made vast improvements in your newer version. The mechanics are much better! and the game is much more enjoyable ahaha I wasn't able to go far but I sure did have a blast with this entry nice game!
pjimmy
17. Dec 2014 · 11:21 UTC
very original game, and challenging, the charger should be quicker or the spiders should be slower, well done
🎤 rayman1900
17. Dec 2014 · 15:12 UTC
The post-LD entry should feature now a quicker charge up ;)
Omiya Games
19. Dec 2014 · 22:37 UTC
I loved mechanic, but I didn't like it in the context for combat. I think the gameplay needs more exploration.
🎤 rayman1900
20. Dec 2014 · 20:17 UTC
@Omiya Games Thanks ! And yeah, me too. I would maybe like to extend that mechanic for a puzzle-adventure type of game ;) Glad we think the same !