Fire in Cage by OpenGL

[raw]
made by OpenGL for LD31 (COMPO)
Tips:
##You can enter the portal to avoid monster chasing.

HowTo:
Click the game area first.
WASD to move.
Left click to fire bullets.
Mouse move to change aim point.

Info:
Simple shoot game. My first Haxe program, no time for sfx.

Ratings

Coolness 73% 3
Overall 2.88 884
Audio 1.60 914
Fun 3.00 636
Graphics 3.34 397
Humor 2.48 559
Innovation 2.60 898
Mood 2.51 914
Theme 3.51 682

Feedback

noahm
08. Dec 2014 · 03:54 UTC
Good work for a first time with a new language. I'm not brave enough to try something new for LD.
sam101
08. Dec 2014 · 04:10 UTC
I wish you thought at us, the poor guys with azerty keyboards :) . Too bad there is no sfx, the game has some good ideas and the graphics are very cool (and I liked the weird-color-blood-on-the-floor).
Stechas
08. Dec 2014 · 04:12 UTC
interesting transporting system, even enemies can use it :D
karol
08. Dec 2014 · 04:45 UTC
I really like the pixel art. The game could use some music/sounds though.
Mincemeat
08. Dec 2014 · 05:13 UTC
Cool art, I like the tube idea as well. Good job :).
wandersenus
08. Dec 2014 · 09:12 UTC
nice game!
🎤 OpenGL
08. Dec 2014 · 09:12 UTC
Thanks for reply:)
eruiz00
08. Dec 2014 · 11:01 UTC
Hey a mini smash tv clone! Lacks sound and some polishment, so would be a base for a more developed good game. Well done.
🎤 OpenGL
08. Dec 2014 · 13:21 UTC
OMG. I just opt-out some choices, like "Overall"....
oskardevelopment
08. Dec 2014 · 17:00 UTC
Thanks for the game! Nice graphics and generally nice eye to the details! I couldn't use the portals though. :(
Belvar
08. Dec 2014 · 17:11 UTC
Nice and simple game. Would be better with some audio but I can understand the lack of time :)
A bit slow though. I may be better if it was faster.
whitematterteam
08. Dec 2014 · 19:15 UTC
Nice game and simple,but great idea. Well done (:
lightsoda
08. Dec 2014 · 22:14 UTC
If I had made this I would've made the movement slightly faster and the bullets more damaging, you don't really have time to move out of the way or blast enough enemies. That does however make the portal more of a necessity, which is a nice addition.
pandamicro
09. Dec 2014 · 01:44 UTC
Nice work! I like the graphics and the portal idea !
thopis
09. Dec 2014 · 05:16 UTC
I played it for a while and I'm going to keep playing it!good job!
alabebop
09. Dec 2014 · 16:27 UTC
Nice one! Like the portal idea but have not many chances to use it (Maybe it's just me being too sucked in shooting game...have killed some and be killed more often ;-P
Kirito
09. Dec 2014 · 18:23 UTC
I'm trying hard but I can only killed 27. The pixel images is pretty lovely. I fond of your avatar :) Maybe it is good to create some 'level up' or 'new equipments' to make it more easier and funny :) Anyway, really well down.
spacedoubt
09. Dec 2014 · 20:31 UTC
Very effective, simple shooter. Love the transport thing. Awesome!
Mikel
09. Dec 2014 · 22:10 UTC
Its a nice game, but I think more speed would give more fun. All enemies come to me and I couldn't run!! Art is nice
mtanton
09. Dec 2014 · 22:46 UTC
Ah you did better than I at using Haxe for the first time. Fun game!
AdventureIslands
10. Dec 2014 · 14:36 UTC
Not bad! It's solid and I like the warp doors idea. Wish it had more effects and weapons to things could stay more varied.
erik
11. Dec 2014 · 07:41 UTC
I like the character art. It would be interesting to see how the portal idea could be expanded.
TheMeorch
15. Dec 2014 · 22:35 UTC
Nice work! The character's movement and the portal warping could be a little faster, just to liven things up a bit. The art is great, though I might not have the main character point a gun directly left or right, since he fires in all directions.
asobitech
16. Dec 2014 · 13:22 UTC
Cute.
Needs a bit of balancing and of course SFX.
You can make quick simple 8bit sounds with SFXR
Dir3kt
17. Dec 2014 · 19:43 UTC
Nice graphics but the game lacks feedback. A bit difficult to now when the player shoots and when an enemy is hit.
Ashtom
18. Dec 2014 · 14:22 UTC
Good focus on the details. I liked the blood splatters, the enemy sprites are great. I liked the warping mechanic to avoid the monsters and also the way monsters spawns. Too bad there is no sound, it would have made the world a bit more lively.
Lancelot Gao
25. Dec 2014 · 04:44 UTC
像素画面大赞!不愧是“像素杆菌”。三种敌人给人感觉很丰富的感觉,如果他们的行为和攻击模式能有所区别会更带劲。Portal的设计很有趣,我非常喜欢在portal里传说的动画过程,当然,更喜欢它带来的无敌和瞬移效果,如果传送时不能射击会更平衡些。我目前杀死41怪。
🎤 OpenGL
26. Dec 2014 · 17:56 UTC
@Lancelot Gao 非常感谢:)