SideLands by MoltenMustafa
SPECIAL REQUEST: If any IOS/Linux users can test this game out in Wine and see if it works, please let me know in the comments what OS you're using so I could update my link descriptions. Thank you!
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This game is weird. Basically, you're a creature that lives on a planet where gravity runs from east to west, and you want to escape it for some reason. I know that wasn't the most professional of explanations but hey, it fits the weirdness of this game.
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Controls are meant to be learnt, but just in case you don't feel like experimenting too much:
Holding DOWN the arrow keys, makes you jump farther when you release the arrow keys. Your color determines your jump length.
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Be sure to check out the top of the window, there's some valuable display options that are toggled with the function keys. Give them a shot if you don't find the defaults to your liking. You can also manually resize the window if you wish.
Thanks for checking this out! I had a lot of fun doing this, I hope it shows through in the game.
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This game is weird. Basically, you're a creature that lives on a planet where gravity runs from east to west, and you want to escape it for some reason. I know that wasn't the most professional of explanations but hey, it fits the weirdness of this game.
---
Controls are meant to be learnt, but just in case you don't feel like experimenting too much:
Holding DOWN the arrow keys, makes you jump farther when you release the arrow keys. Your color determines your jump length.
---
Be sure to check out the top of the window, there's some valuable display options that are toggled with the function keys. Give them a shot if you don't find the defaults to your liking. You can also manually resize the window if you wish.
Thanks for checking this out! I had a lot of fun doing this, I hope it shows through in the game.
| Download (Windows) | https://app.box.com/s/y1m5l537a8gaylu7wsi4 |
| Source (Game Maker: Studio) | https://app.box.com/s/ex0vv12h63qhxttpao1z |
| Timelapse | https://www.youtube.com/watch?v=GZy8wY_261Q |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=1534 |
Ratings
| Coolness | 39% | 1742 |
| Overall | 3.76 | 97 |
| Audio | 3.26 | 231 |
| Fun | 3.72 | 95 |
| Graphics | 3.96 | 104 |
| Humor | 2.86 | 320 |
| Innovation | 3.60 | 240 |
| Mood | 3.30 | 250 |
| Theme | 3.60 | 557 |
Extracting file failed. It is most likely caused by low memory (low disk space for swapping file) or corrupted Cabinet file.
I have 12GB of memory installed on this machine, so hopefully it's not that ;)
You did a pretty good job on the theme too. Because you jump from windows to others, yet they're all in one screen.
You can try it multiple times, because there are multiple ways, which is a good thing.
I think it's fun because the controls are different, they're a little confusing at the begginning but once you get used to it they're really well choosen.
I would like to have it a little longer, and some harder parts, but hey, it's Ludum Dare!
I appreciate the input Joppiesaus, I'm relieved to kow that you enjoyed the controls as those were my main worry. I definitely want to attempt to make a larger game out of this control mechanic someday.
Very cool, keep it up! :)
The game is actually easy except for the 1st teleport room, although I still enjoyed.
We'll start with a positive point: having movement consist entirely of jumps is indeed innovative and it gives a nice twist to what would otherwise be an unremarkable platformer.
However, having gravity run sideways adds nothing to the gameplay. You could just rotate your screen and have exactly the same game except without the 'sideways' gimmick. The 'zooming out' gimmick likewise adds nothing of note (beyond making your game fit the theme), and in fact detracts from the experience as things would look a lot nicer and clearer if it were visible from up close.
And that's a shame, because the graphics are very nice. Though the gameplay wasn't very interesting, it was still interesting to go through the game to see what the levels look like.
The game is far too easy for its short length. With how easily you can get past what little dangers there are, you'll beat the game in significantly less time than it takes me to type up this feedback.
The sound was a tad repetitive and annoying, but it was okay enough to not detract much from the experience. Functionally it was fine.
I would like to have more rooms to play.
Overall, I love it :D