{"author_link":"\/author\/flipskiz\/","author_name":"FlipskiZ","author_uid":"45269","comments":[{"author_name":"oskardevelopment","author_uid":"21518","time":"Dec 8, 2014 @ 5:59pm","epoch":1418061240,"text":"Fun game there the ammo and everything else fits well with the game's theme. Thanks for the game and good luck!"},{"author_name":"Esaucm98","author_uid":"33193","time":"Dec 8, 2014 @ 6:33pm","epoch":1418063280,"text":"Nice game! the graphics are simple but the game itself is very fun. I'll play more  :D well done!"},{"author_name":"Kwask","author_uid":"27489","time":"Dec 9, 2014 @ 4:44pm","epoch":1418143140,"text":"A nice little game! Controls are solid, but I think the UI could use a bit of organization"},{"author_name":"EthanWebster","author_uid":"38791","time":"Dec 9, 2014 @ 5:25pm","epoch":1418145600,"text":"Game has potential, I thought more intelligent AI would make it better (enemies sometimes get stuck on the walls), otherwise it fits the theme well and I enjoyed it."},{"author_name":"DaRaziel","author_uid":"45632","time":"Dec 9, 2014 @ 5:31pm","epoch":1418145960,"text":"Basic shooter with solid game mechanics. Lacks a lot to be a finished game, but the basics are done. Add some sound and improve the graphics as next steps. Also my shots didn`t display most of the time."},{"author_name":"lurumdurum","author_uid":"45930","time":"Dec 9, 2014 @ 5:33pm","epoch":1418146080,"text":"Nice, solid gameplay, easy to understand and use. I like the idea of needing to buy supplies\/upgrades while playing, instead of making a regular shop. :)\r<br\/>\r<br\/>Some things though:\r<br\/>- Zombie AI could use some improvement\r<br\/>- You might want to consider using images instead of buttons text, because I hate to read while being eaten to death :D"},{"author_name":"yokcos700","author_uid":"7500","time":"Dec 9, 2014 @ 5:37pm","epoch":1418146320,"text":"RMB + LMB to shoot? Oh by Jove why? If the weapon doesn't have auto-fire, I find it *very* difficult to shoot at all, leading me to favour the default gun over any alternatives. There are no breaks in which I can check out the weapon options available to me. Other than that, I love me a good TDS and if not for the fact that the method of shooting is really rather dumb, I suspect I'd enjoy this."},{"author_name":"FlipskiZ","author_uid":"45269","time":"Dec 10, 2014 @ 11:50am","epoch":1418211900,"text":"yokcos700, fair enough. Although I never really had much problem with the fire method. I'll see if I can make the firing a bit better, fix the bullets not showing up and balancing the game a bit better in the post-mortem. I like to keep the further tiers of the weapons a bit of an discovery though. The AI will probably stay as it is but I'll try to change the map a bit to make it less cluttered."},{"author_name":"HuntTheWumpus","author_uid":"30702","time":"Dec 13, 2014 @ 3:35pm","epoch":1418484600,"text":"nice :) has everything you need - guns, monsters, a shop, different weapons, skill system. Different levels would be cool.\r<br\/>\r<br\/>Sometimes the bullet graphic was invisible though, but maybe that was just my computer."},{"author_name":"dalbinblue","author_uid":"13960","time":"Dec 13, 2014 @ 3:36pm","epoch":1418484660,"text":"I nice solid foundation.  Even when there are a ton of objects on the screen the game runs smooth and the enemies don't overlay, which means you are doing some good efficient collision detection which is pretty hard to implement.\r<br\/>\r<br\/>My biggest difficulty was the shop.  There is a lot of information on the guns making it difficult to read and compare when you can't pause and have zombies chasing you.  You would probably have been better showing three upgrades to the current gun like &quot;+2 magazine size&quot; or &quot;.3 second faster reload&quot;, something that would fit on the button.  A player could look quick and see his options in a split second, and even if he selected the wrong power up from what he wanted, he knew it would still be better."},{"author_name":"Dracir","author_uid":"8048","time":"Dec 13, 2014 @ 3:42pm","epoch":1418485020,"text":"Awww just needed some quick sfxr sounds! Nice game :)!"},{"author_name":"bradur","author_uid":"40138","time":"Dec 13, 2014 @ 4:44pm","epoch":1418488740,"text":"Good top-down zombie shooter. Store mechanics a little hard to understand at first. Would benefit from sfx &amp; musics and some interface polish (more clear indicators, +$1 popups for example when killing zombies). Nice entry!"},{"author_name":"L0N3 W0LF","author_uid":"7045","time":"Dec 13, 2014 @ 5:00pm","epoch":1418489700,"text":"The game was fun :D the animation tho was kind of slow but meh the importan part is the fun and the work here :D excelent work :3"},{"author_name":"Wilson","author_uid":"21565","time":"Dec 13, 2014 @ 9:28pm","epoch":1418505780,"text":"Fun game, but I found it really tricky, and some shortcuts to buy weapons\/ammo etc would have been nice."},{"author_name":"FlipskiZ","author_uid":"45269","time":"Dec 14, 2014 @ 12:23am","epoch":1418516280,"text":"Wilson, yeah the balancing is being worked on. It was a bit rushed as you might have expected."},{"author_name":"aranscope","author_uid":"46942","time":"Dec 16, 2014 @ 5:48pm","epoch":1418751780,"text":"I actually quite like the programmer art, maybe thats just me :)"},{"author_name":"davidB","author_uid":"20693","time":"Dec 18, 2014 @ 11:57am","epoch":1418903520,"text":"I only play the compo version. UI is confusing. Hard to play on azerty keyboard."},{"author_name":"Benjamin","author_uid":"2952","time":"Dec 18, 2014 @ 2:55pm","epoch":1418914200,"text":"Wow I'm fond of it. #2 Most time spend playing ( around 1 hour ) after &quot;The Second thought&quot;. Your balancing is very accurate. It's a pity you could not add 2-3 sfx the games REALLY need it."},{"author_name":"Warpgames","author_uid":"47430","time":"Dec 18, 2014 @ 2:59pm","epoch":1418914440,"text":"Game need more polish I think, overall solid."},{"author_name":"Peach Pie Productions","author_uid":"40673","time":"Dec 18, 2014 @ 4:12pm","epoch":1418918820,"text":"I love the pixel art :)"},{"author_name":"cxsquared","author_uid":"23711","time":"Dec 18, 2014 @ 11:30pm","epoch":1418945100,"text":"Cool idea and nice game. Good work."},{"author_name":"Domicuc","author_uid":"44551","time":"Dec 19, 2014 @ 5:24pm","epoch":1419009540,"text":"Wow, nice game! Keep up the good work!"},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"Dec 19, 2014 @ 7:14pm","epoch":1419016140,"text":"There's so much to control and you just get thrown right into the action. The game would benefit from a tutorial section. :)\r<br\/>Good job otherwise though!"},{"author_name":"Lynx","author_uid":"44477","time":"Dec 20, 2014 @ 1:27am","epoch":1419038520,"text":"An amities little game with a lot of mechanics to be made in the 48 hours, great job on time management for sure!\r<br\/>\r<br\/>I agree graphics and GUI could be updated and cleaned up for user experience and clarity, but I glad to see you're stay up-to-date with updates and a post-Compo version :)"},{"author_name":"jtpup0","author_uid":"36526","time":"Dec 21, 2014 @ 8:39pm","epoch":1419194040,"text":"Neat, only thing that nabbed me was clicking on the UI made me shoot downwards wasting ammo a bit"},{"author_name":"Valeour","author_uid":"2679","time":"Dec 29, 2014 @ 2:13pm","epoch":1419862080,"text":"Pretty basic shooter, mildly enjoyable. Glad you're working on it after though. Nice details and gun changes, although game is a bit too slow (for me). Good job nonetheless. :)"}],"images":["ld31\/45269-9b1c992815788a7f68297f5abcf91a4d.jpg","ld31\/45269-bbdf459362120f57cce5761b3be324aa.jpg","ld31\/45269-214177be12266492f54dd3fab0a54ab7.jpg","ld31\/45269-0176e874a9b4c9973f9b79b8250f09a3.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/fm9pufgaslrbydr\/AADWv-OA8_Sxxmudj19LZuPra\/Release.zip?dl=1","text":"Windows"},{"url":"https:\/\/github.com\/FlipskiZ\/TDZSG---Ludum-Dare-31","text":"Source"},{"url":"https:\/\/www.dropbox.com\/s\/6n9c5xj34ugu9vv\/Post-Compo.zip?dl=1","text":"Post-Compo Windows"},{"url":"https:\/\/www.dropbox.com\/s\/9dvw75l8jv19a9n\/Post-Compo%20Source.zip?dl=1","text":"Post-Compo Source"},{"url":"http:\/\/gamejolt.com\/dashboard\/developer\/games\/view\/42251\/","text":"Gamejolt"}],"metadata":{"g_key":"13451","g_author":"45269","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13481","g_title":"TDZSG","g_status":"UCHK1","g_place":"631","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/45269-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/45269-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/45269-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/45269-shot3-1419361367.png-eq-900-500.jpg"],"text":"WASD - Movement\r\nR - Reload\r\nF - Melee\r\nG - Dynamite\r\nLMB - Shoot\r\nLSHIFT - Sprint\r\nP - Pause game\r\nN - Next Wave (Post-Compo)\r\n, (comma) - Decrease volume\r\n. (full stop) - Increase volume\r\nESC - Restart game (No prompt!)\r\n\r\nAmmo +10 - 1$\r\nHPPack costs relative to your missing health\r\nDynamite - 5000$\r\n\r\nIf you are voting, vote for the 'Windows' version.\r\n\r\nA few things you should know:\r\nWhen you sprint you become half as fast for 2 seconds after you stop sprinting and then slower (up to half speed) depending on how much stamina you have left.\r\nWhen you get damaged, you are again half as slow for 2 minutes, which stacks with the stamina slow.\r\nWhen you buy a new weapon, or skill a skill you go to the next tier which replaces the three guns\/skills. There are 5 tiers of both in total.\r\nThe game isn't necessarily about surviving for as long as you can, you can win.\r\n\r\nBalance issues guaranteed!\r\n\r\n\r\nIf you want you can edit the map by editing the text file, there is a readme that explains what number is what block in-game.\r\n\r\nThis game was programmed in C++ with Code::Blocks and the Allegro game programming library within 48h.\r\n\r\nThis is my first LD game, do your worst.\r\n\r\nIf you're wondering about the title it's an acronym for Top Down Zombie Shooter Game. Yes, it's very creative.\r\n\r\nChangelog:\r\n\r\nPost Compo:\r\nv 1.2.5\r\nRemade sprinting to be a lot more dynamic\r\nTuned the animations a bit\r\n\r\nv 1.2\r\nChanged the UI a bit, potentially made it even worse\r\nAdded the involvement of the RNG gods to the weapons\r\nTuned the particle effects a bit\r\n\r\nv 1.1.5\r\nAdded sound effects\r\n\r\nv 1.1.1\r\nFew fixes and tweaks\r\nAdded a next wave button\r\n\r\nv 1.1\r\nBalance changes\r\nBase map changes\r\nBetter graphics\r\nParticle effects\r\nNo longer shoots when clicking a button on the GUI\r\n\r\nv 1.05\r\nEnemy HP Bar gets revealed only after getting hurt\r\nSmaller wait before first wave and longer after that\r\nA few other minor changes\r\n\r\nCompo Version:\r\nv 1.02\r\nFixed pause not pausing\r\nFixed the bullets not displaying bug\r\n\r\nv 1.01\r\nChanged one line in the tooltip so it made sense.\r\n\r\nv 1.00\r\nRelease","title":"TDZSG"}