Survive the doodle! by DigitalQR
A simple game whereby you see how high of a score you can get by surviving against the creations of the pencil.
Time-lapse:
https://www.youtube.com/watch?v=stQR3BtkOk4&feature=youtu.be
Controls:
WASD-Directional
Tools used:
-Eclipse
-Paint & GIMP 2.0
-Audacity
Libraries:
-(LWJGL based library) QRDare (https://github.com/DigitalQR/QRDare)
Unfortunately, due to a variety of reasons, this 48 hour compo turned out to be more like an 8 hour, for me; I hadn't prepared or managed my time nearly as well as I should have, which led to me having to scrap my original idea, as I knew I couldn't get it to a decent state in the time I had.
This is my first Ludum Dare and I have already taken many lessons from this and I look forward to taking part in following compos :)
p.s. I'm a rather large newbie, when it comes to game development, so I'd really appreciated any criticism, so I know where to correct.
p.p.s
You MUST extract the content of the zip, in order to run it!
Time-lapse:
https://www.youtube.com/watch?v=stQR3BtkOk4&feature=youtu.be
Controls:
WASD-Directional
Tools used:
-Eclipse
-Paint & GIMP 2.0
-Audacity
Libraries:
-(LWJGL based library) QRDare (https://github.com/DigitalQR/QRDare)
Unfortunately, due to a variety of reasons, this 48 hour compo turned out to be more like an 8 hour, for me; I hadn't prepared or managed my time nearly as well as I should have, which led to me having to scrap my original idea, as I knew I couldn't get it to a decent state in the time I had.
This is my first Ludum Dare and I have already taken many lessons from this and I look forward to taking part in following compos :)
p.s. I'm a rather large newbie, when it comes to game development, so I'd really appreciated any criticism, so I know where to correct.
p.p.s
You MUST extract the content of the zip, in order to run it!
Ratings
| Coolness | 41% | 1659 |
| Overall | 3.13 | 631 |
| Audio | 2.62 | 605 |
| Fun | 3.17 | 468 |
| Graphics | 3.26 | 446 |
| Humor | 2.90 | 304 |
| Innovation | 3.74 | 168 |
| Mood | 3.25 | 294 |
| Theme | 3.87 | 252 |
As for improvements: The movement is a bit too quick and twitchy I think and the game gets too fast at around 70 points (at least for me). Other than that, great job!
I avoided the spikes and boulders, naturally, however did learn the hard wa that the stars were NOT meant for collecting!
Very good little game :)
(Really don't like the mad sheekels :) )
Good job! Thanks!
Exception in thread "main" java.lang.UnsupportedClassVersionError: LD31/control/MainControl : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: LD31.control.MainControl. Program will exit.
Your game looks pretty neat, though.