{"author_link":"\/author\/someone\/","author_name":"someone","author_uid":"1207","comments":[{"author_name":"Absor","author_uid":"45226","time":"Dec 8, 2014 @ 4:00am","epoch":1418010900,"text":"Casually mining and then TANK RUSH, HOLY SHIT."},{"author_name":"mrspeaker","author_uid":"9199","time":"Dec 8, 2014 @ 6:22pm","epoch":1418062620,"text":"Yeah, that escalated quickly - my heart would thank you if the tank rush was timed a little more gradually!\r<br\/>\r<br\/>Great work though - the aesthetic is really nice. I was making the sfx in my head though ;)"},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 8, 2014 @ 7:02pm","epoch":1418065020,"text":"Hi there.  Loaded but did not run, tried it a couple of times. Not rated."},{"author_name":"mrspeaker","author_uid":"9199","time":"Dec 8, 2014 @ 7:54pm","epoch":1418068140,"text":"Woah, this just popped up in my twitter feed: https:\/\/twitter.com\/Libroantiguo\/status\/542033974282182656 - look familiar?!"},{"author_name":"Alendro","author_uid":"39494","time":"Dec 9, 2014 @ 9:09pm","epoch":1418159040,"text":"Interesting idea.  Needs more guidance."},{"author_name":"andrs","author_uid":"47151","time":"Dec 9, 2014 @ 9:11pm","epoch":1418159160,"text":"Reminded me of a really fun SC2 mod. Nice done, I love this concept"},{"author_name":"tomdeal","author_uid":"35919","time":"Dec 9, 2014 @ 9:12pm","epoch":1418159220,"text":"I can see where this is going. Nicea idea, could use more execution"},{"author_name":"ketura","author_uid":"16065","time":"Dec 9, 2014 @ 9:36pm","epoch":1418160660,"text":"Like you say, not much of a game without a goal from the resources, etc.  A good solid start, though.  I would include the ability to place multiple things after clicking so you don't have to keep going back to the menu."},{"author_name":"Jim Haslett","author_uid":"11411","time":"Dec 9, 2014 @ 10:42pm","epoch":1418164620,"text":"I agree with Absor.  TANK RUSH!"},{"author_name":"atombrot","author_uid":"7738","time":"Dec 10, 2014 @ 11:11am","epoch":1418209560,"text":"Very rough entry for but I definitely see the potential. The game looks very cool. Could imagine it'd be fun to play with some more polished (and complete) mechanics :D I like it"},{"author_name":"zompi","author_uid":"18112","time":"Dec 10, 2014 @ 6:38pm","epoch":1418236380,"text":"Interesting idea, too bad it isn't finished... I don't know how to vote it... The graphics are really well done an clear it the game was finished it might be fun too... We are waiting for full version somewhere then :)"},{"author_name":"LukuluK","author_uid":"19988","time":"Dec 11, 2014 @ 1:09am","epoch":1418259840,"text":"This game can be very fun with a quick rythm and rules like resources management. Please make post LD full game and post it here ! :)"},{"author_name":"JoshuaBurr","author_uid":"37414","time":"Dec 11, 2014 @ 2:21pm","epoch":1418307360,"text":"As you say the gameplay isn't finished. I like what you have though. The turret icon was missing from the build menu so I didn't know how to defend myself the first time."},{"author_name":"pjimmy","author_uid":"40339","time":"Dec 13, 2014 @ 5:49pm","epoch":1418492640,"text":"interesting strategy game, visuals look nice, albeit too simplistic, also the enemy attacks are unexpectedly too fast. A better and more explicit tutorial would be great, nice effort"},{"author_name":"DiegoHenriquez","author_uid":"46616","time":"Dec 14, 2014 @ 7:21pm","epoch":1418584560,"text":"I like the art it looked nice :D. But as for gameplay it took me a while to figure out how to shoot the enemy until I read the comments. The icon is invisible :o. Once i figured it out the game became really easy :p. overall a good start. You should try to finish it :D."},{"author_name":"apiotrw","author_uid":"30650","time":"Dec 15, 2014 @ 8:59am","epoch":1418633640,"text":"solid take on the theme"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 20, 2014 @ 7:24pm","epoch":1419103140,"text":"Nobody can save you, when the tanks will arrive!"},{"author_name":"Poupi","author_uid":"30975","time":"Dec 25, 2014 @ 1:55am","epoch":1419472200,"text":"Very nice ;)"}],"images":["ld31\/1207-4930af9784c60c0e64a5e1fb3d23d75f.jpg"],"links":[{"url":"http:\/\/sam.draknek.org\/projects\/resource","text":"Web"},{"url":"http:\/\/sam.draknek.org\/stuff\/ld31-source.tar.gz","text":"Source"}],"metadata":{"g_key":"13519","g_author":"1207","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13549","g_title":"Resource Operation","g_status":"UCHK1","g_place":"1119","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/1207-shot0.png-eq-900-500.jpg"],"text":"Manage a small resource operation in enemy territory. Fend off attacks and try to mine as much as possible.\r\n\r\nUnfortunately I failed to complete the resources and power systems in so it is not much of a game currently. You can build turrets and fend off attacks though.\r\nPerhaps I'll submit a jam version, or a post compo version later.\r\n","title":"Resource Operation"}