Meaty Tears by Zwergesel
You are trapped in an android training facility that requires you to press a series of buttons in a specific order. The next button to press always lights up bright red. Push them all and you are free. But with every button press, more deadly traps appear. Can you beat the course? And how fast will you be?
Inspired by Super Meat Boy (duh!). In the end it became much more of a clone than intended, but I didn't have time to include the additional features that I originally wanted the game to have.
The game is very basic, but at least I finished it before the submission deadline.
Controls: Arrow keys or WASD to move and jump.
Inspired by Super Meat Boy (duh!). In the end it became much more of a clone than intended, but I didn't have time to include the additional features that I originally wanted the game to have.
The game is very basic, but at least I finished it before the submission deadline.
Controls: Arrow keys or WASD to move and jump.
Ratings
| Coolness | 80% | 2 |
| Overall | 3.40 | 355 |
| Audio | 3.22 | 249 |
| Fun | 3.31 | 355 |
| Graphics | 2.69 | 816 |
| Innovation | 2.66 | 871 |
| Mood | 2.80 | 685 |
| Theme | 3.66 | 469 |
The difficulty is frustrating, however. There doesn't seem to be a lot of rhyme or reason to the level design.
Good game, good fun, great music :)
Theme is well implemented. A one-room game with changing obstacles. Good work!
Nice SMB-inspired entry. A little more visual feedback and a little tweak to the "physics" could help, but overall I think you did a nice job :D Keep on developing!
You made me feel satisfied when I did get past one by making it so hard!
You also did a good job with the tight platformer controls, which of course is critical in a game like this. The new dangers were unexpected and cool. Particularly nice on corners, and the slight sliding on slopes.
That top left button though was just to hard to reach (and w/ the laser - impossible)