Memories of Seasons by ncannasse
Memories of Seasons is a story about loss, love, loneliness and growing up. In no particular order.
| Flash | http://ncannasse.fr/file/ld31 |
| Source | http://github.com/ncannasse/ld31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=8497 |
Ratings
| Coolness | 71% | 3 |
| Overall | 4.16 | 13 |
| Audio | 3.93 | 37 |
| Fun | 3.30 | 363 |
| Graphics | 4.00 | 83 |
| Humor | 2.80 | 354 |
| Innovation | 3.52 | 289 |
| Mood | 4.56 | 3 |
| Theme | 4.32 | 45 |
The gameplay is maybe too deterministic to be fun, but it makes a real sense as a reinforcement of the weight of destiny in the story.
Definitely some strong Kube's atmosphere in the different landscapes, it brings back some sweet memories.
I enjoyed the music, especially the first one.
the music fits the mood. nice =)
I enjoyed the way in which you reconstruct the story, which left me a bit melancholic at the end.
Brilliant work! :)
Good harmony between graphic design, music and seasons.
Impressive work!
@Absor : the music soft i used couldn't export so I had to record+recut by hand with Audacity
@MossyFrog : I actually played ToTheMoon last week so yes it was one of the inspiration.
I really struggled to comeup with ideas this time, tried many different things (I even had a prototype for "All GAMES in one screen" with a shooter, a platformer and an arena fighter all playing together). But none of them worked out well.
I decided on Sunday to switch to story driven content so it was hard to put all of this together in just one day. Quite happy with the result and that you like it.
Try to get to the end, it's not very long and there's no save :)
I'm less fan of the story, but it's the difficulty with the game jam, it's hard to enter into a story, specially when she is not linear.
Still a really great game on one screen!
And by the way i love the title of the game.
Even if I haven't understand the ending ^^.
Great work though, congratulations, really amazing mood.
Nice mood.
Great mood! (5/5)
Simply delightful, well done.
I was almost at the end.
The ending seemed abrupt... I wonder if there is a "good" ending..
I often accidentally triggered speeches repeatedly, as I pushed the button to skip/end the text.
It's linear... I mean, maybe I didn't want to be that kid's friend but it was the only way to advance.
The graphical style follows this direction.
Amazing game!
I was expecting a less linear walktrought thought.
It reminds me of your precedent game adventure of noland.