{"author_link":"\/author\/zed0\/","author_name":"zed0","author_uid":"35609","comments":[{"author_name":"celeron55","author_uid":"16208","time":"Dec 8, 2014 @ 3:31pm","epoch":1418052360,"text":"Server appears to be down."},{"author_name":"zed0","author_uid":"35609","time":"Dec 8, 2014 @ 4:30pm","epoch":1418055900,"text":"Restarted, sorry about that."},{"author_name":"rogberth","author_uid":"8913","time":"Dec 8, 2014 @ 9:42pm","epoch":1418074620,"text":"Very unfair, I was about to win and suddently 2 bots came out of nowhere =( Really tense game, reminds me of liquid war! Good job"},{"author_name":"Crumpet","author_uid":"34699","time":"Dec 9, 2014 @ 2:40pm","epoch":1418135700,"text":"While there is certainly fun to be had swatting insects, I can imagine this a lot more fun when facing humans.\r<br\/>That said, the idea is good, the polish does feel lacking. I feel this game could be a lot more engaging with more sound and flashing lights. The foundations are definitely very solid, you just need to build something more on top of them :)"},{"author_name":"Vulture Tamer","author_uid":"41917","time":"Dec 10, 2014 @ 12:23pm","epoch":1418213880,"text":"about the same concept as I had ;-)\r<br\/>mine is just with more clicking :p"},{"author_name":"Ossi","author_uid":"26674","time":"Dec 13, 2014 @ 12:41am","epoch":1418430960,"text":"Nice concept. I've never played a game like this before. It works really well with the theme and it feels quite innovative to me. I like the constant struggle to expand although it was tough once I got about half the screen, since it sometimes felt like I couldn't hold back the smaller bots. Very neat!"},{"author_name":"Johnro","author_uid":"44070","time":"Dec 13, 2014 @ 12:43am","epoch":1418431080,"text":"Fun game! I don't know what happened, but it was fun nonetheless!"},{"author_name":"6DownStudios","author_uid":"39552","time":"Dec 14, 2014 @ 3:46am","epoch":1418528460,"text":"Cool take on the theme! I love simulations like this where different strategies will result in emergent patterns; feels like bacteria colonies fighting over a petri dish :)\r<br\/>Well done!"},{"author_name":"mrexcessive","author_uid":"20788","time":"Dec 14, 2014 @ 4:46pm","epoch":1418575260,"text":"Hi there. Interesting idea. Seemed to be a sort of deadlock vs. the bots.  Shame no sounds. Like the abstract nature of it. Good job!"},{"author_name":"Jaenis","author_uid":"36966","time":"Dec 14, 2014 @ 9:30pm","epoch":1418592300,"text":"Great game, feels easy, bit isn't so. Surprisingly interesting! Great work!"},{"author_name":"Jaenis","author_uid":"36966","time":"Dec 15, 2014 @ 6:07am","epoch":1418623320,"text":"Oops, forgot to rate last night just commented. Here's the rating too"},{"author_name":"Benjamin","author_uid":"2952","time":"Dec 21, 2014 @ 3:00pm","epoch":1419173700,"text":"Very innovative. Not really fun to play but nevertheless addictive... :) I could get alsmot 75% of the screen but could not get rid of the others colo totally. I think the core mechanic deserve a more strategic version, maybe turn by turn with some way to use left right up and down moves as ressources.\r<br\/>I would have love to see a timelapse of my game ( like in populous )"},{"author_name":"Tom 7","author_uid":"1984","time":"Dec 28, 2014 @ 11:51pm","epoch":1419810360,"text":"It was a bit hard to understand what the rules were about taking over territory, and I'm not sure I actually ever really understood, but on my second try I got to 4600 points and wiped out 1\/3 bots. :)"},{"author_name":"gallerdude","author_uid":"16506","time":"Dec 29, 2014 @ 12:14am","epoch":1419811740,"text":"Interesting game. Probably more fun with humans."},{"author_name":"uvwar","author_uid":"40468","time":"Dec 29, 2014 @ 1:53am","epoch":1419817680,"text":"Very cool, I felt like a dynasty crushing various rebel factions, but before too long I could just hold a single direction and have so much momentum that I was unstoppable."},{"author_name":"Shivur","author_uid":"36762","time":"Dec 29, 2014 @ 2:21am","epoch":1419819360,"text":"Interesting concept!"},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Dec 29, 2014 @ 2:35am","epoch":1419820200,"text":"Definitely add a built-in replay\/timelapse feature! That would be awesome :)"},{"author_name":"savethejets1","author_uid":"15315","time":"Dec 29, 2014 @ 3:03am","epoch":1419821880,"text":"Neat idea. I think the concept is really innovative. \r<br\/>\r<br\/>Although I feel like it might benefit from some additional mechanics? \r<br\/>Maybe a combo system\/ or powerups\/ or something else might add to the gameplay?"},{"author_name":"d3garcia","author_uid":"47116","time":"Dec 29, 2014 @ 3:47am","epoch":1419824520,"text":"I was winning but I got tired really quick jajajaja. very good idea"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 29, 2014 @ 4:12am","epoch":1419826020,"text":"I like colors! But mechanics is pretty innovative. To innovative for me."},{"author_name":"SimianLogic","author_uid":"15570","time":"Dec 29, 2014 @ 7:10pm","epoch":1419879900,"text":"I think I would like this if it was round-based and everyone made a move at once. As it is, kinda feels like a buttonmasher without really satisfying feedback that what you did has any effect (if you really spam a direction you can see your territory go that way).\r<br\/>\r<br\/>Cool idea!"}],"images":["ld31\/35609-8f7bc4757821c9e230f7ea193a9b59e9.jpg"],"links":[{"url":"http:\/\/zed0.co.uk\/territorial\/","text":"Web"},{"url":"http:\/\/zed0.co.uk\/territorial-source.zip","text":"Source (zip)"},{"url":"http:\/\/zed0.co.uk\/territorial-source.tar.gz","text":"Source (tar.gz)"}],"metadata":{"g_key":"13549","g_author":"35609","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13579","g_title":"Territorial","g_status":"UCHK1","g_place":"685","g_commentcount":"21","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/35609-shot0.png-eq-900-500.jpg"],"text":"Use the arrow keys to expand your territory in that direction.\r\n\r\nTry to hang on to your territory as long as possible and wipe out your opponents!\r\n\r\nPlayers who occupy a smaller area can push into the territory of those who control more.\r\n\r\nThe entire game (globally) is the same instance.\r\n\r\nThere are some bots in the game to play against in case no one's online, but it's more interesting against real people.\r\n\r\nTIP: Start moving immediately or you will get swallowed fairly quickly!\r\n\r\nTested in Chrome 25.0.1364.172, but works in at least some versions of Firefox too.\r\n\r\n\r\nInstructions for running from source:\r\nThe server and bots require node, I used node-v0.10.33.\r\nTo run the server:\r\ncd territorial\/server\r\nnpm install websocket clone html-escape\r\nnode server.js\r\n\r\nTo run a bot:\r\ncd territorial-source\/bot\r\nnpm install websocket\r\nnode bot.js\r\n\r\nTo run the client:\r\nOpen territorial-source\/client\/index.html in a browser.","title":"Territorial"}