The Storage room by besieger1

[raw]
made by besieger1 for LD31 (JAM)
The Storage room, is all about surviving waves of robotic enemies in a storage room.

Story: You are a hard employee at some hotel and find yourself moving crates and boxes when you hear some sudden shooting and screaming, you drop the crate you where moving and a rifle falls out.

You scramble for some ammo found in the bottom of the crate and prepare yourself. What happens next is up to you...

Note: Sorry about the bad AI, I did my best...

Controls:
Move - WASD + Mouse
Shoot - Mouse button

Ratings

Coolness 100% 1
Overall(Jam) 2.93 739
Audio(Jam) 2.46 578
Fun(Jam) 2.64 806
Graphics(Jam) 3.72 282
Humor(Jam) 1.88 793
Innovation(Jam) 2.20 932
Mood(Jam) 2.59 809
Theme(Jam) 3.11 834

Feedback

Wezley
07. Dec 2014 · 21:30 UTC
Awesome game! I love the art!
razieliyo
08. Dec 2014 · 01:05 UTC
omg this is great!
Croze
08. Dec 2014 · 02:12 UTC
Cool art, are the boxes even killable?
sharpcoder
08. Dec 2014 · 03:03 UTC
Nice Job! I love the graphics though shooting the enemies is sometimes glitched.
SuperPokeunicorn
08. Dec 2014 · 03:23 UTC
The game looks very nice and what you have here is very promising, but it feels a bit repetitive. While the use of theme was interesting, I feel like confining yourself worked against you more than it did for you. This is a really solid foundation though and I'd like to see where will you go with this.
ecoay
08. Dec 2014 · 05:43 UTC
would have been slightly better with hit point bars possibly or some indication that they are damaging you or you are damaging them. Maybe a flash animation?
Sim00n
08. Dec 2014 · 06:25 UTC
I think this is one of those games where it has a ton of potential but the theme constrained it. If you were able to run around many rooms and basically scramble around the entire hotel to find resources it might be a lot of fun. I know this is obviously only 48 hours but it's a great beginning. Please keep working on it outside of the theme and maybe you'll end up developing a really cool game. Great job!
sanojian
08. Dec 2014 · 07:31 UTC
My gun didn't seem to hurt the robots at all.
Wayward
08. Dec 2014 · 08:00 UTC
Nice voxel art!
Snuux
08. Dec 2014 · 08:13 UTC
This is 3D! It's cool!
AkirAssasin
08. Dec 2014 · 08:18 UTC
The robots are so tanking! Other than that, there was a very funny glitch where the player's legs will fall to the ground.
caporaltito
08. Dec 2014 · 09:14 UTC
Love the art, a bit buggy though.
Alexandre Szybiak
08. Dec 2014 · 10:49 UTC
This is cool but I couldn't kill any enemy, my bullets would just miss or have no effect. I love the art and concept though.
mahu
08. Dec 2014 · 11:17 UTC
Nice game; only after 4 attempts of play i finally could kill the enemies; The death animation of the enemies at first i thought was a glitch! The sound effects are good and the lack of music give a touch in the mood of the game.
🎤 besieger1
08. Dec 2014 · 12:08 UTC
I have updated the game now guys, bullets now hit enemy's at close range, as well as some other improvements.
Timm638
08. Dec 2014 · 16:05 UTC
Feels somehow repetetive!
OldPeculier
08. Dec 2014 · 21:21 UTC
I struggled to shoot the bad guys—if they were too close I'd just shoot through them, and other times they just wouldn't die. Nice concept though.
Maurogik
08. Dec 2014 · 21:21 UTC
Nice voxels graphics ! The shotgun and rifle feels kinda weird to use.
RedPanda
08. Dec 2014 · 21:21 UTC
I would say that gameplay lacks, but god I loved the art-style :D
jsmtux
08. Dec 2014 · 21:22 UTC
I really like the models, but shooting did not work very well.
MintArcade
08. Dec 2014 · 21:22 UTC
Neat. Repetitive, but cool.
Evergreen Games
08. Dec 2014 · 21:23 UTC
Love the art. its a little easy and it should get harder as you progress. overall pretty good.
Resonious
08. Dec 2014 · 21:25 UTC
Definitely nice art.
OneMuppet
08. Dec 2014 · 21:25 UTC
Nice colors and graphics! I had a hard time figuring out the aim of the guns, they seemed a bit random and a lot of shots went into the floor for me. Would have liked more skill based shooting, or maybe it was just that I didn't understand the controls?
arzi
08. Dec 2014 · 21:27 UTC
Nice art style! Technically a single room game rather than single screen, but I'll let it slide ;) It seems the bullets hit floor too early.
jcsirron
09. Dec 2014 · 03:45 UTC
This game was rather interesting. The robots were rather sturdy, which made survival rather tricky.
MurderSantaTeam
09. Dec 2014 · 19:21 UTC
awesome simple graphics indeed :)
Taldius
09. Dec 2014 · 19:56 UTC
Really nice game. I love how you made a good atmosphere to the game with simple 3D. The game feels also really polished.
Great job! :D
Shampop
09. Dec 2014 · 20:03 UTC
It's a good beginning, but it's a little bit limited and repetitive ...
I like the 3D graphics, and the game load quickly
Wezley
09. Dec 2014 · 22:40 UTC
I feel like I've already rated this! xD Oh well! Have another good rating my friend! I liked this game so much I'll play/rate it again xD
rodobodolfo
09. Dec 2014 · 22:41 UTC
Nice, I had trouble knowing if I was hitting enemy and if it was hitting me... Great Game!
floorman
09. Dec 2014 · 22:43 UTC
It is a nice game, would have been slightly better if there was more room to move around in.
ENDESGA
09. Dec 2014 · 23:44 UTC
awesome game! :D I love it
Leaghorn
09. Dec 2014 · 23:45 UTC
Nice style. Too bad only one room.
pjimmy
10. Dec 2014 · 02:28 UTC
love the blocky 3d graphics, gives the game a lot of character
Code Medicine
11. Dec 2014 · 05:43 UTC
Great entry. Love the style of it. Would love to see some ui elements that are styled like the rest of the game. The enemies seem to have massive colliders. Also, the bullets seem to fire from behind my characters head instead of the muzzle. You are definitely headed in the right direction with this. Good fun!
goodbadokay
12. Dec 2014 · 19:23 UTC
I like the set up, nice graphical style
I'm not sure if it's my laptop or it's a bug, but I've stuck between boxes few times in a row and was not able to move
However, nice job!
mrexcessive
13. Dec 2014 · 21:18 UTC
Hi there. Nice blocky visuals, nice lighting. Found it a bit hard even early on. Good job!
asobitech
16. Dec 2014 · 13:40 UTC
I enjoyed the art style.
Could have done with more variations on the enemies.
Perhaps limit the bullets you have with having to collect ammo.
Omiya Games
20. Dec 2014 · 01:25 UTC
I could just stand at the back corner firing at the robots forever. I believe a little balancing is in order.