TITLE by Metamorphosis Games

[raw]
made by Metamorphosis Games for LD31 (JAM)
The title of a new game has just fallen and it is your job to fix it. Travel through each letter fighting enemies and jumping across pits.

Controls:
Enter - "Start the game"
A - Left
D - Right
W - Jump
E - Use Teleporter/ Talk
Space - Zoom
Right Mouse Button - Shoot
Escape - Close Game

Note: This game was made in 72 hours under the theme "Entire Game on One Screen" for Ludum Dare 31. The game is *very* rough, but is functional to at least some degree and was a successful first Ludum Dare in the sense that a great deal was learned.

Ratings

Coolness 40% 1695
Overall(Jam) 2.39 986
Audio(Jam) 2.14 638
Fun(Jam) 2.26 958
Graphics(Jam) 2.17 921
Humor(Jam) 2.56 521
Innovation(Jam) 2.83 635
Mood(Jam) 2.26 924
Theme(Jam) 2.91 902

Feedback

Asaratha
08. Dec 2014 · 23:33 UTC
I find the premise of the game funny, but had a very VERY hard time playing the game due to the gravity, maybe it was intentional but it was more frustrating than it should have been. Also, sometimes you can shoot yourself if running and jumping, or if standing next to a wall.

There was an enemy that killed another enemy, not sure if intentional but thought you should know.
Jellycakes
09. Dec 2014 · 14:36 UTC
Cool, like the idea. Getting hang of the controls and movement was a little frustrating but its good. I like! :)
Madball
09. Dec 2014 · 14:38 UTC
I've seen some games those are very polished but have little gameplay. This game is little polished but has a lot of gameplay! Despite the lack of graphics, I enjoyed playing this game a lot. The idea is interesting and original. Level e is sparse, seems like you found less time for it than for the other levels, which are excellently designed.
This game is so fun I forgive all your bugs. You probably know them by yourself.
DA_KID
09. Dec 2014 · 18:40 UTC
It looks to me like you put way too much time into making levels and not enough time polishing. Movement is incredibly slippery, the gun feels like a peashooter, the enemies' shots are very difficult to avoid. Polish.
ajopart
09. Dec 2014 · 19:12 UTC
Nice idea !
TriSquare
10. Dec 2014 · 13:54 UTC
You needed better controls, other than that nice level design :)
regisRquoi
11. Dec 2014 · 08:48 UTC
(the idea look like my first proto for this jam! ahah!
Too bad I can't do mirror download)
stevekratos
11. Dec 2014 · 09:08 UTC
Good work...
ynots
11. Dec 2014 · 09:15 UTC
creative Idea..
woz
11. Dec 2014 · 09:19 UTC
So I played for a minute by straining my eyes, thinking I was just playing as a pixel. Then I remembered that Space was Zoom, and things were much better. My bad.

Interesting idea, though the character movement made it very difficult
wilpel1234
11. Dec 2014 · 21:13 UTC
Good job!
lurumdurum
12. Dec 2014 · 17:07 UTC
Even though I died a lot from the gravity, the theme interpretation is pretty good.
galman
13. Dec 2014 · 19:35 UTC
Nice idea and a lot of gameplay!
I find the controls a bit too hard
dieblume86
16. Dec 2014 · 16:21 UTC
Nice start