{"author_link":"\/author\/akurn\/","author_name":"Akurn","author_uid":"40190","comments":[{"author_name":"Recon","author_uid":"25931","time":"Dec 8, 2014 @ 1:49pm","epoch":1418046240,"text":"Very good adaption!"},{"author_name":"Kim","author_uid":"44790","time":"Dec 8, 2014 @ 2:10pm","epoch":1418047500,"text":"Your take on the theme is amazing. I resized away tons of enemies :P and the end was within my reach when I died the last time. Clever game! art &amp; sound great too."},{"author_name":"hexagore","author_uid":"34027","time":"Dec 8, 2014 @ 3:31pm","epoch":1418052360,"text":"I like the take on the theme. The window resizing mechanic seems very daring!"},{"author_name":"Tipyx","author_uid":"20954","time":"Dec 8, 2014 @ 3:32pm","epoch":1418052420,"text":"Wow, I don't expect that... A little binding but some much smart !"},{"author_name":"okkolobr","author_uid":"26489","time":"Dec 8, 2014 @ 3:32pm","epoch":1418052420,"text":"Now I see what could have been done with the them. Well done Sir."},{"author_name":"Zolkren","author_uid":"35151","time":"Dec 8, 2014 @ 3:33pm","epoch":1418052480,"text":"I love those game types.\r<br\/>Really cool."},{"author_name":"Resonious","author_uid":"38940","time":"Dec 8, 2014 @ 3:33pm","epoch":1418052480,"text":"Wow, nice! Never seen anything like it. Excellent take on the theme, sir. Well done. Although I'm sure you've noticed, but the character sometimes seems to have a hard time telling which direction he should be facing."},{"author_name":"lisac","author_uid":"43891","time":"Dec 8, 2014 @ 3:33pm","epoch":1418052480,"text":"Awesome interpretation of the theme! So clever! Well done."},{"author_name":"Conk","author_uid":"40797","time":"Dec 8, 2014 @ 3:52pm","epoch":1418053620,"text":"Really good use of theme, jumping seemed a little pointless, overall quite fun although re-sizing the window was a little annoying at times as I'd often miss."},{"author_name":"Akurn","author_uid":"40190","time":"Dec 9, 2014 @ 2:56am","epoch":1418093460,"text":"Thanks all! :)\r<br\/>\r<br\/>@Resonious Yeah, it's my dodgy collision detection code. It fixed going through walls when teleporting to the other side, but made running look glitchy. Definitely need to rewrite it.\r<br\/>\r<br\/>@Conk Yep, it's meant to indicate that you CAN jump, but show how pitiful it is, until you pickup the boots. Also yeah I agree with the resizing thing, I was working on a trackpad and it's even harder. Wanted to implement some kind of larger button to grab to resize, but yeah 48 hours.."},{"author_name":"MrLeePerry","author_uid":"30240","time":"Dec 9, 2014 @ 4:59am","epoch":1418100840,"text":"Oh man, well done!  Love the resizing window dynamic for the level.  Cool!"},{"author_name":"shasharala","author_uid":"34866","time":"Dec 9, 2014 @ 12:38pm","epoch":1418128380,"text":"I can't even begin to express how amazed I an my friends were upon happening on this game. Astounding! More! Please do more!"},{"author_name":"Jhelle","author_uid":"2232","time":"Dec 9, 2014 @ 2:15pm","epoch":1418134200,"text":"Love the usage of the the theme!"},{"author_name":"floorman","author_uid":"10481","time":"Dec 9, 2014 @ 2:16pm","epoch":1418134260,"text":"Damn, this game is hard.\r<br\/>\r<br\/>Love the idea of being able to resize the scene to get more of the game. But still, damn you! This game is hard! =D"},{"author_name":"BobMorate","author_uid":"35459","time":"Dec 9, 2014 @ 2:18pm","epoch":1418134380,"text":"Very, very smart design, I loved it! Congratulations!"},{"author_name":"imaginarymonsters","author_uid":"40234","time":"Dec 9, 2014 @ 2:20pm","epoch":1418134500,"text":"Really inventive take on the theme! Excellent meta-game : D"},{"author_name":"friggingames","author_uid":"47652","time":"Dec 9, 2014 @ 2:25pm","epoch":1418134800,"text":"Awesome idea for a one screen game! I love the character design too. He is super cute."},{"author_name":"Nobuyoshi","author_uid":"41434","time":"Dec 9, 2014 @ 2:41pm","epoch":1418135760,"text":"Clever."},{"author_name":"pjimmy","author_uid":"40339","time":"Dec 10, 2014 @ 1:16am","epoch":1418173860,"text":"love it, very innovative"},{"author_name":"Frump","author_uid":"35460","time":"Dec 10, 2014 @ 2:23am","epoch":1418177880,"text":"Very cool idea to make the browser window part of the game. I stretched it across both of my monitors. I found the jump to be lacking, it was hard to get to the keys"},{"author_name":"Kaijuu","author_uid":"46066","time":"Dec 10, 2014 @ 4:31am","epoch":1418185560,"text":"Cool idea and concept! Enjoyed the game!"},{"author_name":"hypnoticbytes","author_uid":"46966","time":"Dec 10, 2014 @ 3:26pm","epoch":1418224860,"text":"Pretty clever idea. Love the pixel art. A bit difficult for me but I suck playing games. Great job!!!!"},{"author_name":"Gungnir","author_uid":"15389","time":"Dec 10, 2014 @ 3:34pm","epoch":1418225340,"text":"Pretty brutal but it's the most interesting interpretation of the theme I've seen so far.\r<br\/>\r<br\/>Well done!"},{"author_name":"JoshuaBurr","author_uid":"37414","time":"Dec 10, 2014 @ 3:58pm","epoch":1418226780,"text":"Really nice entry. Took me a few tries to reach the red door. Became much easier once I found a shield."},{"author_name":"glaze_96","author_uid":"46004","time":"Dec 10, 2014 @ 4:41pm","epoch":1418229360,"text":"Awesome idea! The only thing I don't like are the controls, they're kind of jerky which makes the game hard to play. Other than that, fantastic!"},{"author_name":"LostTrainDude","author_uid":"39571","time":"Dec 10, 2014 @ 4:41pm","epoch":1418229360,"text":"The concept is really amazing! It has (at least, in Chrome) few bugs and glitches (i.e. Hitting &quot;HELP&quot; will &quot;respawn&quot; the character, maximizing instead of resizing the window will not generate rooms) but I see lots of potential in your idea and I hope to see a future version soon! :D\r<br\/>\r<br\/>Great job!"},{"author_name":"Taldius","author_uid":"12650","time":"Dec 10, 2014 @ 5:35pm","epoch":1418232600,"text":"Awesome game, it's one of my favorite so far!\r<br\/>The concept is so damn clever! :D\r<br\/>I love it, great job!"},{"author_name":"sputnik","author_uid":"38770","time":"Dec 10, 2014 @ 5:51pm","epoch":1418233560,"text":"Very good idea! Had a couple of bugs though."},{"author_name":"zanenga","author_uid":"34576","time":"Dec 10, 2014 @ 6:06pm","epoch":1418234460,"text":"Wow, so hard! Love the use of theme!"},{"author_name":"Noah Ratcliff","author_uid":"18011","time":"Dec 10, 2014 @ 9:39pm","epoch":1418247240,"text":"Wow! Very clever take on the theme, and great execution! Well done!"},{"author_name":"andreaswitzen","author_uid":"34124","time":"Dec 11, 2014 @ 2:40am","epoch":1418265300,"text":"Quite innovative and a good interpretation of the theme. Cool procedurally generated environments. But to hard for me! Restarted (and resized) maybe 10-15 times before giving in. I'm not good at platformers."},{"author_name":"mactinite","author_uid":"26320","time":"Dec 11, 2014 @ 4:38am","epoch":1418272380,"text":"I really like the idea of this game! didn't really hit any big bugs or anything, really awesome!"},{"author_name":"Paperscraps","author_uid":"43555","time":"Dec 11, 2014 @ 6:16am","epoch":1418278260,"text":"This was super clever. Awesome job."},{"author_name":"Team Flashlight","author_uid":"47542","time":"Dec 11, 2014 @ 6:59am","epoch":1418280840,"text":"The idea of resizing the window to influence the environment in game is quite unique. You may try to do more things with that mechanism. And the game seems a little hard...The player can die easily.."},{"author_name":"deyteris_team","author_uid":"45193","time":"Dec 11, 2014 @ 11:32am","epoch":1418297220,"text":"Simple challenging gameplay, fine"},{"author_name":"Threstle","author_uid":"44198","time":"Dec 11, 2014 @ 4:09pm","epoch":1418313840,"text":"Nice idea! And the visuals are cool. But it keeps on crashing when I play, and the player movements are buggy. :("},{"author_name":"Virtually Competent","author_uid":"47427","time":"Dec 11, 2014 @ 7:54pm","epoch":1418327340,"text":"Clever idea! I think the core gameplay could be tightened up a bit, but the dungeon scaling mechanic has a lot of potential. :D"},{"author_name":"ghostinthesoft","author_uid":"20530","time":"Dec 12, 2014 @ 4:07pm","epoch":1418400120,"text":"Interesting idea !"},{"author_name":"Carduus","author_uid":"7279","time":"Dec 13, 2014 @ 11:22am","epoch":1418469420,"text":"Interesting, i was stuck in the first room on my first try.\r<br\/>Maybe an issue with the generated dingoen.\r<br\/>Would be great if you bind keys for AZERTY keyboards :)"},{"author_name":"Franklin's Ghost","author_uid":"35424","time":"Dec 13, 2014 @ 2:28pm","epoch":1418480580,"text":"Such a smart take on the theme. The resizing window aspect proved really interesting and was a nice touch, was good to know that if you didn't like the layout then you could just change it."},{"author_name":"OldPeculier","author_uid":"25979","time":"Dec 14, 2014 @ 1:07am","epoch":1418518920,"text":"Super clever and pretty fun. Great!"},{"author_name":"ChuiGum","author_uid":"22408","time":"Dec 14, 2014 @ 1:18am","epoch":1418519580,"text":"Great innovation, fit really well with the theme. Nice graphics and audio too. Good job"},{"author_name":"Backterria","author_uid":"46642","time":"Dec 14, 2014 @ 7:00am","epoch":1418540100,"text":"Very cool take on the theme!Cool entry"},{"author_name":"SoulGame","author_uid":"42398","time":"Dec 14, 2014 @ 9:49am","epoch":1418550240,"text":"I agree with people above, very cool theme concept!"},{"author_name":"SelfishGenome","author_uid":"38547","time":"Dec 14, 2014 @ 11:46am","epoch":1418557260,"text":"brilliant concept very cleverly executed and with a really nice art style."},{"author_name":"Instant Noodles","author_uid":"44379","time":"Dec 14, 2014 @ 10:13pm","epoch":1418594880,"text":"Very Good idea, i love the resize concept. You should continue to develop this game !"},{"author_name":"hundredhundred","author_uid":"42294","time":"Dec 15, 2014 @ 8:25am","epoch":1418631600,"text":"innovative! i really enjoyed playing this, although i kinda felt that the death was a bit brutal. overall nice game!"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Dec 16, 2014 @ 5:03am","epoch":1418705880,"text":"amazing idea for the theme - high marks here"},{"author_name":"Lynx","author_uid":"44477","time":"Dec 17, 2014 @ 3:50am","epoch":1418787900,"text":"Great concept! I also enjoy the random rogue-like elements although sometimes they seemed impossible (spikes in front of every door)"},{"author_name":"ncannasse","author_uid":"8497","time":"Dec 19, 2014 @ 12:49pm","epoch":1418993040,"text":"Would have been a great take on the theme but the game itself is hard to play. Tip : don't do random generation in LudumDare, a small level design is less complicated for both you and the players :)"},{"author_name":"alyphen","author_uid":"14242","time":"Dec 20, 2014 @ 5:59pm","epoch":1419098040,"text":"A novel mechanic, unfortunately the physics didn't feel tight enough and the browser resizing caused big grey squares everywhere when refreshing the display. The music is pretty nice, and it's alright graphically, but doesn't really seem to pull off what it sets out to achieve sadly."},{"author_name":"Victory Garden","author_uid":"22357","time":"Dec 22, 2014 @ 8:31am","epoch":1419236760,"text":"Ooh... this is a great idea. I never quite got to the ending, though, because of a strange bug where the level would restart but a key would be pressed down, so I couldn't stop myself from running right or left. Also, my corpse bounced a lot &gt;_&lt; I liked the graphics and audio--really clear and easy to understand. Thank you for the game!"},{"author_name":"2HitAdam","author_uid":"15390","time":"Dec 26, 2014 @ 5:23pm","epoch":1419614280,"text":"Nice twist ending haha, took me awhile to get there. Like everyone else is saying, this is an awesome, awesome take on the theme. Love the ingenuity, it's probably a little bit more clever than fun right now with the bugs and abrupt physics, but still, for 48hrs I'm well impressed."},{"author_name":"janovbyrnisson","author_uid":"43705","time":"Dec 28, 2014 @ 10:48am","epoch":1419763380,"text":"Really great idea and adaptation of the theme. Good job! :)"}],"images":["ld31\/40190-28510ce83ea019972731d13225340ed3.jpg","ld31\/40190-8896a44b4bb05d53f7c3080a6c50b89a.jpg","ld31\/40190-5632259c4bebf83d549ffe2b03b1671f.jpg","ld31\/40190-657b9eb03d97535ec7d9f5d1c29d7359.jpg"],"links":[{"url":"http:\/\/akurn.com\/ld48\/31","text":"Web"},{"url":"http:\/\/akurn.com\/ld48\/31\/LD31-BW.zip","text":"Source"}],"metadata":{"g_key":"13637","g_author":"40190","g_event":"LD31","g_eventkey":"26","g_subevent":"COMPO","g_urlkey":"13667","g_title":"Parable of the Broken Window","g_status":"UCHK1","g_place":"403","g_commentcount":"54","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/40190-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/40190-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/40190-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/40190-shot3.png-eq-900-500.jpg"],"text":"A randomised dungeon crawler controlled by your browser window.\r\n\r\nEscape the dungeon by finding the big red door.\r\nThe big door requires 2 keys, and appears after the 5th column of rooms.\r\n\r\nTo explore more of the dungeon, increase the size of your browser window. If you don't like what you see, shrink the window then enlarge again to generate new rooms on the fly.\r\n\r\nControls:\r\n- Arrows or WASD to move\r\n- Resize the browser window to reveal more rooms\r\n- Space to attack (Only with Sword)\r\n- Down\/S to block (Only with Shield)\r\n\r\nTips\r\n- Armor will allow you to take more hits from monsters\r\n- Collect keys to unlock chests and doors\r\n- Walking off the edge of the screen where there's no wall, will teleport you to the other side\r\n- If you're stuck, try collapsing the window and generating new rooms","title":"Parable of the Broken Window"}