Coloured Ink by BaneStar007

[raw]
made by BaneStar007 for LD31 (COMPO)
3 player game (Blue, Red & Yellow)

Droplets of Ink on a screen, if colours get too close they mix, strategically, you can win, but not by obvious means.

Click on a cell to add 1 drop of colour, own 4 cells to get +1 drop per turn.

this is more of an Engine build, to see if it was possible to have 'mixed races' form new races in a civ style game.

Ratings

Coolness 50% 3
Overall 2.20 1193
Innovation 3.13 553
Theme 3.16 992

Feedback

馃帳 BaneStar007
08. Dec 2014 路 02:09 UTC
OOps, Broke the mixer.. but times up..
Somfunambulist
08. Dec 2014 路 04:16 UTC
I had a hard time understanding the mechanics at first. Really interesting!
Quarterflip
08. Dec 2014 路 04:49 UTC
I have no idea of how to do any of this, but the concept is great.
vekjeft
08. Dec 2014 路 04:51 UTC
Don't really understand it, but could be the start of something good.
GreenyUk
08. Dec 2014 路 05:17 UTC
I too am struggling to understand the mechanics. I did find that you can continually click the same spot to make it huge!
scriptorum
08. Dec 2014 路 05:20 UTC
Some of those areas can get really big and obscure other parts of the board.
馃帳 BaneStar007
08. Dec 2014 路 07:00 UTC
Yeah, you're adding more ink to the board, so the 'bubble' is to get bigger and bigger and start covering other players, mixing their colours together..
Crafting4U
08. Dec 2014 路 07:01 UTC
Can't quite get the mechanic, but it was cool messing around.
Evergreen Games
08. Dec 2014 路 07:02 UTC
Looks cool if i could understand how to play
kirbytails7
08. Dec 2014 路 08:16 UTC
Interesting how the actual size of the space affects color spread instead of adjacency, but I wonder if that actually changes the playstyle at all? The net effect seems the same.
Scam
08. Dec 2014 路 13:13 UTC
I did not understand the rules, but I love hexagonal board games!
RyanNielson
08. Dec 2014 路 13:36 UTC
I didn't really understand the rules fully, but it seemed like it could make an interesting game. Trying improving the speed from clicking a hex to actually seeing a change though, there is quite a bit of lag.
CheeseyBob
08. Dec 2014 路 18:21 UTC
I feel as though this could have been an interesting game if the "mixer" was fixed and if there was an objective to the game.
Tater_hater
10. Dec 2014 路 00:02 UTC
We played your game in our first LD game review!
https://www.youtube.com/watch?v=EKO6wvKJawA
Loved it
Verz
10. Dec 2014 路 16:27 UTC
A bit hard to understand for me but congratulations making a multiplayer game!
Samm
11. Dec 2014 路 05:05 UTC
Hard to understand the mechanics at play in this.
snickersnacks
11. Dec 2014 路 19:24 UTC
I don't really understand the win or lose conditions, but this feels like the start of a really cool territory based game like Go. Nice entry! :)
edve98
12. Dec 2014 路 14:49 UTC
I don't really get it how I should play this. And it looked quite laggy for me.
hundredhundred
12. Dec 2014 路 14:53 UTC
this game was a bit confusing, wasn't too sure what to do. My friends and I had a fun time!
Random Seed Games
12. Dec 2014 路 14:53 UTC
I honestly had no idea what I was doing to influence the game outside of just making colors larger.
mahu
12. Dec 2014 路 14:56 UTC
A tutorial would be nice.
talecrafter
12. Dec 2014 路 14:58 UTC
Did not really get it. I like hex based turn based game, so I hope you improve on it.